amuroray2000 Posted March 21, 2005 Share Posted March 21, 2005 I think I found out why the game kept crashing on me after using all of the Terminator cyberfaces so far. For some reason, Big Gui decompresses some of the fsh, ord, and orl files in the model.big file. I never even touched those, it seems to do it on its own. Whenever I import the files for Bonds' cyberface, the #30 files get decompressed. I think those files are for Carlos Delgado. Bonds works fine but when I play Delgado, it crashes. So I go and extract the original #30 files from my backup model.big and import it to the modified model.big with Bonds working in it. Then, I first check to see if Delgado's cyberface appears in MVPEdit. No picture found. When I go play the game, it still crashes. I check the modified model.big in Big Gui and I see it has decompressed other files. Some #31 and #32 files. I get their originals and put them in. Check MVPEdit. No picture found. Game crashes. Then I check Big Gui again it shows that the #30 files have decompressed again. So after all that, I guess my question is: How do I prevent Big Gui from decompressing files that I don't even touch? Link to comment Share on other sites More sharing options...
RAM Posted March 22, 2005 Share Posted March 22, 2005 i've never had that problem w/ big gui. i guess the easiest thing to do would be to highlight all of the face files (even if they are already compressed) and just compress the whole batch of them at once to be safe. see if that helps. also make sure that the faces are set to the correct roster you are using in mvpedit. Link to comment Share on other sites More sharing options...
bill Posted May 25, 2005 Share Posted May 25, 2005 ive had this exact problem just now. anyone find a solution? Link to comment Share on other sites More sharing options...
SPL_Fabrication Posted May 26, 2005 Share Posted May 26, 2005 i agree with RAM, make sure you compress the files, that's what's causing the problem. i had the same problem when i added a couple of uniforms. the portraits were decompressed and it would crash as soon as i picked the team and the uniform selection screen would come up. compressed portraits and it worked perfect. Link to comment Share on other sites More sharing options...
RAM Posted May 26, 2005 Share Posted May 26, 2005 well agree with me to a point i guess. just be careful not to compress the whole models.big file. this could lead to disaster. just the faces only- be VERY selective of whatever else you compress, not everything in there needs to be. and NEVER rebuild models.big in big gui. Link to comment Share on other sites More sharing options...
SPL_Fabrication Posted May 26, 2005 Share Posted May 26, 2005 yeah, sorry, i guess i was unclear on that. there are some files that should NOT be compressed. i meant to compress the .fsh, .ord, and .orl files for the face, not everything. good call to point out my oversight. :oops: Link to comment Share on other sites More sharing options...
RAM Posted May 26, 2005 Share Posted May 26, 2005 no no. i wasn't trying to point out your oversight at all LOL. i was actually just trying to point out my oversight for not mentioning that in the first place. sorry if it came out the wrong way. Link to comment Share on other sites More sharing options...
agswin06 Posted June 13, 2005 Share Posted June 13, 2005 May be a question that seems obvious to most people, but what files should NOT be compressed in Bigui? I'll be away from the computer for a few days, so if you could, please send me a PM and I'll check them when I can. Thanks. I am asking this because someone told me ALL files under the .models file should be compressed. Thanks in advance. Link to comment Share on other sites More sharing options...
SPL_Fabrication Posted June 13, 2005 Share Posted June 13, 2005 yes, you can compress everything in models.big, or at least mine is and it works fine. some other .big files should have things that aren't compressed, but models.big can be fully compressed. Link to comment Share on other sites More sharing options...
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