Trebor Posted March 23, 2005 Share Posted March 23, 2005 Anyone help with a detailed explanation of what all the sliders adjustments do? Some are self explanatory but others I don't have a clue? Thanks! Link to comment Share on other sites More sharing options...
The H Posted March 23, 2005 Share Posted March 23, 2005 Credit goes to JadCamBury @ BaseballSimCentral.com for creating this guide. ================================================ User Pitch Meter Difficulty: + for an easier pitching meter (bigger green Perfect area), - for a harder pitching meter Pitch Speed: + for faster pitches, - for slower pitches (both user and CPU) CPU Pitcher Ball Rate: + for more balls thrown by CPU pitcher, - for less User Pitcher Fatigue: + for quicker fatigue by user pitchers, - for slower CPU Pitcher Fatigue: + for quicker fatigue by CPU pitchers, - for slower User Pitch Control: + for better control by user pitchers, - for less CPU Pitch Control: + for better control by CPU pitchers, - for less Bullpen Fatigue Rate: + for quicker fatigue by pitchers in bullpen, - for less Bullpen Fatigue Grace: + for more time between the pitcher that's warming up hitting 100% and beginning to lose stamina, - for less time User Batting Contact: + for better contact by CPU batters, - for less CPU Batting Contact: + for better contact by CPU batters, - for less User Batting Power: + for more power by user batters, - for less CPU Batting Power: + for more power by CPU batters, - for less User Bunting Ability: + for easier bunts by user batters, - for harder CPU Bunting Ability: + for easier bunts by CPU batters, - for harder User Foul Ball Frequency: + for more user batter foul balls, - for less CPU Foul Ball Frequency: + for more CPU batter foul balls, - for less CPU Swing Frequency: + for more swings by CPU batters, - for less User OF Speed (Manual): + for faster user outfielder speed after the user takes control of them, - for slower User OF Speed (MVP): + for faster user outfielder speed before the user takes control of them, - for slower CPU OF Speed: + for faster CPU outfielders, - for slower User IF Speed (Manual): + for faster user infielder speed after the user takes control of them, - for slower User IF Speed (MVP): + for faster user infielder speed before the user takes control of them, - for slower CPU IF Speed: + for faster CPU infielders, - for slower User Throw Speed: + for faster user throwing speed by fielders, - for less CPU Throw Speed: + for faster CPU throwing speed by fielders, - for less User Throw Accuracy: + for more accurate throws by user fielders, - for less CPU Throw Accuracy: + for more accurate throws by CPU fielders, - for less User Catch Errors: + for more errors by user fielders, - for less CPU Catch Errors: + for more errors by CPU fielders, - for less User Dive Difficulty: + for easier diving catches by user fielders (Big Play Control), - for harder CPU Catch Effort: + for more diving CPU catches, - for less User Baserunning Speed: + for faster user baserunners, - for slower CPU Baserunning Speed: + for faster CPU baserunners, - for slower User Runner Aggression: + for more aggressive user baserunners, - for less CPU Runner Aggression: + for more aggressive CPU baserunners, - for less User Runner Steal Speed: + for faster steal speed by user baserunners, - for less CPU Runner Steal Speed: + for faster steal speed by CPU baserunners, - for less User Runner Steal Delay: + for a longer delay between the CPU pitcher beginning his windup and the user baserunner beginning the steal, - for shorter CPU Runner Steal Delay: + for a longer delay between the user pitcher beginning his windup and the CPU baserunner beginning the steal, - for shorter CPU Steal Rate: + for more steals by CPU baserunners, - for less Runner Injury Frequency: + for more injuries to baserunners (both user and CPU), - for less Pitcher Injury Frequency: + for more injuries to pitchers (both user and CPU), - for less Batter Injury Frequency: + for more injuries to batters (both user and CPU), - for less Fielder Injury Frequency: + for more injuries to fielders (both user and CPU), - for less Pitching MG Difficulty: + for an easier pitching mini-game, - for harder ================================================ Link to comment Share on other sites More sharing options...
Trebor Posted March 23, 2005 Author Share Posted March 23, 2005 Thanks my friend!! Link to comment Share on other sites More sharing options...
pstrickert Posted March 24, 2005 Share Posted March 24, 2005 What's the difference between CPU Pitcher Ball Rate and CPU Pitch Control? Link to comment Share on other sites More sharing options...
JoernIII Posted March 24, 2005 Share Posted March 24, 2005 ...is not important for me what slider i have. i lost every game with more than ten points. no homerun. the cpu makes 5 or more every game. after 100 hit 38 x 1. base, 23 x 2 base, and 11 x 3. base. cpu hit much more better. i play rookie and the other options. i play with 50 to -50 (cpu) contact and power but i have no chance. this game is unrealistic and it sucks. so what i have done ? i delete it, and broke the cd and put it in the trash.... :x now i feel better...and play mvp 2004. everyone to ask me about the game, i say forget it...it´s suck´s Link to comment Share on other sites More sharing options...
patsfan Posted March 24, 2005 Share Posted March 24, 2005 ...is not important for me what slider i have. i lost every game with more than ten points. no homerun. the cpu makes 5 or more every game. after 100 hit 38 x 1. base, 23 x 2 base, and 11 x 3. base. cpu hit much more better. i play rookie and the other options. i play with 50 to -50 (cpu) contact and power but i have no chance. this game is unrealistic and it sucks. so what i have done ? i delete it, and broke the cd and put it in the trash.... :x now i feel better...and play mvp 2004. everyone to ask me about the game, i say forget it...it´s suck´s dude.....didn't you already post this? Link to comment Share on other sites More sharing options...
UncleRay Posted March 25, 2005 Share Posted March 25, 2005 Thanx in advance for replying.....but does any1 know great (and proper) gameplay sliders. If you can please tell me a site that tells you about it . Everytime I type in mvp baseball2005 gameplay tuning in google I get poor results. Link to comment Share on other sites More sharing options...
excremento Posted March 25, 2005 Share Posted March 25, 2005 Thanks for these. Question I have, if anyone knows: is there then a distinct difference between Baserunning Speed and Runner Steal Speed? I'm assuming baserunning speed is for only when the ball is play. Kinda obvious, I guess, but just want some confirmation. Link to comment Share on other sites More sharing options...
big shmooz Posted March 27, 2005 Share Posted March 27, 2005 Thanks for these. Question I have, if anyone knows: is there then a distinct difference between Baserunning Speed and Runner Steal Speed? I'm assuming baserunning speed is for only when the ball is play. Kinda obvious, I guess, but just want some confirmation. That's correct. Link to comment Share on other sites More sharing options...
MaddiesDaddy Posted March 27, 2005 Share Posted March 27, 2005 What's the difference between CPU Pitcher Ball Rate and CPU Pitch Control? Ball Rate is exactly how it sounds. Make it plus and the CPU throws more balls and vice versa. Pitch Control increases the chance (amount) of wild pitches, passed balls, hit by pitch, etc. Both of these affect each pitcher about the same percentage. What I mean is that they all don't become wild throwers. They just throw a bit more outside the strike zone than usual. Link to comment Share on other sites More sharing options...
MaddiesDaddy Posted March 27, 2005 Share Posted March 27, 2005 dude.....didn't you already post this? Yeah this was posted in another thread. Link to comment Share on other sites More sharing options...
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