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BallFour

Modder
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  • Location
    Connecticut
  • Interests
    Pretty much any sport you can think of, graphic design, modding, traveling, discovering new exciting places to eat. Might be a Food Network star. Probably not charismatic enough for that.

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  1. Looks like everything is right in MVPedit but you don't have the texture downloaded for the sleeves. You'll have to rip that from a game file that does have the sleeves (which is just arm skin colors). I'm not positive, but they may be found in the initstaz.big file where you can find the data for balls, bats, gloves, etc.
  2. Make sure you've selected the correct directory for the MVP version you'd like to edit. In the options menu of MVPedit, on the lefthand side, choose the one you'd like to see the portraits and faces for. If you have multiple folders for different mods, it'll go with the default MVP Baseball 2005 folder.
  3. Last ditch option is the extractor tool, which can be found in the MVP Baseball 2005 - Tools & Editors section of our downloads. You may have to change the language to English since I think it's somthing different in the default settings, but that's how I've managed to get tricky team sound files from MVP05. Open the .big file in that, and if that doesn't work, I've got nothin'.
  4. Make sure the .big file isn't set to "read only". If the file is read-only, it won't let you load or extract anything.
  5. Only other program I can think of is bigGUI. It's not great, but it should do the work.
  6. Yeah, my plan is to have screenshots and maybe have a daily or series recap "newspaper" with screenshots and written articles. I might try to do videos for the big games, but it'll depend on the memory resources that get taken up. The computer I run MVP on is on the older side and I'm not sure if it'll be able to handle Movie Maker. As for a team, the easy answer is the Yankees since I really got into baseball watching the 98 Yanks. I do have a soft spot for the Expos though.
  7. Hey all, So once MVP 98 is (finally) released, I wanted to get a dynasty going. This has happened in fits and starts for a while (and if any mods are reading this, all my other previous dynasty posts can be deleted/archived if not already). I'm thinking about doing this regardless of responses here, but I wanted to see how many people were interested in a possible simulated radio broadcast featuring commentary by yours truly? It's truly a hobby for me, but I did go to school for broadcast journalism and want to breathe life back into these old games and the dynasties, which seems to be a forgotten (or too inconsistent) feature of this site. The medium would likely be audio only because the video takes up way too much bandwidth on my MVP-dedicated computer. So please feel free to chime in if you'd like, if you have any ideas for features, if you'd be interested in pregame/recap shows, if you have an ideas for fake sponsors, etc.
  8. I'm planning to tackle that eventually. I'm just working on MVP 98 first. Coming into the home stretch - just working on portraits and front end art now. But once that happens, I'll probably slide back into some uni modding.
  9. Just replied to your DM, but I use Photoshop to edit my uniforms and stadiums.
  10. That'd be interesting for sure.
  11. Truist Park. American Family Field. Guys named Arismendy Alcantara. The Tri-City Dust Devils. These have one thing in common - they are a pain in the butt to get into MVP Baseball 2005. Even if you're a great audio modder, things like this can really drive you nuts. That's why I've created this collaboration request. I'm willing and ready to lend my voice to become the new play-by-play announcer of MVP Baseball 2005. I just need someone who's willing to take the pbpdat.big file and help convert those audio files to ones that I create with all of these new names. This will be a heavy undertaking - a lot like Legends of the Booth - but it would only be replacing Kuiper announce. If anyone is interested in teaming up to make things a bit more current, please let me know.
  12. Rather than using templates, what I typically do is look for other mods that have been created for a similar era and then recreating them to my own specifications. The only tutorial with templates I know of is Kennyess's Jersey Template, but I wasn't happy with how my uniforms were coming out. If you've got photoshop or other image editing software, I'd highly encourage you to find an 80s uniform mod and then modify it as you need. As for stadiums, I can't help you out there. I know ZMod has a stadium editing tutorial, but I was never good with the oEdit program enough to make anything come of it. The best I can do is just edit things around in the cram32.fsh file and modify minor things while keeping the basic "skeleton" of the base stadium.
  13. The uniforms.big file is very temperamental. It seems that 022.fsh is something you can add to, but if you subtract from it, every other team gets affected. So like, in uniforms.big, you can export something like 014a.fsh and rename it 014m.fsh and then reimport it. Just remember that if it isn't automatically compresesd back down, you'll need to re-compress it. Then you just add the uniforms that you want to the 014.fsh file and then open the index file in notepad. First thing to do in notepad is to change the expected number of files from 6 to 7 or whatever it might be. Then you'll have to find one of the files, which starts with 014a or something like that. Just highlight all of that down to the next one. Then change 014a to 014m at the top of the file and at the bottom of the file. Then just run the index file in Windows to re-zip everything back up, and you're good to go.
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