Jump to content

Jim825

Administrator
  • Posts

    5310
  • Joined

  • Days Won

    30

Everything posted by Jim825

  1. You can definitely have different roster and dynasty saves. Just give them different names. When you start up the game, you can load whatever dynasty or roster you want. I don't use owner mode, but I expect that it would be the same. When using any single season mod, you need to remember that they are created for just a single season, and the majority of them did not modify any of the minor league teams. Because of this, you will want to turn off injuries, suspensions and computer initiated trades. Otherwise, you might find that your rosters will get unintentionally changed during the season.
  2. If you followed Y4L's instructions, you should have two installations of the game on your PC -- the original game and the modded game. You would just go the folder that has the original files (typically C:Program FilesMVP Baseball 2005 and double click on mvp2005.exe. When you installed the mod, did you first make a copy of your original game install (i.e. copy all of the files and subfolders to a new folder structure) and THEN install the mod or did you just install the game from disc and then install the mod on top of it?
  3. The file is a .RAR archive file. Go to the Internet and Google for an application called WinRAR. It is a tool that allows you to open .RAR files. Install WinRAR on your computer, open the 1978 .RAR file, extract the Installation instructions and read them. When I wrote the instructions, I made sure to add plenty of details (and pictures!) so that it would be clear how to install the 1978 mod. Follow the instructions and you should be able to install the mod with no problems.
  4. It sounds like you've never installed the game before. It's very simple -- Just install the game from the disks and when the installation is done, you will have a clean (unmodded) installation.
  5. It is in the datadatabase eam.dat roster file. It's a plain text file, so you can just edit it with a text editor like Notepad. Simply changing the team ID won't be enough. You would have to change the team name in the dataIGEENG.LOC and dataFEENG.LOC files. This is the text that shows up in the game. You will probably have to move the team name audios and you would definitely have to move the home stadiums and stadium name audio and then edit the stadium names in the .LOC files as well. You might also have an issue with the uniform preview screens, which would mean editing the datafrontenduniforms.big file. What you are looking to do is doable, but it will take a LOT of work to get all the associated pieces in the proper place. Personally, I don't think the final product is worth all this work, but you have to make that decision for yourself.
  6. You could have asked your question a lot more tactfully without using the word "crap". As you can tell, we are pretty protective of the work of modders around here. If not for their work, this site and the game itself, would have died years ago. Disrespecting the work of others on this site is not going to gain you any friends or give current members any incentive to help you. What it DOES get you is this warning: If you continue to bad mouth the work of others, you will be suspended or possibly banned from this site.
  7. There is so little discussion about the non-PC platforms that it is not worth creating separate forums and download areas for them. You can post your rosters to the PC area. Just indicate in the title that they are XBox rosters.
  8. As Kyle said, change the file extension from .TIT to .7z. That will definitely fix the problem for you.
  9. It's a mobile phone app for accessing forums: http://androidforums.com/htc-hero-sprint/52120-what-tapatalk.html
  10. I'm not exactly sure, but I believe that the game scales images to some sort of internal dimensions. I've never had images cropped, but I have had smaller images expanded, so that's why I believe scaling is involved.
  11. Baseball-Reference.com added a new section yesterday with comprehensive Negro League stats from 1903 - 1948. Here is a link to the site: http://www.baseball-reference.com/nlb/ The Baseball Hall of Fame had a press release on their website about this: http://baseballhall....ll-referencecom Here's an excerpt from the press release: I imagine that DennisJames and redeck could have used this information when they were developing their Negro League mods!
  12. Here's what I use in my mods: Menu screen images (in bkgnds.big): 512 x 512 pixels CTS screen (58bd.fsh in bkgnds.big): 1024 x 512 pixels Loading screen images (in load0.big - load58.big and load99.big): 1024 x 512 pixels Splash screen image (in splash.big): 1024 x 1024 pixels License screen image (in sushared.big) - 1024 x 512 pixels Stadium select screen images (in stadiums.big) - 1024 x 256 pixels Items in mainart.fsh inside feonly.big: bask - 512 x 256 pixels cvrb - 128 x 128 pixels tci0 - 128 x 128 pixels tci1 - 8 x 8 pixels tp03 - 128 x 128 pixels wbal - 128 x 128 pixels
  13. It would be impossible. You would have to create 30 distinct sets of player name audios, stadium name audios, team name audios, play by play audios, etc.
  14. http://www.mvpmods.com/index.php?app=downloads&showfile=5918
  15. I don't know if you are aware or not, but there is an extremely simply way to get the attrib.dat file into Excel. Simply make a copy of attrib.dat and rename it to attrib.csv (comma separated values). You can then immediately open the attrib.csv file in Excel. Hide or delete the columns you don't care about and you can then quickly sort the file by portait or face ID to get sorted lists.
  16. Jim825

    Portrait.big

    Even when compressed in ZIP or RAR format, that file is over 100 megabytes, so I doubt anyone is going to be willing to upload it. In addition, there is a 60 megabyte upload limit using the normal file upload tool, so the upload would fail.
  17. Jim825

    Ea Graph

    Here you go..... eagraph.rar
  18. I think this is what you are looking for: http://www.mvpmods.c...ds&showfile=919 It's an MVP2004 file, but it might work. Here's what the readme says:
  19. You don't need a password. Open the Total Installer Thingy and when it asks you for the file to install, type in 08_WS_release.7z. It will then install the 08 mod for you.
  20. Total Installer Thingy was added over the weekend. Did you look in the MVP2005 mods (left column) on the front page?
  21. You don't have to extract anything from the .7z files. When you run TiT, it asks you to select the file you want to install. Simply select the .7z file itself, and TiT will do the rest. It will take care of extracting the files, running them, prompting you to insert the proper MVP 2005 CDs, etc.
  22. Did you follow the instructions on the download page and install Total Installer Thingy first? If you start the Total Installer Thingy, and THEN select the 08 mod, it will not ask you for a password. If you try to install the 08 mod outside of the Total Installer Thingy, it WILL ask for a password. Follow the instructions and it should work fine. I tested it out before posting the mod today and it worked fine for me when I followed the proper sequence.
  23. The 06 mod is already here. Here's the link: http://www.mvpmods.com/index.php?app=downloads&showfile=2844
×
×
  • Create New...