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saitek p880 problem with right analog stick


YankeexDev

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are u talking about dives? it is kinda cockeyed on the p880 to jump straight up or up the wall u push it straight left. and to dive straight down u push it straight left. same with slides on baserunning. it takes a while to figure it out.

Couldn't you just change it in the controller.cfg file?

It would be the following entries, you'd need to edit:


VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3


VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3


VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4


VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

i opened the config file and it was the same set up as you said.

profile= Saitek_P880_Pad_USB

device= Saitek_P880_Pad_USB

player= 1

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 11

VPAD_VIRTUAL_BUTTON_SELECT= not_assigned -1

VPAD_VIRTUAL_BUTTON_CROSS= button 3

VPAD_VIRTUAL_BUTTON_CRICLE= button 4

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 2

VPAD_VIRTUAL_BUTTON_L1= button 7

VPAD_VIRTUAL_BUTTON_R1= button 8

VPAD_VIRTUAL_BUTTON_L2= button 5

VPAD_VIRTUAL_BUTTON_R2= button 6

VPAD_VIRTUAL_BUTTON_L3= button 9

VPAD_VIRTUAL_BUTTON_R3= button 10

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 1

VPAD_PITCH_2= button 2

VPAD_PITCH_3= button 6

VPAD_PITCH_4= button 3

VPAD_PITCH_5= button 4

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 4

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 2

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 3

VPAD_DEFENSIVE_ALIGNMENT_OPEN= not_assigned -1

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= not_assigned -1

VPAD_INTENTIONAL_HITBATTER= button 8

VPAD_PITCH_HISTORY_OPEN= not_assigned -1

VPAD_SWING_NORMAL= button 8

VPAD_SWING_BUNT= button 7

VPAD_CHARGE_MOUND= button 6

VPAD_FIELD_THROW_FIRST= button 4

VPAD_FIELD_THROW_SECOND= button 2

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 7

VPAD_FIELD_CUTOFF_THROW= button 8

VPAD_FIELD_FAKE_RUNDOWN_THROW= not_assigned -1

VPAD_RUNNER_FIRST_SELECT= button 4

VPAD_RUNNER_SECOND_SELECT= button 2

VPAD_RUNNER_THIRD_SELECT= button 1

VPAD_RUNNER_RUNFIRST= button 4

VPAD_RUNNER_RUNSECOND= button 2

VPAD_RUNNER_RUNTHIRD= button 1

VPAD_RUNNER_RUNHOME2SCORE= button 3

VPAD_BASERUNNER_ADVANCEALL= button 6

VPAD_BASERUNNER_RETREATALL= button 5

VPAD_RUNNER_STOP_SELECTED= not_assigned -1

VPAD_RUNNER_STOP_ALL= not_assigned -1

  • 9 months later...

Five: I have the PS2 Radio Shack converter and your suggestion change does not help me. The big play control for fielding/base running is still off. I am getting shanked by ground balls getting by because of it.

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