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Controller Button Frustration


Viceman2004

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Whenever I have runners on any base and I more around in the Batter's box, The runners take off. ITs very annoying I have lost many games this way. I think that the Advance All and the Movement for Batter is the same button. Is there any way to Re-map the batter movement to L2 rather than L1?

Also, what is the Stop baserunner button? I checked the manual but it doesnt work. Someone post their Controller.cfg so I can try to correct mine.

Thanks a bunch guys.

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You need to reconfig your gamepad, seems that you have all run or all lead set with the same stick your trying to move the batter with.

Saitek pads you move batter with left stick holding button 5 and lead off and return with the right stick. I have my all run amd all return set with the 2 triggers.

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Can someone send me their Controller.cfg file please?

This is what mine looks like:

profile= Logitech_Dual_Action

device= Logitech_Dual_Action

player= 1

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 10

VPAD_VIRTUAL_BUTTON_SELECT= button 9

VPAD_VIRTUAL_BUTTON_CROSS= button 2

VPAD_VIRTUAL_BUTTON_CIRCLE= button 3

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 4

VPAD_VIRTUAL_BUTTON_L1= button 5

VPAD_VIRTUAL_BUTTON_R1= button 6

VPAD_VIRTUAL_BUTTON_L2= button 7

VPAD_VIRTUAL_BUTTON_R2= button 8

VPAD_VIRTUAL_BUTTON_L3= button 11

VPAD_VIRTUAL_BUTTON_R3= button 12

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 3

VPAD_PITCH_2= button 2

VPAD_PITCH_3= button 4

VPAD_PITCH_4= button 1

VPAD_PITCH_5= button 6

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4

VPAD_PITCH_OUT= button 3

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= button 12

VPAD_INTENTIONAL_HITBATTER= button 11

VPAD_PITCH_HISTORY_OPEN= button 11

VPAD_SWING_NORMAL= button 3

VPAD_SWING_BUNT= button 2

VPAD_CHARGE_MOUND= button 5

VPAD_FIELD_THROW_FIRST= button 2

VPAD_FIELD_THROW_SECOND= button 1

VPAD_FIELD_THROW_THIRD= button 4

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 5

VPAD_FIELD_RELAY_THROW= button 6

VPAD_FIELD_CUTOFF_THROW= button 8

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 7

VPAD_RUNNER_FIRST_SELECT= button 2

VPAD_RUNNER_SECOND_SELECT= button 1

VPAD_RUNNER_THIRD_SELECT= button 4

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= button 7

VPAD_BASERUNNER_RETREATALL= button 8

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profile= Saitek_Cyborg_Force_Rumble_Pad

