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Kccitystar

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Everything posted by Kccitystar

  1. My rationale for changing up the FOV is simple. The game is designed in 4:3 format. Originally had FOV values like 43, 60, etc. that made the field view and cameras narrow to fit that format. An FOV value of 75 or even 90 would make the field appear wider as its' supposed to look to emphasize the size of the field and exactly how much actual ground the fielders have to cover. It also helps with all of the changes I've done to the datafile in regards to ball trajectory. To someone playing the game in a stretch-to-fit mode, as most people who play 4:3 games do, this will at least make the field look normal, somewhat.
  2. I decided to just keep it at 90 across all resolutions, it looks very nice and gives the stadiums/field that big space that makes the game feel much more realistic. It's a slight camera trick, sure, but it works
  3. http://www.mvpmods.com/files/file/3004-mlb-on-fox-06-overlay/
  4. Here's what I have in mind, this is stretched to 1920x1080 resolution through an .exe hack I did:
  5. I've been bumping up the FOV from the 4:3 average of 45 to 90 and it looks stunning. I'll work on the fielding cameras as well. The hitting cams as well as cameras the game uses to pan around the field look amazing since the field gets scaled and looks HUGE.
  6. Everyone, I just wanted some community input on how you guys play MVP Baseball 2005. As I'm including a datafile update with Patch 2, I'm looking for some input on how you guys play the game from a visual standpoint. Do you guys play it as purists with the original 4:3 resolution (so the game plays within a box on your monitor), or do you have the game stretched out on your display in widescreen? The reason I ask is so that I can alter the FOV (field of view) to accomodate widescreen format for you all so you can view ALL of the field and not just whatever was limited to 4:3 resolution. It's not going to make the *entire* game widescreen but it will give the perception that the game is in natural widescreen format. Take a vote, and thanks!
  7. There's nothing wrong with the game, it does this so you can focus on what you are doing.
  8. It could be an issue with your graphics settings if you globally max them out for different games
  9. Total Control batting is used to hit with the analog stick. Switch over to Classic (press the left analog stick..or L3 to get to this menu under controller config) and it will dedicate your swing to a button press and a checkswing to a double-tap
  10. Attached are the stadium files for netwday and netwnite. You don't need to install these with TiT, just take netwday and netwnite.big and put them in your "Stadium" folder. I anticipate a screenshot with the beautiful green grass Cheers! netw-fix.rar
  11. I'll have something ready in a few minutes, feel free to follow the thread. No worries.
  12. I figured out what the problem was. Field0, 1 and 2 are not the right .FSH files that should be installed in that stadium. I'm working on a quick fix right away, if I could just get the shimmering grass thing under control
  13. What specs are you running MVP Baseball 2005 on?
  14. Screenshot tells me It's missing a grass texture, apparently.
  15. ​Prawn. Barbie is short for BBQ
  16. Wear a hoodie for Adelaide, it's not as hot as people think Aus is
  17. ​Check in our downloads section for MVP Baseball 2005.
  18. Since I DJ, this is the only set of Vinyl I own: I still haven't moved onto mixing on CDJs yet, so yeah I'm a little old school.
  19. ​I'll reach out to everyone before it ever shows up on site bro, don't worry
  20. ​We have a Wrasslin' thread here on our site, and you would be a great fit
  21. I should go to the Nathans on Coney Island.
  22. ​Try to run this 4GB patcher that will patch the mvp2005.exe to run more than the 2GB limit 32-bit programs are allowed to use
  23. ​What is this monstrosity, am I in america?
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