deadairwaves Posted April 22, 2005 Share Posted April 22, 2005 Has anyone figured out a way to handle relief pitching fatigue in Dynasty mode. In real life, certain relief pitchers aren't durable enough to pitch back to back games, or loose effectiveness the more often they pitch. However, in dynasty mode, all of my relief pitchers seem to be at full strength each game. I rarely have to make any critical choices with my relief pitchers since I can always just put in my best pitcher, not matter how often he's pitched recently. Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/ Share on other sites More sharing options...
jbmagicfan Posted April 22, 2005 Share Posted April 22, 2005 this happens on patch #3 still? Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-109530 Share on other sites More sharing options...
APR Posted April 22, 2005 Share Posted April 22, 2005 jbmagicfan said: this happens on patch #3 still? Was patch 3 supposed to fix this? Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-109544 Share on other sites More sharing options...
jbmagicfan Posted April 22, 2005 Share Posted April 22, 2005 Apr4488 said: Was patch 3 supposed to fix this? we will never know, because EA never has a readme with there patch. but let us know if you see the relief fatigue fix with patch #3 thanks Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-109577 Share on other sites More sharing options...
APR Posted April 22, 2005 Share Posted April 22, 2005 jbmagicfan said: we will never know, because EA never has a readme with there patch. but let us know if you see the relief fatigue fix with patch #3 thanks Just wait until EA officially releases the patch on their website, then we will know. Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-109598 Share on other sites More sharing options...
jbmagicfan Posted April 22, 2005 Share Posted April 22, 2005 Apr4488 said: Just wait until EA officially releases the patch on their website, then we will know. not true they never did for patch #1 and patch #2. i see no readme on what they fix on web site. Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-109604 Share on other sites More sharing options...
AcousticNut Posted April 22, 2005 Share Posted April 22, 2005 Many people set up a 'house rule', that if a relief pitcher is not 100% they won't use them in the game. After an appearance or two your relievers will often be at 38/40, 39/40.... don't use them. Since EA doesn't seem to think it's important, we have to institute things ourselves. Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-109678 Share on other sites More sharing options...
UncleMo Posted April 23, 2005 Share Posted April 23, 2005 guys i have the same problem but i think it is because i turned enegery effect to off in my options. Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-109911 Share on other sites More sharing options...
keithncali Posted April 23, 2005 Share Posted April 23, 2005 I've done what someone suggested to do in MVP2004 last year, which is to use mvpedit to globally fix the stamina of all RELIEF PITCHERS to half of what they are. Which means most relievers stamina is around a 20. This at least solves the problem of a setup man pitching 4 innings at a time. Link to comment https://www.mvpmods.com/forums/topic/9474-relief-pitching/#findComment-110056 Share on other sites More sharing options...
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