APR Posted March 31, 2005 Share Posted March 31, 2005 Here's a big photo from 2004 of the Right Field area: http://karolina.nobopoco.ltd.pl/karolina%20001.jpg LOL, Baez's Band :lol: Link to comment Share on other sites More sharing options...
Kriegz Posted March 31, 2005 Author Share Posted March 31, 2005 In would put that part in but almost all of those players arn't in Tampa anymore :lol: Link to comment Share on other sites More sharing options...
Kriegz Posted April 1, 2005 Author Share Posted April 1, 2005 OK Pirate thanks for your OEdit tutorial, I am using it and I think I mostly understand. Heres a stupid qustion, how do i move letf to right in OEdit, all I can seem to do is zoom in and zoom out :( Link to comment Share on other sites More sharing options...
Kriegz Posted April 1, 2005 Author Share Posted April 1, 2005 Anyone know if I can like rotate the stuff in OEdit, like rotate the camera view that I am looking at the stuff with. Its hard to work from the 3 angles provided Link to comment Share on other sites More sharing options...
Kriegz Posted April 1, 2005 Author Share Posted April 1, 2005 OK I read the readme and figured it out this program rocks. No my question isI know if you want to make a new ad you just amke the ads0.bmp larger and make the ad BUT how do we know how large the image will be in the game. Like how do we know EXACTLY how many pixels to make the new ad? Link to comment Share on other sites More sharing options...
Kriegz Posted April 2, 2005 Author Share Posted April 2, 2005 How do I tell how many pixels the area sected is, vertex properties screen doesnt really say, or at least that I can see. I now only a few people here know OEdit, but this would help lots if anyone knows Link to comment Share on other sites More sharing options...
Kriegz Posted April 2, 2005 Author Share Posted April 2, 2005 And on all the important one I need to figure out, it always says [multiple] Link to comment Share on other sites More sharing options...
PLGexpos Posted April 2, 2005 Share Posted April 2, 2005 How do I tell how many pixels the area sected is, vertex properties screen doesnt really say, or at least that I can see. I now only a few people here know OEdit, but this would help lots if anyone knowsHmm I don't know, try using the texture/bump map and moving the points. Link to comment Share on other sites More sharing options...
NYYKing Posted April 2, 2005 Share Posted April 2, 2005 here are some good pictures: http://image06.webshots.com/6/7/93/36/77279336ISfHqm_fs.jpg http://image06.webshots.com/6/7/87/43/77278743DdKTAB_fs.jpg http://image02.webshots.com/2/7/88/12/44178812HCkDOb_fs.jpg http://community.webshots.com/photo/241938...241938898sUnxPD http://community.webshots.com/photo/275672...275672123hASeli http://community.webshots.com/photo/294474...294474080pKlktS http://image06.webshots.com/6/1/8/62/78610862xsXsVz_fs.jpg http://image20.webshots.com/20/6/47/42/193...42hhLazV_fs.jpg http://community.webshots.com/album/193262902IowNra http://community.webshots.com/photo/77273671/77279859oIFPQy Link to comment Share on other sites More sharing options...
Kriegz Posted April 2, 2005 Author Share Posted April 2, 2005 Thanks NYYKing, those help but I cant view the ones that start with image Link to comment Share on other sites More sharing options...
Kriegz Posted April 2, 2005 Author Share Posted April 2, 2005 Hmm I don't know, try using the texture/bump map and moving the points. yea when I do that it gives me some wierd value that is too large to be pixels or it says [multiple] and shows no numbers Link to comment Share on other sites More sharing options...
Kriegz Posted April 2, 2005 Author Share Posted April 2, 2005 Anyone? Im really itching to get started on this :D Link to comment Share on other sites More sharing options...
mastasports1 Posted April 2, 2005 Share Posted April 2, 2005 Anyone know if I can like rotate the stuff in OEdit, like rotate the camera view that I am looking at the stuff with. Its hard to work from the 3 angles provided Play around with: CTRL + Right Click Right Click Drag CTRL + W CTRL + Left Click Drag And if I can get some knowledge of texturing and Oedit, I want to make a Fenway update, but since I don't, I can't! (How do you place texutres in different spots, which files do you edit, how do you add vertices, etc.) And my BIGgui stopped working for most files yesterday. On the walls, it looks like the same pattern as the dugout roof. Leaves, probably for Tropicana/Oranges, and Manta Rays for the Devil Ray. Link to comment Share on other sites More sharing options...
