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Everything posted by Jim825
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Glad to hear you got it working.
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It looks like the installation instructions might be incorrect. When I opened the .7z file with WinRar, it contained a single file -- TC1915.exe. Do you see that file? If so, just double click on it and follow the instructions. If you don't see that file, did anything happen when you double clicked on the .7z file? If not, do you have a utility like WinZip or WinRar? If so, open the .7z file with one of those utilities. If you don't have either utility, Google the Internet, download and install one of them and then try opening the .7z file and extracting the TC1915.exe file.
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Tell us exactly what you are doing, step by step. Just saying, "I can't get it to work. Can you help me" is a little vague.
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Each patch includes all of the previous patches, so patch 5 would also include everything in patches 1 - 4. I never applied any patches after patch 2 since they were mainly roster updates.
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Did you apply patch #2 to your game, which helped remove choppiness and stuttering?
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This topic has been locked since we don't need to discuss or debate the subject of illegal downloads amy further.
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It's not a bug in the game. It's how the creators of the MVP07 mod setup the rosters. It may not necessarily be realistic, but you can't fault the game for it.
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If you edit your rosters using the in-game editor, it will create a .sav file which is stored in your My DocumentsMVP Baseball 2005 folder. You would then have to reload that file everytime you start the game if you want to use them. It's similar to the way you load a saved dynasty if you want to continue playing it. The .dat roster files are only loaded if they are placed in the datadatabase folder and they are loaded when the game is started up. There is no way to specify a different place to load them from. If you did install the roster files to this folder, can you confirm that the file time and date stamps have changed to confirm that the copy was successful? If the time and date stamps did not change, then perhaps the copy failed because you didn't have administrator rights to update the folder.
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Rosters need to be placed in the MVP Baseball 2005datadatabase folder.
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You are on the right track. You can rename those files to the number you want, however, you also have to hex edit one of them (the .hdr file, I think), Embedded in that file is the number of the audio .dat file associated with the .hdr file. You have to change that number to the new number. I had to do that when moving audios around as I developed the Total Classics mods. If there is no .dat file, no team name will be announced, as you found, sort of. The renamed 13.hdr file had the number 28 embedded in it, to indicate that the audio file associated with it is 28.dat. Since you renamed it to 13.dat, there is now no longer a 28.dat file, and therefore, no audio available for 13.hdr. That's why the announcers could not say a team name. I will try to dig through my modding notes at home tonight to get the exact information you need to get your Expos audio working.
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The 2006 version of MVPEdit is the latest version. The older version came out in 2004.
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You can change the ball physics by editing the datafile and I know that some datafiles in the Downloads section have done this. The datafile contains hundreds of lines so I'm not sure which ones would need to be modified to change the ball physics. Try searching the Forums for the word "physics" and see if you come up with anything or check out the descriptions of the datafiles in the Downloads section.
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Random Thoughts On A Sunday Morning Updated To 7-28
Jim825 replied to Yankee4Life's topic in Left Field (Off-Topic)
Part of my job here is to keep the Massachusetts-bashing to a minimum.... -
Random Thoughts On A Sunday Morning Updated To 7-28
Jim825 replied to Yankee4Life's topic in Left Field (Off-Topic)
FYI - fireworks are illegal in Massachusetts as well. You have to go to New Hampshire ("Live Free or Die") to buy them. -
Trues is in the process of moving from Texas to Arizona, so he may not be on here very much in the near future. Until the link is fixed, here is the file: MVPedit2006_2sm.rar
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The Other 2013 Season Mod You Won't Find On This Site
Jim825 replied to Yankee4Life's topic in Total Conversion Mods
Let Hector know as well. -
There is a problem with the download link. Trues is aware of the problem.
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Before anyone asks, there were no changes to this mod. I just fixed the broken download link and cleaned up the text on the download page.
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There is a README included with the mod. In addition, there are instructions on the mod's download page: INSTALLATION NOTES Just follow the README file and you’ll be fine. *README for Total Classics Baseball 1915* -After you have downloaded the "Total Classics 1915" zip file; double-click to open it. -Extract the contents of the zip into a folder. -Double-click the "explodeme' 7z file -Find the location of a CLEAN copy of MVP Baseball 2005 and click "Extract". -Allow the program to extract all of the new content. -Play the new Total Classics 1915 mod. Also, we need a little more information: What operating system are you running - Windows XP? Windows 7? Windows 8? When you say you get "access denied" when extracting the files, in which step above does that happen -- when you extract the contents of the Zip file? when you double click on the explodeme file?
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If you downloaded the game, we can't help you. It's against site rules.
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Oops, you're right. I just re-read his post. How did I miss that?? I'll blame it on getting back into my normal routine after the long weekend and not having my morning coffee yet.....
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Y4L - DeloreanDMC_88's comment says that he downloaded the mod correctly. I'm assuming he meant that he downloaded the MVP13 mod, and not the game itself. Delorean - Is that a true statement? Are you saying that you downloaded the MVP13 mod correctly or are you saying that you downloaded MVP2005 itself from the Internet?
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Have you installed any of the other mods (MVP12, MVP13, etc.) that use the explodeme.exe installer?
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It shouldn't be a problem. I developed the mod on XP and created and tested the installation package on XP.