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Jim825

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Everything posted by Jim825

  1. When I created the Installer for MVP15, I used 7-Zip to create the archive file and the explodeme.exe file.
  2. When you say "every single team", do you mean all 120 teams or just the major league teams?
  3. I set everything up last night and observed the crash on May 15th when simming a season. The game didn't actually crash for me. It just hung on May 15th, so I had to stop it with the Task Manager. I looked at the rosters in MVPEdit and noticed that most of your minor league teams are filled with "x.x" for the player names. I did find that it is the same in TC1997, however, I could sim a full season with that mod with no problem. If I have time tonight I am going to try (and you may want to try this as well) to export all of the major league teams with MVPEdit and then re-import them into the default, out-of-the-box, rosters. This may not fix the issue, but it it will take one more variable out of the equation, so that every player in the game has a unique name.
  4. I'd be glad to take a look. I will let you know if I find anything.
  5. What I meant was install the original game from the discs, install the patches and then see if the game will start. If it starts fine, then the problem is with the MVP15 mod, or with the mod and the Windows 7 update issue that Gordo mentioned.
  6. Did you verify that you could start the game successfully BEFORE installing the MVP15 mod? That would rule out the MVP15 mod as the issue.
  7. You did not do anything wrong. That's just the way that the rosters were created. You CAN still play these mods in dynasty mode. You just need to make sure that before starting your dynasty you turn off some of the settings, specifically, injuries, suspensions and computer-initiated trades. In other words, you don't want the game to make changes to your rosters. The only allowable rosters changes should be the ones that you make, and even then, you should be very careful, since most of the Total Classics mods only contain updated major league rosters and do not have modified minor league teams.
  8. I paid $19.99 for my copy. Of course that was in 2005 when the game was originally released. You can check eBay. Periodically people will sell copies for less than $100, but not much less. Because of sites like ours, the game is still popular. Because the game is so hard to find, people can get away with selling it for an inflated price and know that someone will pay to get it. It's all supply and demand. Good luck.
  9. Don't expect a reply from him. He asked me to delete his account shortly after he got some responses.
  10. There are probably faces in the 1998 mod that could be used.
  11. You need to provide a little more info on your PC specs - processor, amount of memory, graphics card, etc. What is the exact error message? It would be good to know more than just the code. Also, FYI - MVP2005 will play just fine on Windows 7. It's later versions of Windows that present problems.
  12. Please do not make multiple posts asking the same question.
  13. The last post in this thread before yours was 16 months ago, so I would say that it's safe to say that there is no news. The only games still being actively modded are MVP2005 and MLB2K12.
  14. It sounds like it might be a cyber face issue. Have you tried multiple teams to see if if happens all the time? What are your system specs (version of Windows, etc.)? Did you install the original game from disc or did you download it from the Internet?
  15. Also, adding a facepack won't actually add players. It just adds the faces to the models.big file.
  16. The MVP2005.exe file included with TC1976 has the 4 GB fix described in the following thread: This fix allows for the game to work on monitors with higher resolution.
  17. I just had the same problem both times when I tried changing the username.
  18. You need to specify the folder where MVP 2005 is installed.
  19. Here's another file. Extract the Excel file from the Zip archive and open it up. If you look at the batterpitcher tab, you will see a small picture of the pitch meter with explanations of which setting changes which area (accuracy, etc.). DatafileLayoutv0.6.zip
  20. It was included in this mod, however, when you try to download the file, an error message pops up stating that the file can't be found: There is a comment in The Total Classics Legends from the Booth mod that states that it also contains the Sheppard audio:
  21. There are a couple of spreadsheet mods on this page: http://www.mvpmods.com/search/?&q=datafile%20AND%20spreadsheet&type=downloads_file
  22. Check out my Combo data file. It includes SerialMike's smaller (less green area) pitch meter. I may have included which lines were modified in the datafile.
  23. It's got nothing to do with site protocols and your not-so-subtle jab is not appreciated. There is already a Windows 10 support thread that contains 184 posts in it. All I was doing was pointing out that it is better to keep all the Windows 10 posts together rather than having them scattered about.
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