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Hardball 5 modded


Devlin

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On 12/5/2024 at 1:15 AM, Yankee4Life said:

Well yes and no. There are a handful of players that I added to the incomplete rosters that you had that when I finished the rosters I found they are now on two different teams. Here is a good example.

 

Yes, when I set the league up there were only 12 teams and no Browns and I wanted to have as many good players of the era present as possible. So they ended up all over the place. In the end, only a handful of us play it and anyone who has a better solution can upload it. For my part, I'm just happy and thankful that the remaining four teams are finally filled and it doesn't bother me the least for now. I'm still interested in creating portraits for this roster and if I get around to it I'd make some changes anyway. I have the feeling, that our new friend freem might motivate me to spend some time on it again … So yeah, if you don't mind, I'd say upload it. 🙂

 

19 hours ago, freem said:

Probably Dock Ellis.

 

Iconic player. Good choice!

 

19 hours ago, freem said:

I've made more progress with HB5Tool as well; 8bpp RLE-encoded images can now be exported from MSH files. I've attached a few rips from Yankee Stadium as examples.

 

This is nothing short of incredible! I'm really excited to witness your progress.

 

19 hours ago, freem said:

Problem is, some of the images will need proper colors swapped in... how did you manage to change the stadium-specific colors, anyways?

 

That’s the pain of working with different color palettes. Each stadium (each screen in fact) has its own. That's why Toronto's SkyDome can shine in rich blue, while the Polo Grounds presents itself in beautiful green.

The respective color palette of a stadium is located right at the beginning of it’s data:

 

1.png.403193dcaaaf29d2c1d39bf8d77e847e.png

 

All I did with Fenway was simply to copy the palette of Sportsman’s Park and paste it into Fenways’.

 

Thanks to DosBox you can get hold of the palette of a respective screen (stadium, menus etc.) simply by taking a screenshot (CTRL-F5) of it and open it’s color table. This saved me a lot!

 

2.thumb.png.ed9bcbb9d5741ba731032290cee32d0f.png

 

Aside from it, there are still some colors you can’t use:

 

3.thumb.png.a90bb1bcb916b7ed4912c654bac31427.png

 

The selected lines in the image above are reserved for the primary and secondary uniform colors of each team and therefore often change from team to team. These lines need to be blocked, whenever editing the stadium images. There might be some more colors (probably only in the first and last lines of these palettes), that could cause trouble, but I am not sure about it.

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I forgot one thing worth mentioning: the pink color pixel in the first row is used for transparency in the portrait-files (to show the background pictures). The stadium images also use transparency sometimes and likely the same color was used.

Hope this helps.

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7 hours ago, sabugo said:

I'm absolutely shocked that you even used Gary Sanchez in a game. I think I need to see a therapist.

 

I was surprised to see this too. This game has an option where they are in charge of substitutions and I neglected to disable that feature. Next thing I know this lazy sack of crap was in the game. 😄

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