This is a good question. I'll take a seat here and try to explain and elaborate on things the best way I can: The game uses copyright protection in the executable. This we know for sure, since if you don't have Disc 2, the game won't run, or if you mounted an ISO for Disc 2, the game won't run anyway since it checks the disc for a very specific set of bytes that can't be replicated by casually burning/mounting an ISO of Disc 2. Circumventing (working around) that protection by cracking the game is pirating software. It's no different than playing a copy of MLB2K12 that you've "acquired" and using rld.dll to get around the DRM on the disc/Steam versions, or installing a KMS loader on Windows 7 so your version appears genuine. Same idea. Since you mention modding, this is another point I'd like to address: As a modder, there is a difference between modding a uniform and modding a game so it can run without the security measures in place. A huge difference. modding the game by tampering with the game's texture files (which is, let's be honest, a vast majority of the work featured on our site) is entirely different, because the game will *still* work, modified files or not. Since we're on the topic of piracy/cracking the game, I consider myself to be a much more progressive admin when it comes to trying to tackle this issue and as such my views have evolved a bit over the years. I've come to an understanding that we as a collective, inclusive community are supporting a disc-based game in an age where where we have Steam, GMG, and Origin for digital games. First things first, let's be honest here: Disc-based games are hard to find and expensive to pay for. I mean, in no way am I ever forking over over $100 for MVP on Amazon or EBay again. The best way to keep a copy of MVP 2005 these days is to just generate the ISOs and store them somewhere, (be it on the cloud, a portable hard drive), and mount them whenever you need to, and play with a crack. I understand this is how a majority of the community plays the game these days. I don't think it really matters if someone has a cracked copy of MVP or a legal copy of MVP as going on a witch hunt does nothing but splinter the community, which is what we don't want. If you believe cracking the game will allow you to play MVP on Windows 10, at the end of the day, all that I ask, as your admin, is to avoid discussing piracy publicly. This includes information such as how to find no-cd cracks, torrents, ISOs, etc. If you want to keep things in PMs, do that instead. That's fine with me. Posting a crack or a link to a crack, let alone asking how to find one on the forums will get you an immediate ban. It's outlined in the rules/site guidelines and it's a rule our staff would feel that you consciously broke. We've put in a lot of time in revamping our site and in how we communicate with our users as part of the 10th anniversary of MVP and it would suck to see people go. I'm not a fan of banning people outright, because people always come back, but we can only clarify the rules as much as we can.