Jump to content

TotalMinors Version 2 Released


GForce22

Recommended Posts

TotalMinors Version 2 has been released at www.rosterdevelopmentgroup.com. It has also been sent here to MVPMods and will be uploaded whenever the big-wigs get the chance :)

VERSION 2 REVISIONS:

Version 2 includes three MAJOR upgrades:

1) Major league contracts have been redone for correct dollar figures. In addition, contract years have been redone as well. A player with less than 3 years in the majors now has 1 or 2 years left on his deal, whatever would bring him through his 3rd season. This excludes guys like Prior who have already signed deals. Guys with 3+ but less than 6 years have the number left that brings them to 6, which is when they can file for free agency. This lets you keep more players (whether you want them or not) but still have decisions to make for those 1st or 2nd year guys once their 3rd year is up. If you think about the arbitration process, it's basically meant to get a player what a comparable player is worth. So this requires you to pay to keep your guy rather than just having him locked up cheap for 6 years, which isn't how it really works. Unfortunately, because the game lacks an arbitration system, I had to come up with a middle ground to handle this. This was the best way I thought of.

2) Minor league uniform #s are now accurate for any of the guys actually on a AAA or AA roster (listed on their sites during the past 3 days). I didn't check below AA for time reasons, so those guys still have random jerseys. But you'll a lot less #75s and #84s running around. This is baseball, not football.

3) The hot/cold zone process for minor leaguers was completely redone. Basically, any prospect had his rating adjusted. I did this for a few reasons. I saw way too many cold zones overall. And I think the ratings should carry the bulk of the weight. So you'll see many more gray zones for one thing, letting the ratings do their work. Also, top prospects should have more red zones to make you fear pitching them. So 5 star prospects have 4 or 5 red zones to 0-1 blue, 4 star have 3-4 red zones to 1-2 blue. This, combined with changing more of what were blue zones to gray, will make the minor league games a much more realistic experience, I feel.

Other changes for v2:

Dodgers lineup fix (Roberts/Encarnacion defensive positions)

Herbert Perry to DH vs L for TEX

Mench/Delucci defensive position switch for TEX

Fixed Alfonso Soriano's age to 28 from 26

Fixed error with Brett Evert (ATL) velocity on 2-seam fastball (was 36, the MVPEdit default)

Johnny Estrada equipment to hockey mask

Fixed Andy Sisco's build

Added beard to Cal Eldred (saw him vs. Mets)

Fixed Brendan Harris (CHC AAA) power rating vs R (was 0)

Fixed Antonio Perez (LA AAA) age

Fixed Ron Coomer position eligibility

Fixed Jose Hernandez Pos 2 to UTIL

Fixed Brewers rotation and lineup vs L

Fixed STL prospect Shaun Boyd who accidentally had 5 stars

A few misc. ratings touches on minor leaguers

Player Ids added for many guys who have a photo or audio but had no ID (thanks to Tim Ouderkirk and TJ McCallum for compiling these for me.)

Version 3 is already in the works. This will be the big major league player upgrade. Hope 10-14 days, but hey, v2 was quicker than I thought

As always, feedback is appreciated.

GH

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...