Kriegz Posted April 2, 2005 Author Share Posted April 2, 2005 Ya i got the moving part down and its pretty self explanatory IMO other than knowing how big to make the new ads pixelwise Link to comment Share on other sites More sharing options...
mastasports1 Posted April 2, 2005 Share Posted April 2, 2005 Ya i got the moving part down and its pretty self explanatory IMO other than knowing how big to make the new ads pixelwise Have you read this yet? http://forums.simcentral.net/showthread.php?t=46468 A bit hard to follow but imformative. Link to comment Share on other sites More sharing options...
Kriegz Posted April 2, 2005 Author Share Posted April 2, 2005 Have you read this yet? http://forums.simcentral.net/showthread.php?t=46468 A bit hard to follow but imformative. Thanks that helps with alot of other things but not the resizeing issue Link to comment Share on other sites More sharing options...
mastasports1 Posted April 3, 2005 Share Posted April 3, 2005 Thanks NYYKing, those help but I cant view the ones that start with image Copy the shortcut into another window And I opened up Fenway and applied some textures, but I am just boggled and still have no clue how to do anything. (Gee...that helps, eh?) Link to comment Share on other sites More sharing options...
Kriegz Posted April 3, 2005 Author Share Posted April 3, 2005 Well I after I figure out this pixel size puzzle I think I will be on my way, Here I stretched some of those ads out cause EA had them too scrunched and heres what I got. (Obviuously its covering up spme of the scoreboard but its a start) Link to comment Share on other sites More sharing options...
Kriegz Posted April 3, 2005 Author Share Posted April 3, 2005 Wow after looking closley, EA really fucked this thing up. That Majestic ad right there doesnt exist, I will use its verticies to make that little scoreboard thing to the left of the main scoreboard which EA totally forgot about, figures :roll: Link to comment Share on other sites More sharing options...
Kriegz Posted April 3, 2005 Author Share Posted April 3, 2005 Which would you guys like? A photo realistic scoreboard (my preference) or a working scorboard (but will not be able to be as authenitc Link to comment Share on other sites More sharing options...
Kriegz Posted April 3, 2005 Author Share Posted April 3, 2005 OK, I can't for the life of me get these vericies seperated. Notince in the UP Map editor, those once with red vertices, for some reason the Tampa Tribune and Majestic ad are connected, as you can see on the main screen. How the hell do I seperate these? I've moved them around to see if they are just tangled or something but they are all connected somehow and its really terrible. I just wish I could erase the line and make them unconnected and just have a bunch of 4 verticie frames, you devil EA Can any experts help out a newbie to this program. I really understand everything in this exept for what actually happens with OEdit. I want my photoshop skills to be tested on something like this :) Link to comment Share on other sites More sharing options...
mastasports1 Posted April 3, 2005 Share Posted April 3, 2005 OK, I can't for the life of me get these vericies seperated. Notince in the UP Map editor, those once with red vertices, for some reason the Tampa Tribune and Majestic ad are connected, as you can see on the main screen. How the hell do I seperate these? I've moved them around to see if they are just tangled or something but they are all connected somehow and its really terrible. I just wish I could erase the line and make them unconnected and just have a bunch of 4 verticie frames, you devil EA Can any experts help out a newbie to this program. I really understand everything in this exept for what actually happens with OEdit. I want my photoshop skills to be tested on something like this On some, if you have the hand control of a maniac, you can seperate them, but with most you can't. But, just check out which ones are connected, and put them right next to each other in photoshop. Link to comment Share on other sites More sharing options...
The Big O Posted April 3, 2005 Share Posted April 3, 2005 It looks to me like the Tampa Tribune and Majestic ad are both used in that left most ad so all you have to do is highlight the left most ad in the OEdit window, deselect the unecessary vertices in the UV Map Editor for the ad next to it and then you can click and drag the right vertices over in the UV Map Editor window so that they are only covering the Tribune ad. Link to comment Share on other sites More sharing options...
Kriegz Posted April 3, 2005 Author Share Posted April 3, 2005 Teh O = Teh Rule, verticies = understood. I think I get most everything but its still hard to tell what pixels to make a new ad and i understand the process but it is really hard to identify each of the parts 8O Link to comment Share on other sites More sharing options...
Kriegz Posted April 4, 2005 Author Share Posted April 4, 2005 One more question, is each part just automatically assigned to a .bmp file or can they be switched? If they arn't switchable, then I might as well make a spredsheet to match them all together, that would help me Link to comment Share on other sites More sharing options...
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