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Testing Results: Total Minors v1.11 with Player Prog Mod V2


billharris44

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It looks like GeForce's roster works very well with the player progression mod. I haven't done all the league totals, but home runs are excellent throught he first twenty years (after which the initial rosters stop having a significant effect because the entire lifecycle of players is nearly exhausted). League leaders also looked right on, so I would be very surprised if any categories are variant to any significant degree.

I did note one possibly surprising thing. Someone send me a 20-season save file and when I did the league totals, home runs were elevated about 7% over what I expected. The Dynasty was started on Pro level, and all the mod testing was done on All-Star.

It's possible at this point, although I can't understand why EA would do it this way, that dynasty difficulty level affects both played games AND simulated games. Bizarre, I know, but possible.

The good news is that even if Pro has 5-7% more offense and MVP (theoretically) had 5-7% less, the game is still totally playable with those variations, and there will still be statistical stability over time, just at slightly different levels.

I don't see releasing any new version to work with Total Minors. The roster set is great and appears to work very well with the progression mod. :D

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