GoChiefs Posted May 10, 2004 Share Posted May 10, 2004 Typically, while the CPU's pitch counts are realistic, my pitch count when playing against it is much too low. I don't think I've ever had a starter throw even 90 pitches in a game. Link to comment Share on other sites More sharing options...
The H Posted May 10, 2004 Share Posted May 10, 2004 Are you using any pitching aides? If so, my advice is to disable them... that should improve your pitch counts considerably. Link to comment Share on other sites More sharing options...
GoChiefs Posted May 10, 2004 Author Share Posted May 10, 2004 Nope, I have all that stuff off....no strike zone no hot/cold zones. Link to comment Share on other sites More sharing options...
The H Posted May 10, 2004 Share Posted May 10, 2004 Pitching cursor? Vibration? If that is off too, well, I'd say that your best shot is to find a datafile that fits your needs. Link to comment Share on other sites More sharing options...
GoChiefs Posted May 10, 2004 Author Share Posted May 10, 2004 I use the keyboard, so the pitch cursor on or off makes no difference (I have it on just for the hell of it). Link to comment Share on other sites More sharing options...
dero Posted May 10, 2004 Share Posted May 10, 2004 pitch for strikes...when i first got mvp i was just pitching for the out and i would only get about 1-2 pitchers per batter but then i started throwing a lot of balls and going deeper into the count hope this helps Link to comment Share on other sites More sharing options...
GoChiefs Posted May 10, 2004 Author Share Posted May 10, 2004 That's probably not going to help. Take for instance my last game. Usually the first time I face a hitter, I try to throw a fastball for a strike down and away. I did this in the first inning against the Angels, and the first three batters swung at the first pitch and hit weak fly balls to the outfield. Three pitches, three outs, inning over. That never happened in high heat. Link to comment Share on other sites More sharing options...
jpup Posted May 10, 2004 Share Posted May 10, 2004 That's probably not going to help. Take for instance my last game. Usually the first time I face a hitter, I try to throw a fastball for a strike down and away. I did this in the first inning against the Angels, and the first three batters swung at the first pitch and hit weak fly balls to the outfield. Three pitches, three outs, inning over. That never happened in high heat. turn the cpu contact to -25 Link to comment Share on other sites More sharing options...
GoChiefs Posted May 10, 2004 Author Share Posted May 10, 2004 turn the cpu contact to -25 That won't affect the number of hits they get? I don't want to strikeout everyone. Link to comment Share on other sites More sharing options...
dero Posted May 10, 2004 Share Posted May 10, 2004 I dont know dude, you said you throw first pitch fastball try another first pitch see which one they will most likely lay off of....because i get the first pitch strike i practically have the cpu by the balls lol Link to comment Share on other sites More sharing options...
poonani Posted May 10, 2004 Share Posted May 10, 2004 you will never get realistic pitch counts in this game, because there is not a realistic # of foul balls (as there is many in real life). because of this, we need to take the max pitch count down from 110 to about 70/80 Link to comment Share on other sites More sharing options...
Yawkey Posted May 10, 2004 Share Posted May 10, 2004 Are you counting pitches by hand or am I just missing this feature in the game? The whole stamina precentage thing really doesn't do justice to the descision process that goes into sticking with or bringing in a new pitcher. It would be nice to get a more accurate pitch count to real life, but I think they have a little more work to do in terms of foul balls. The patch addressed this to some extent, but I don't think anyone has taken or thrown 10 pitches with one batter (Not that I expect this for every batter or game, but it happens in real life quite often). Link to comment Share on other sites More sharing options...
dero Posted May 10, 2004 Share Posted May 10, 2004 Are you counting pitches by hand or am I just missing this feature in the game? The whole stamina precentage thing really doesn't do justice to the descision process that goes into sticking with or bringing in a new pitcher. It would be nice to get a more accurate pitch count to real life, but I think they have a little more work to do in terms of foul balls. The patch addressed this to some extent, but I don't think anyone has taken or thrown 10 pitches with one batter (Not that I expect this for every batter or game, but it happens in real life quite often). if you pause the game it will tell you how many pitches the current pitcher has thrown Link to comment Share on other sites More sharing options...