device= Saitek_Cyborg_Force_Rumble_Pad

player= 0

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 11

VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1

VPAD_VIRTUAL_BUTTON_CROSS= button 3

VPAD_VIRTUAL_BUTTON_CIRCLE= button 4

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2

VPAD_VIRTUAL_BUTTON_L1= button 7

VPAD_VIRTUAL_BUTTON_R1= button 8

VPAD_VIRTUAL_BUTTON_L2= button 5

VPAD_VIRTUAL_BUTTON_R2= button 6

VPAD_VIRTUAL_BUTTON_L3= button 9

VPAD_VIRTUAL_BUTTON_R3= button 10

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 4

VPAD_PITCH_2= button 3

VPAD_PITCH_3= button 1

VPAD_PITCH_4= button 2

VPAD_PITCH_5= button 5

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 3

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= axis- 4

VPAD_INTENTIONAL_HITBATTER= not_assigned -1

VPAD_PITCH_HISTORY_OPEN= not_assigned -1

VPAD_SWING_NORMAL= button 4

VPAD_SWING_BUNT= button 6

VPAD_CHARGE_MOUND= not_assigned -1

VPAD_FIELD_THROW_FIRST= button 4

VPAD_FIELD_THROW_SECOND= button 2

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 7

VPAD_FIELD_RELAY_THROW= axis+ 4

VPAD_FIELD_CUTOFF_THROW= not_assigned -1

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8

VPAD_RUNNER_FIRST_SELECT= button 4

VPAD_RUNNER_SECOND_SELECT= button 2

VPAD_RUNNER_THIRD_SELECT= button 1

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= button 8

VPAD_BASERUNNER_RETREATALL= button 7

profile= Keyboard_Profile_1

device= Keyboard_Profile_1

player= 2

number_of_buttons= 0

number_of_povs= 0

number_of_axis= 0

VPAD_VIRTUAL_BUTTON_START= key sc_esc

VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide

VPAD_VIRTUAL_BUTTON_CROSS= key sc_down

VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right

VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left

VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up

VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0

VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter

VPAD_VIRTUAL_BUTTON_L2= key sc_add

VPAD_VIRTUAL_BUTTON_R2= key sc_backslash

VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown

VPAD_VIRTUAL_BUTTON_R3= key sc_pageup

VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1

VPAD_PITCH_1= key sc_down

VPAD_PITCH_2= key sc_right

VPAD_PITCH_3= key sc_left

VPAD_PITCH_4= key sc_up

VPAD_PITCH_5= key sc_numpadenter

VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right

VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up

VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left

VPAD_PITCH_OUT= key sc_down

VPAD_THROW_BALL= key sc_rshift

VPAD_INTENTIONAL_WALK= key sc_pageup

VPAD_INTENTIONAL_HITBATTER= key sc_pagedown

VPAD_PITCH_HISTORY_OPEN= key sc_rbracket

VPAD_SWING_NORMAL= key sc_down

VPAD_SWING_BUNT= key sc_numpad0

VPAD_CHARGE_MOUND= key sc_up

VPAD_FIELD_THROW_FIRST= key sc_right

VPAD_FIELD_THROW_SECOND= key sc_up

VPAD_FIELD_THROW_THIRD= key sc_left

VPAD_FIELD_THROW_HOME= key sc_down

VPAD_FIELD_SWITCH= key sc_numpad0

VPAD_FIELD_RELAY_THROW= key sc_backslash

VPAD_FIELD_CUTOFF_THROW= key sc_backslash

VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter

VPAD_RUNNER_FIRST_SELECT= key sc_right

VPAD_RUNNER_SECOND_SELECT= key sc_up

VPAD_RUNNER_THIRD_SELECT= key sc_left

VPAD_RUNNER_RUNFIRST= key sc_numpad6

VPAD_RUNNER_RUNSECOND= key sc_numpad8

VPAD_RUNNER_RUNTHIRD= key sc_numpad4

VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2

VPAD_BASERUNNER_ADVANCEALL= key sc_pageup

VPAD_BASERUNNER_RETREATALL= key sc_pagedown

profile= Keyboard_Profile_2

device= Keyboard_Profile_2

player= 0

number_of_buttons= 0

number_of_povs= 0

number_of_axis= 0

VPAD_VIRTUAL_BUTTON_START= key sc_esc

VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide

VPAD_VIRTUAL_BUTTON_CROSS= key sc_k

VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l

VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j

VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i

VPAD_VIRTUAL_BUTTON_L1= key sc_f

VPAD_VIRTUAL_BUTTON_R1= key sc_u

VPAD_VIRTUAL_BUTTON_L2= key sc_q

VPAD_VIRTUAL_BUTTON_R2= key sc_x

VPAD_VIRTUAL_BUTTON_L3= key sc_tab

VPAD_VIRTUAL_BUTTON_R3= key sc_b

VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a

VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1

VPAD_PITCH_1= key sc_k

VPAD_PITCH_2= key sc_l

VPAD_PITCH_3= key sc_j

VPAD_PITCH_4= key sc_i

VPAD_PITCH_5= key sc_u

VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l

VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i

VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j

VPAD_PITCH_OUT= key sc_k

VPAD_THROW_BALL= key sc_lctrl

VPAD_INTENTIONAL_WALK= key sc_g

VPAD_INTENTIONAL_HITBATTER= key sc_h

VPAD_PITCH_HISTORY_OPEN= key sc_tab

VPAD_SWING_NORMAL= key sc_space

VPAD_SWING_BUNT= key sc_b

VPAD_CHARGE_MOUND= key sc_c

VPAD_FIELD_THROW_FIRST= key sc_l

VPAD_FIELD_THROW_SECOND= key sc_i

