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Relief Pitching


deadairwaves

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Has anyone figured out a way to handle relief pitching fatigue in Dynasty mode. In real life, certain relief pitchers aren't durable enough to pitch back to back games, or loose effectiveness the more often they pitch. However, in dynasty mode, all of my relief pitchers seem to be at full strength each game. I rarely have to make any critical choices with my relief pitchers since I can always just put in my best pitcher, not matter how often he's pitched recently.

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we will never know, because EA never has a readme with there patch.

but let us know if you see the relief fatigue fix with patch #3

thanks

Just wait until EA officially releases the patch on their website, then we will know.

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Just wait until EA officially releases the patch on their website, then we will know.

not true

they never did for patch #1 and patch #2. i see no readme on what they fix on web site.

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Many people set up a 'house rule', that if a relief pitcher is not 100% they won't use them in the game. After an appearance or two your relievers will often be at 38/40, 39/40.... don't use them.

Since EA doesn't seem to think it's important, we have to institute things ourselves.

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I've done what someone suggested to do in MVP2004 last year, which is to use mvpedit to globally fix the stamina of all RELIEF PITCHERS to half of what they are. Which means most relievers stamina is around a 20. This at least solves the problem of a setup man pitching 4 innings at a time.

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