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Jim825

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Everything posted by Jim825

  1. Thanks Dennis. I was planning to look through the rosters to make sure that no other player had #881, which looks like it is Rusty Staub's face. kyle - What LOC errors did you find?
  2. That's why I'm on year 5 of my TC1978 Yankees dynasty. I don't mean that I'm in the 5th season of the dynasty. I mean that I STILL haven't finished the dynasty I started 5 years ago! I'll go months at a time between playing and then I may find the time to play a game or two. My goal was (and still is) to play all 162 games, plus the playoffs, and right now, I'm about 130 games into the season.
  3. Wait a minute. -- You mean we actually get to play games with these mods?? I thought that as modders we were supposed to spend months (or years in the case of TC1984) developing the mods, release them, celebrate for an hour or two patting ourselves on the back for another job well done and then start working on the next mod. Nobody told me that we could play games like everybody else!
  4. Rollins -- Please don't bump your threads to get them to move to the top of the list. It's against site rules.
  5. 1067 downloads

    Total Classics 1984 By Jim825 & dennisjames71 The best teams of the 1984 baseball season had previously posed little threat of contention. The San Diego Padres, who closed the year as National League West winners, had just one winning season in their 15-year existence. Neither the Cubs nor Mets, who duked it out in the National League East, had challenged for the pennant in over a decade. And the Tigers, who became 1984 World Series Champions, hadn't been to the playoffs since 1972. The Tigers were the premier team of 1984, going 104-58. Their pitching was solid, with Jack Morris, Dan Petry, and Milt Wilcox all winning at least 17 games. Reliever Willie Hernandez won both the Cy Young and MVP Awards, posting 32 saves in his first 32 opportunities. The Detroit offense, powered by Kirk Gibson, Lance Parrish, Alan Trammell, and Chet Lemon, led the league in homers and runs scored. Their up-the-middle defense, with Parrish, Trammell, Lemon, and Lou Whitaker, was the best in baseball. With this attack, the Tigers opened the season 35-5, easily capturing the division. In the West, Kansas City edged out the Angels and Twins, despite winning only 84 games. The Royals' only standout player was Dan Quisenberry, who notched 44 saves. The 1984 World Series was a formality, as Detroit rolled through the Padres' starting pitching and won the 1984 World Series four games to one. To show how dominant Detroit was in 1984, check out this stat: Including the postseason, the Tigers were 100-0 when leading after eight innings. ------------------------------------------- The Total Classics 1984 mod brings you the sights and sounds of the 1984 baseball season. Besides rosters, portraits, uniforms and audios, the mod provides themed menu screens and loading screens, stadium select screens with actual stadium photos, 1984 jukebox music, 1984 batter walkup music, an accurate 1984 schedule, a 1980's era overlay and correct 1980's era stadiums for every team. ------------------------------------------- *** INSTALLATION INSTRUCTIONS *** - After you download the total_classics_1984.7z file, double-click to open it. - Extract the contents of the file into a folder. - Double-click the explodeme.exe file - Find the location of a CLEAN (or patched) copy of MVP Baseball 2005 and click "Extract". - Allow the program to extract all of the new content. - Play the new Total Classics 1984 mod. ------------------------------------------- *** VERSION HISTORY *** v3.0 - Added correct face for Dave Parker - Added correct face for Milt Wilcox - Fixed incorrect Montreal Expos team name text on some screens v2.0 Added dennisjames71's 1984 stadiums that were mistakenly left out of the v1.0 release. v1.0 Initial release
  6. Neither Trues nor the Admins have to explain anything to you, but I will -- just this once. NO ONE is above the rules -- not regular members, not contributors, not modders and not Admins. If someone breaks the rules, no matter who they are and no matter what they've contributed to the site, they will be disciplined, including being banned, if necessary. You state "that is completely wrong considering all he has done for this site and the game." He's contributed 9 mods. There are guys who have contributed ten times that many mods, and if they break the rules, they will be disciplined just the same. Your comment about this site profiting off of modders' work? As KC correctly stated, no one profits from mods being hosted here. The only reward that modders get is the satisfaction of seeing a mod posted and maybe a small ego boost when someone compliments them on their work. As for Trues, he doesn't get one dime from these mods, nor does he expect to. He does get donations from contributors, but that's all voluntary and any money he does get goes into paying the costs to keep the site running. This site doesn't have many rules (don't make duplicate accounts, don't steal the work of others and pass it off as your own, don't talk about illegal downloads of the game, etc.), so they shouldn't be hard to follow. If someone is not willing to follow them, then they deserve any punishment they receive.
