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uniform tutiorals


thumpeezy

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please, i know how crate or edit uniforms, as did them last year, but what i rremember cant find my notes on is what the setting need to be to poperly save each of the parts and bmp, so they'll seen right by the game. i mean like bmp bits, save format stuff, that info.

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nice help, but not what i need. i need the sizews and format and bit setting to save this stuff in curretly. that helps, but incomplete.

It appears I'm in the same boat as you now.

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Use nfshtool, it is the best program for extracting/rebuilding fsh files. All you gotta do is drop the fsh file onto the nfshtool.exe or right click the fsh file and select open with and browse to where nfshtool.exe is and hit ok (you can check the box "Always use this program to open these files" if you want nfshtool to be the default program for fsh files) Now it will create a directory of all the images in the fsh file, find the image you want to replace/edit and when your done with whatever you edited look for the index.fsh in the directory and do the same open it with nfshtool.exe and it will rebuild it.

I hope that helps a little

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It appears I'm in the same boat as you now.

a little tip- place a copy of nfshtool on your main hard drive path. now whenever you extract a fsh file, you can simply double click on it and it will explode the file into it's own seperate folder. look thru the files you want to know info on- like the jersey (jerf) right click look at the properties, it will tell you bit depth, file size, format, whatever. this will help you find what you are looking for. you can make adjustment manipulations to some file sizes (example a 128x 128 jersey can be redone in 192x192 (2xlite) or 256x256 (2x)) , it is something you'll have to play with. it's hard to format a strict tutorial on these things, as most of us had to learn on our own after many, many hours of trial and error. in my case nobody would offer to help, until somebody explained to me how to change out cleats and batting gloves, from there i just figured it out. so we probably all have different methods of doing things, which makes it hard to give a tutorial. me and bigbully will chat sometimes and he'll tell me a technique he uses, and i'll be like "wow, never thought of that", and vice-versa (unless he's just humoring me). i think we all just learn as we go and learn new stuff everyday. the best thing to do is just get in there and really screw things up,learn to fix them, and learn as you go. of course back up your models.big each time!

the best tool obviously is photoshop, but if you can't get a copy, there is an open source program over at sourceforge.net called GIMP, that is supposedly just as good a photoshop and it's free! just google it. haven't tried it but i am really curious about it, may just have to check it out. other great tools include fshed as well, works great for the minor league uniforms i'm doing, but they have a different compression than the MLB uniforms.

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