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Jim825

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Everything posted by Jim825

  1. Where do you want to change it -- in the text that shows up in the game? If so, you need to change two files IGENG.LOC and FEENG.LOC. These files are in the MVP Baseball 2005/data folder. To edit the files, you need the LOCLook utility. You can get LOCLook as part of a set of utilities on this download page: http://www.mvpmods.com/files/file/6598-mvp-2005-utilities/
  2. I may have something in my files at home. I'll poke around and see if I have something. Y4L used to have a file in the Downloads section that listed all of the teams in TC10, however, the link doesn't seem to work anymore.
  3. As a TC10 developer, I can confirm that CL has to do with the league (ML, AAA, AA, A). I don't know why FuzzOne originally did that but CL1 = Major League, CL2 = AAA, CL3 = AA and CL4 = A. That's how the league designator is displayed on the team selection page. Switching teams is not hard, but it IS tedious and multiple areas need to be changed: Rosters: team.dat and org.dat in the data/database folder need to be modified to move the team to the appropriate league and organizationLogos: The data/frontend/logos.big file needs to be modified and you need to export the logo of the team you want to move, rename it to the slot where you are moving it to and then re-import it.Team name audios: The teamname.dat and teamname.hdr files need to be modified so that the audio for the team name moves to the appropriate location. If this isn't done or is done incorrectly, the team name will be announced incorrectly, or not at all.In game text: data/IGENG.LOC and FEENG.LOC need to be edited so that the team name is displayed correctly on the team selection page as well as on the menus and overlays during a game.Uniforms: The uniform files need to be moved around in the data/models.big file and the uniform previews need to be moved in the data/frontend/uniforms.big fileAs you can see, this is not for the faint of heart and it's not a 10 minute job. Also, as you observed, there is a problem with the Studio06 utility that prevents it from working correctly, even in Windows XP. Reverting teams to their original out-of-the box 2005 versions would add more work because you would have to make sure that all the cyberfaces for those teams were in the data/models.big file and the portraits in the data/frontend/portraits.big file. If a portrait is missing, the game will run, but if a cyberface is missing, the game will crash as soon as you select your stadium and attempt to start playing.
  4. Same here. It works fine for me with my wired XBox 360 controller.
  5. It's not hard work, just tedious and time consuming. It takes longer if you've never done it before because there are so many things that have to be changed, it's easy to miss something.
  6. Yes, there is A LOT more work than just getting the rosters. You need to extract uniforms and insert them in the slots used by the teams you are replacing. For example, if you are replacing the Red Sox with the 88 Blue Jays, you need to replace the Red Sox uniforms with the Blue Jays uniforms. You would need to make sure all of the faces used by every Blue Jays team are extracted from their existing mod and imported into your new installation. If you are missing a face, the game will crash. You need to do the same thing with portraits. Missing or incorrect portraits will not crash the game, however. A big issue with portraits is that the portrait numbering is not necessarily consistent from one mod to the next. If they are consistent, then a player who appears on multiple teams will share the same portrait. The portrait ID is also the audio ID, so the player names will not be announced correctly if the IDs do not match what is in the audio files. Speaking of audios, team name and stadium name audios would also need to be updated so that they are correct. You would also have to change logos and in-game text. Needless to say, this is not something that you are going to get done within a few hours.
  7. When you set your dynasty, you probably left the "Allow computer initiated trades" option enabled. If you also have budgets enabled, it could explain why star players, who have larger salaries, are not moved.
  8. Please do not repost the same question multiple times so that it stays on the first page. That's against site rules. You already asked this in the Support section on Sunday. If someone has an answer, they will post one.
  9. I think the problem here is the use of generalities that label an entire group of people rather than a subset of the group. That may not have been the intent (although I will not make any assumptions on this), but I can see how some would see it it that way. Rather than saying "Muslims", it would have been better to say "Muslim Extremists", because in my mind, that is who you were really talking about. As for badmouthing New Englanders, you and I have had plenty of conversations on that, as I fall squarely in that group. I've learned to just filter out those comments.
  10. "Anyone? " is not exactly a question that is going to get you a lot of answers. You may not have liked slydude's post, however, he did nothing wrong and he made a valid point. He was pointing out that unless you ask something meaningful, you are not going to get any help. Think about it.
  11. You can find a WBC 2013 mod here: http://www.mvpmods.com/files/file/7694-wbc-caribe-2013/ It was created by the guys at http://www.mvpcaribe.com
  12. I can speak for the TC mods, however, I'm biased since I created or worked with others to create most of them. I'm very proud of them and if you look at the comments, others seem to like them as well. When creating the TC single season mods, I (or we) tried to make them truly immersive (is that a word?) so that you feel like you are back in that particular year. In other words, you get authentic stadiums, uniforms, jukebox music, walkup music, game intro music, rosters, player portraits, player faces, etc. from the particular year being re-created. Stadium select screens, menu screens and loading screens also reflect the particular year. The announcers say player names and stadium names. For some of the mods (TC41, TC46, TC51, TC56, TC58), the default MVP announcers have been replaced by a broadcasting team of Vin Scully, Mel Allen and Ernie Harwell. This audio was a project called "Legends from the Booth" and it took a modder named OTBJoel 3 years to complete. Try any of the TC mods and you won't be disappointed. In addition, it's very easy to have multiple installations of the game on your PC so you can have multiple TC mods installed. Just take a clean (or patched) version of MVP2005, make a new folder and copy all of the MVP2005 game folder (including subfolders) to the new folder. After that, you just install the TC mod of your choice into the new folder. I keep a patched version of the original game in a folder on my PC that I never touch. It is solely there so that I can copy it to a new folder and start fresh whenever I want to install a new single season mod.
  13. What exactly are you asking for? What is the BWC mod?
  14. Just don't upload it to this site. It's against the rules.....
  15. Based upon your answer to question #1, I'm afraid we cannot help you. One of the basic rules of this website, which were in the terms you agreed to when signing up for an MVPMods account, is that we do not promote nor provide support for illegal copies of the game (i.e. downloaded versions of the game, no-CD cracks, etc.).
  16. Jim825

    help

    The roster and uniform mods should include instructions on how to install them.
  17. That's only if you want to pay for support. It will work fine without paying for support. The only thing you deal with is that after every 6th file you save, you get a pop up window asking if you'd like to purchase the fully supported version. You click "No" and then you won't see the message for 6 more saves. I've been using Sublime Text without paying for support for almost two years with no problems.
  18. Sublime Text is great. It's the editor I use for software development at work and also at home.
  19. You can also use eazip to uncompress and compress the file: eazip -u datafile.txt to uncompress eazip -c datafile.txt to compress
  20. I'm not saying that we don't discuss issues with MVP or MLB2K running with Windows 10. I'm saying that we don't discuss issues related to having illegal copies of the game or anything that looks like we are encouraging users to get illegal copies of the game.
  21. If that's the case, then we won't discuss it any longer, as we don't provide support for illegal copies of the game.
  22. Sorry, but we don't provide support for cracked files. It is against the site rules. This topic is being closed.
  23. OK, sorry about that. I misunderstood what you were referring to.
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