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Everything posted by Kccitystar
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This is where we are going to have to disagree. For starters, I am not releasing any untested versions of your roster. I really don't have to ask you for permission to release a "fix" or an attempt at a "fix" that is uploaded ON THIS THREAD because this isn't a release. Do you know what a release is to me? A release would be if I uploaded it on the site publically like I would a uniform update or a SweetFX update. You have to look deep in this thread (3 pages) to even find anything I've uploaded to this point, and even then, the file is deep inside a thread, not in the file database for any casual member to view and download. Second, I would love to enjoy using your roster without having to handicap my enjoyment of the game to get it to work. That's unacceptable. If I were so inclined to do so, why can't I create a player? Why can't I create a team? Are you going to tell me, "Well KC, just don't create players/teams then"? Come on, I don't want to be locked into playing the game a certain way because of crashes. It's like if I released a uniform mod and it crashes the game. How does that look upon me if I told the user "Well, I guess you just don't select that team then". Maybe my mindset towards modding differs from yours. I don't like having to limit the user to playing the game a certain way. Whatever. Anyone on this site who has ever played MVP will tell you, they can deal with quirks or bugs because there can always be workarounds, but crashes are unacceptable. Some sacrifices can be made when you mod for the sake of stability. Especially if you mod rosters. People won't understand game crashes. Lastly, I will be blunt with you, BSU-FAN. If there are things that can be improved with your roster for the sake of stability, then let's work on those things. I am a modder, like you. We are all on the same damn team. If this is your mindset on people making alterations in an attempt to improve or resolve any issues with your work, stop modding. Take your glove, ball, and go home.
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Okay, let's see if this one isn't broken...I didn't hex edit anything on this one. Just added the extra blank slots for created teams/players MLB2K14byBsuFanV2.zip
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Looks like I'll have to re-edit the colors again. I'll see what I can do this weekend.
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Describe exactly what you did to get that crash. Maybe I could recreate it.
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All, I tried something out tonight: I imported all of the CAP/CAT slots from the 2K roster into BSU's roster. This means you get all of the players AND slots for created guys/teams. Give this a try and test it guys. It's the same V2 roster that's uploaded on the site, with the hex-edited overlay colors. *fingers crossed* I hope this works out and can be implemented in V2.1 or something. edit: file is further down the thread
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Pushing Mlb 2K12's Graphic Even Further.
Kccitystar replied to zzcoolj21's topic in Mod Announcements
While we were on the topic of furthering MLB2K12 visuals, I started tinkering with SweetFX and I think I nailed the perfect settings for an HD look. I can still tinker with it some more but after several playthroughs I'm happy. It's up for download if you'd like. -
The max limit for managers is 7 years according to REDitor
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Pushing Mlb 2K12's Graphic Even Further.
Kccitystar replied to zzcoolj21's topic in Mod Announcements
TO THE BATCAVE! -
Pushing Mlb 2K12's Graphic Even Further.
Kccitystar replied to zzcoolj21's topic in Mod Announcements
I was eagerly awaiting what you could find, MarlinsMY. I have tinkered with the editor (shoutout to DaSteelerz and Raidersbball) and it doesn't work with global.iff or any of the uniform files so far. I will look into importing higher res building textures though into Petco Park this weekend I hope. Can you send over those hi-res Monument Park textures? If those textures work then oh my, stadium work is going to be amazing. -
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upper half of Springer's face
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Perfection would be if there were 0 crashes. Quirks, sure, but no crashing.
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Just attempted to create a player and the game crashed. Great. Back to making everyone a CAP we go.
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I Changed the values for everyone so that they are an actual player thru REDitor (changed the value from 5 to 4). Not sure what else to do to test out my changes... Aside from that, great work BSU. If you want, I can send you my hex edits so the team overlay colors match the uniforms.
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Every cyberface that uses scottybillys or wudl's IDs will work.
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Pushing Mlb 2K12's Graphic Even Further.
Kccitystar replied to zzcoolj21's topic in Mod Announcements
I was wondering if I could test something out with your copy of Red MC just as a proof of concept before I sink my teeth into the lifetime license -
Pushing Mlb 2K12's Graphic Even Further.
Kccitystar replied to zzcoolj21's topic in Mod Announcements
Have you guys managed to get the keys activated? I'd like to try something out with a global.iff file. It could be a possible breakthrough. -
Pushing Mlb 2K12's Graphic Even Further.
Kccitystar replied to zzcoolj21's topic in Mod Announcements
Do you have instant messenger or something like that? -
Pushing Mlb 2K12's Graphic Even Further.
Kccitystar replied to zzcoolj21's topic in Mod Announcements
I am looking to buy a lifelong license for this tool but I need to really make sure it works with MLB2K12 fully the same way it's compatible with the NBA2K games before I do. I will literally put a bounty for a competent .IFF tool -
Just caught this now. On REDitor II, go to Request New Key, then type in the name you used to register and the email to have the new keys sent to you. Now, this is very important: Make sure you type in your old keys (pfft, type, copy and paste the entire string as if you were registering the program) into the Product Key box. Click the "Confirm" box and then click Send. If you don't get any response or anything in the next few days, send an email to Vlad at reditor@ya.ru and he will get back to you within a day or so due to Russian time.
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I would personally love to edit the in game commentary to add new names or name combinations
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Release it during the all star break bro. It gives you a bigger window to fine tune what you need to fine tune If you need any help, you know we are more than willing to commit some time.
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Take your time.
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Before you play a game, on the screen where you can pick a side as Player 1, you can go to this menu by pressing Y on your Gamepad. I don't play with a keyboard so I don't know what the input is for the keyboard.

