Jump to content

Disappearing textures using Oedit


CaliColts

Recommended Posts

Has anyone using Oedit ran into the problem of having an object

that you move in Oedit disappearing when looking at it from

certain angles in the game?

Example: Moved object to use as new ad, object shows up in game,

but the entire texture disappears when looking at it from certain

different angles on the in game replay. Not from all angles, but it

does disappear enough to make it look bad.

If anyone has a workaround this problem or has any advice, it would

be much appreciated.

Link to comment
Share on other sites

Yes. This happens when an object (the ads) is too far away from the rest of its part. It seems that the game only renders certain parts at once, and nobody's found a way to change that. The ads on the Fenway bullpen were doing this, because I put them in Part 001 (the one with the CF scoreboard). Whenever the camera got too far from the scoreboard, the bullpen ads would disappear. I fixed this problem by adding them to a part in that area -- the part with the RF distance marker.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...