Yawkey Posted May 10, 2004 Share Posted May 10, 2004 Alright, I'll try that when I get home! Do you find that your pitchers are consistant in their pitch counts, for instance do you have a good idea of how many pitches Pedro (or your favorite pitcher) throws before you have to really be careful about your timing? Link to comment Share on other sites More sharing options...
dero Posted May 11, 2004 Share Posted May 11, 2004 Alright, I'll try that when I get home! Do you find that your pitchers are consistant in their pitch counts, for instance do you have a good idea of how many pitches Pedro (or your favorite pitcher) throws before you have to really be careful about your timing? to be honest i dont much use the pitch count feature..heh Link to comment Share on other sites More sharing options...
KenDammit Posted May 11, 2004 Share Posted May 11, 2004 the only reason i look at pitch counts is to check if the stamina is realistic. Link to comment Share on other sites More sharing options...
YankeePride Posted May 11, 2004 Share Posted May 11, 2004 That's probably not going to help. Take for instance my last game. Usually the first time I face a hitter, I try to throw a fastball for a strike down and away. I did this in the first inning against the Angels, and the first three batters swung at the first pitch and hit weak fly balls to the outfield. Three pitches, three outs, inning over. That never happened in high heat. Not to sound mean, but that's your problem right there. You can't always go for the first pitch strike. You have to fool the batter. Mix in some fastballs away. If you are doing a great job of mixing pitches and locations, the CPU will swing at balls. I've had several occassions where the CPU swings at two fastballs low and away to make it a quick 0-2 count. Most of my strikeouts come on three pitch strikeouts, but a lot of the time I also mix balls and strikes. Link to comment Share on other sites More sharing options...
GoChiefs Posted May 11, 2004 Author Share Posted May 11, 2004 I don't ALWAYS go for the first pitch strike. Just in the first inning, or the first time through a lineup. Can anyone tell me about lowering CPU contact to -25? Link to comment Share on other sites More sharing options...
drovebykeptgoing1 Posted May 11, 2004 Share Posted May 11, 2004 You`ll be able to tell when your pitch meter starts changing the green gets smaller as your pitcher tires also the red zone at the bottom of the meter grows larger and its much harder to nail the sweet spot for me its around 50-70 pitches depending whos on the hill. or when the other team smacks every pitch the zone time to go to the pen. Link to comment Share on other sites More sharing options...
GoChiefs Posted May 11, 2004 Author Share Posted May 11, 2004 That's exactly what I'm talking about. I've never had a pitcher throw 100 pitches in a game. Very unrealistic. Link to comment Share on other sites More sharing options...
gryfyn Posted May 11, 2004 Share Posted May 11, 2004 While I understand your desire to want the gaem to be perfectly realiistic, you have to take into account that its still just a game, and the main fault in a game will be that it TOO accurate as far as pitching or batting. The real dynamics of batting or hitting dont translate perfectly to game or it may get truly frustaring. As far as my games go, I usually throw about 75 pitches with my starter and another 10-20 with my realiver. While the computer throws about 90-110 over all. Link to comment Share on other sites More sharing options...
jpup Posted May 11, 2004 Share Posted May 11, 2004 I don't ALWAYS go for the first pitch strike. Just in the first inning, or the first time through a lineup. Can anyone tell me about lowering CPU contact to -25? if you lower their contact, they will take more pitches. if you feel it's too easy to get strikeouts on allstar @ -25 then i don't know what to tell you. i usually get between 2 and 10 depending on the pitcher. Link to comment Share on other sites More sharing options...
The H Posted May 11, 2004 Share Posted May 11, 2004 Yes, lowering the CPU contact rate makes it take more pitches and based on my experience, it still keeps the number of K's and H's "realistic". Link to comment Share on other sites More sharing options...
GoChiefs Posted May 11, 2004 Author Share Posted May 11, 2004 That helped alot! Has anyone experienced any difference in lowering or highering the slider? Link to comment Share on other sites More sharing options...
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