TROR Posted March 23, 2005 Share Posted March 23, 2005 I've currently modded the Indians uniforms & logos to import my custom team into the game and I have a couple of requests/issues. 1. 1975 jerseys(u005g/u005h) The letters don't show up on the jerseys is there any way to change this? 2. 1989 jerseys(u005i/u005j) They have red numbers on the front of the jerseys, is there any way to change this? 3. Some of my logos look fuzzy, is it due to the fact that it has to be compressed in order for the game to be loaded. 4. On the jerseys, the players that use the "heavy" textures the sleeve logos look cutoff, how can I fix this? (see pic) 5. I modded the Create Ballpark Stadium, but the light textures seem to be missing, I only edited some of the the advertisements in the cram32.fsh file. (see pic) Pic (832K PNG): Link to comment Share on other sites More sharing options...
TROR Posted March 24, 2005 Author Share Posted March 24, 2005 Will anyone help? Link to comment Share on other sites More sharing options...
Kriegz Posted March 25, 2005 Share Posted March 25, 2005 That missing lighting texture is because when you edited the CAS you put the venuday.big cram32 file in the night stadium which causes missing textures for some reason. The same exact think happed to me when I tried to do that. Sadly you have to take all of the .bmp files you edited in the day and put them into the night one by one, sometime EA will throw a roadblock in your face About the unis I don't really know, but they look pretty good other than that little sleeve problem Link to comment Share on other sites More sharing options...
TROR Posted March 25, 2005 Author Share Posted March 25, 2005 Thanx, that problem is fixed. Do you know what bmp's change the wall colors? I'm using 3D Analyze to get thew high textures could that be the reason? Still looking for help on the first 4 questions. Link to comment Share on other sites More sharing options...
APR Posted March 25, 2005 Share Posted March 25, 2005 Thanx, that problem is fixed. Do you know what bmp's change the wall colors? I'm using 3D Analyze to get thew high textures could that be the reason? Still looking for help on the first 4 questions. It's one of the first .bmp's. It is the .bmp 0001-0,1,2 Link to comment Share on other sites More sharing options...
TROR Posted April 11, 2005 Author Share Posted April 11, 2005 Thanx for the stadium help. I just found the font for the front of the jerseys, any team with numbers on the front of jerseys, in the models.big file it begins with an a ex. for the Cleveland Indians '89 jerseys they are a0005i & a0005j. :mrgreen: Still looking for answers for questions 3 & 4:?: Link to comment Share on other sites More sharing options...
RAM Posted April 11, 2005 Share Posted April 11, 2005 4) i've noticed that "chubby" players cause the cutoff lines on some jerseys, not sure why, and not sure of a fix as i haven't done any jerseys w/ those types of lines yet. i would suggest looking at another team in their BP jerseys (since many have the lines) and see if any heavy models have the same problem in the default EA jerseys. if not, extract the fsh files and see what's different. 3) fuzzy logos:compression of the files shouldn't do this unless the logo itself isn't clean enough. you should be able to tell by looking at other team jerseys if they are fuzzy then it's your pc. if not then it's the logo or something to do with the way it's been applied or blending options etc. Link to comment Share on other sites More sharing options...
TROR Posted April 11, 2005 Author Share Posted April 11, 2005 I've noticed some fuzziness on other logos, so it may be my PC (but ram my jerseys are fine, I'm takling about the frontend stuff) As far as the jerseys, the only thing I've done is go to "2x sixe" 192x96 could that be a cause? EDIT: Also looking for piping templates. Link to comment Share on other sites More sharing options...
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