VPAD_FIELD_THROW_THIRD= key sc_j

VPAD_FIELD_THROW_HOME= key sc_k

VPAD_FIELD_SWITCH= key sc_f

VPAD_FIELD_RELAY_THROW= key sc_x

VPAD_FIELD_CUTOFF_THROW= key sc_x

VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z

VPAD_RUNNER_FIRST_SELECT= key sc_l

VPAD_RUNNER_SECOND_SELECT= key sc_i

VPAD_RUNNER_THIRD_SELECT= key sc_j

VPAD_RUNNER_RUNFIRST= key sc_d

VPAD_RUNNER_RUNSECOND= key sc_w

VPAD_RUNNER_RUNTHIRD= key sc_a

VPAD_RUNNER_RUNHOME2SCORE= key sc_s

VPAD_BASERUNNER_ADVANCEALL= key sc_q

VPAD_BASERUNNER_RETREATALL= key sc_e

profile= Saitek_P880

device= Saitek_P880

player= 0

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 11

VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1

VPAD_VIRTUAL_BUTTON_CROSS= button 3

VPAD_VIRTUAL_BUTTON_CIRCLE= button 4

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2

VPAD_VIRTUAL_BUTTON_L1= button 7

VPAD_VIRTUAL_BUTTON_R1= button 8

VPAD_VIRTUAL_BUTTON_L2= button 5

VPAD_VIRTUAL_BUTTON_R2= button 6

VPAD_VIRTUAL_BUTTON_L3= button 9

VPAD_VIRTUAL_BUTTON_R3= button 10

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 3

VPAD_PITCH_2= button 4

VPAD_PITCH_3= button 1

VPAD_PITCH_4= button 2

VPAD_PITCH_5= button 8

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 3

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= button 10

VPAD_INTENTIONAL_HITBATTER= button 9

VPAD_PITCH_HISTORY_OPEN= button 9

VPAD_SWING_NORMAL= button 3

VPAD_SWING_BUNT= button 10

VPAD_CHARGE_MOUND= button 2

VPAD_FIELD_THROW_FIRST= button 4

VPAD_FIELD_THROW_SECOND= button 2

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 7

VPAD_FIELD_RELAY_THROW= button 6

VPAD_FIELD_CUTOFF_THROW= button 6

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8

VPAD_RUNNER_FIRST_SELECT= button 4

VPAD_RUNNER_SECOND_SELECT= button 2

VPAD_RUNNER_THIRD_SELECT= button 1

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= button 7

VPAD_BASERUNNER_RETREATALL= button 8

profile= Saitek_P2500

device= Saitek_P2500

player= 1

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 11

VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1

VPAD_VIRTUAL_BUTTON_CROSS= button 3

VPAD_VIRTUAL_BUTTON_CIRCLE= button 4

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2

VPAD_VIRTUAL_BUTTON_L1= button 7

VPAD_VIRTUAL_BUTTON_R1= button 8

VPAD_VIRTUAL_BUTTON_L2= button 5

VPAD_VIRTUAL_BUTTON_R2= button 6

VPAD_VIRTUAL_BUTTON_L3= button 9

VPAD_VIRTUAL_BUTTON_R3= button 10

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 4

VPAD_PITCH_2= button 3

VPAD_PITCH_3= button 1

VPAD_PITCH_4= button 2

VPAD_PITCH_5= button 5

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 3

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 4

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= pov180 1

VPAD_INTENTIONAL_HITBATTER= not_assigned -1

VPAD_PITCH_HISTORY_OPEN= not_assigned -1

VPAD_SWING_NORMAL= button 4

VPAD_SWING_BUNT= button 1

VPAD_CHARGE_MOUND= not_assigned -1

VPAD_FIELD_THROW_FIRST= button 4

VPAD_FIELD_THROW_SECOND= button 2

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 7

VPAD_FIELD_RELAY_THROW= axis+ 4

VPAD_FIELD_CUTOFF_THROW= axis+ 4

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8

VPAD_RUNNER_FIRST_SELECT= button 3

VPAD_RUNNER_SECOND_SELECT= button 2

VPAD_RUNNER_THIRD_SELECT= button 1

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= button 8

VPAD_BASERUNNER_RETREATALL= button 7

profile= P880

device= P880

player= 0

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 11

VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1

VPAD_VIRTUAL_BUTTON_CROSS= button 3

VPAD_VIRTUAL_BUTTON_CIRCLE= button 4

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2

VPAD_VIRTUAL_BUTTON_L1= button 7

VPAD_VIRTUAL_BUTTON_R1= button 8

VPAD_VIRTUAL_BUTTON_L2= button 5

VPAD_VIRTUAL_BUTTON_R2= button 6

VPAD_VIRTUAL_BUTTON_L3= button 9

VPAD_VIRTUAL_BUTTON_R3= button 10

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 3

VPAD_PITCH_2= button 4

VPAD_PITCH_3= button 1

VPAD_PITCH_4= button 2

VPAD_PITCH_5= button 8

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 3

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= button 10

VPAD_INTENTIONAL_HITBATTER= button 9

VPAD_PITCH_HISTORY_OPEN= button 9

VPAD_SWING_NORMAL= button 3

VPAD_SWING_BUNT= button 10

VPAD_CHARGE_MOUND= button 2

VPAD_FIELD_THROW_FIRST= button 4

VPAD_FIELD_THROW_SECOND= button 2

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 7

VPAD_FIELD_RELAY_THROW= button 6

VPAD_FIELD_CUTOFF_THROW= button 6

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8

VPAD_RUNNER_FIRST_SELECT= button 4

VPAD_RUNNER_SECOND_SELECT= button 2

VPAD_RUNNER_THIRD_SELECT= button 1

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= button 7

VPAD_BASERUNNER_RETREATALL= button 8

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