  7. Dennis and I have been swapping PM's this week for a project we are working on, so he is alive and well.
  8. I found it in the HH2004 files over at SimCentral.net. Here's a link to those files: http://simcentral.net/forums/downloads.php?do=cat&id=24 Here's DangerZ's editor: HHedit2004.zip
  9. Actually, if you recall, 2003 didn't have mouse support. According to the documentation that came with the game, it had "mounse" support.
  10. I stand corrected then. I never realized there was a version of TiT for MLB2K.
  11. And if asking nicely is not sufficient, stronger actions will be necessary.
  12. Are you getting an error message when you try to upload? If so, what exactly are you seeing? You should be able to upload, but your file might not be immediately visible to everyone. An admin would have to approve it. I don't see any messages indicating that there is a new download that I )or any of the other admins) need to approve.
  13. Even if you could install TiT, it wouldn't help you. That utility is for MVP2005 and not the MLB2K games.
  14. Nomar singlehandedly (no pun intended) caused the average completion time for a game to increase due to his habit of stepping out of the batter's box after every pitch and adjusting the velcro on each batting glove 5 or 6 times!
  15. Please be patient. They will upload their mods when they feel they are ready. Continuing to ask for mods to be uploaded will not get them there any sooner!
  16. After the latest MLB rule change, you won't see the play shown above anymore......
  17. The stuttering issue was addressed in MVP2005 patch #2. I've never installed another patch after that one.
  18. You didn't look very hard, did you? A new cyberface was added yesterday! It's on the front page in the Latest Mods section.
  19. MVPEdit, the roster editing tool we use for MVP2005, allows you to import teams from the Lahman database. That's the first thing I do when I create the rosters for my Total Classics mods.
  20. Here's another suggestion - Open up the rosters in MVPEdit. On the MVPEdit menubar, select Tools->Options and then select the location of your data folder and then select the option to view player faces. Go through every player, one by one, by clicking on the Appearance tab and checking to see whether a face shows up for the player. If the player's face ID is a standard EA face (#901 - #915), you won't see a face, but that's normal. If it's any other number, you should see a face. If you don't see a face (and get a message like "No image found" or something similar in the face window), it tells you that the face is missing in the models.big file. That would cause a crash to occur. If every face shows up OK, then check the face assigned to the managers on each team. On the MVPEdit menu bar, select Team and then click on the Manager tab. I'm going from memory on that, so it might be slightly different, but it's close. Look at the face ID assigned to the manager. MVPEdit doesn't display manager faces like it does for players, so you will need to write down the assigned face IDs and then open up the models.big file with a tool like EAGraph and make sure that the face files for each manager are in the file. Each face consists of three files, a .fsh file, a .ord file and a .orl file (eg. c007.fsh, c007.orl, c007.ord). This would also cause crashing to occur.
  21. The instructions for installing MVP12 or MVP13 are to install them on top of a clean or patched version of MVP2005, and not on top of MVP08.
  22. It seems pretty unlikely that the .exe for both the MVP12 and MVP13 mods would be corrupted for just one person. You might want to try downloading and installing the MVP08 mod http://www.mvpmods.com/index.php?app=downloads&showfile=6586 and see if you have the same issue.
  23. What makes you think the .exe file is corrupt? Is it because it is a different size than the original .exe file? I believe that the .exe file used in MVP12 and MVP13 is the same modified one that was used in the MVP08 mod. Kraw, who led the effort to create the MVP08 mod, did something to modify the .exe file, although I'm not sure what he did or how he did it.
  24. Yes it is. As a guide, I used a Datafile Layout spreadsheet that snepp (who did a lot with datafiles in MVP2004) had uploaded. The listing for his spreadsheet is on this site, but the download link no longer works. If I remember, I will see if I still have a copy of the spreadsheet and upload it. It explains what many of the lines in the datafile do.
  25. You can edit it as follows: 1. Unpack the file using the eazip tool: eazip -u datafile.txt 2. Once the file is unpacked, edit the file with any text editor (Notepad, etc.) 3. When you are done making your changes, repack the file using eazip: eazip -c datafile.txt
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