Jump to content

Kccitystar

Administrator
  • Posts

    8191
  • Joined

  • Days Won

    42

Everything posted by Kccitystar

  1. Version 1.3

    1038 downloads

    Included are the 2015 Home and Away set of all associated uniforms, as well as team logos for the San Diego Padres, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Padres uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 8 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a padres_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing.
  2. File Name: 2013 San Diego Padres File Submitter: Kccitystar File Submitted: 30 Apr 2013 File Category: Uniforms and Accessories Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the San Diego Padres, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Padres uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 11 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. Click here to download this file
  3. I imported a recent colorlist to that roster. I didn't do it out of malice, it was out of habit, I'm sorry! <3
  4. Have you tried making the pitching icons smaller?
  5. Version 1.1

    376 downloads

    Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the Kansas City Royals, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Royals uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 11 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. Thank you, and enjoy!
  6. File Name: 2013 Kansas City Royals File Submitter: Kccitystar File Submitted: 30 Apr 2013 File Category: Uniforms and Accessories Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the Kansas City Royals, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Royals uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 11 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. Thank you, and enjoy! Click here to download this file
  7. This definitely needs to be sent to dennisjames since he's updating all of the stadiums :D
  8. I am currently working on the overlay color changes for all 30 MLB teams. Sit tight my friend ;)
  9. The graphics get all messed up when you try to review your swing:
  10. Version 1.0

    298 downloads

    Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the Chicago White Sox, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the White Sox uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 10 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation by clicking the link below. A little goes a long way towards paying things like tuition for college Thank you, and enjoy!
  11. File Name: 2013 Chicago White Sox File Submitter: Kccitystar File Submitted: 26 Apr 2013 File Category: Uniforms and Accessories Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the Chicago White Sox, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the White Sox uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 10 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation by clicking the link below. A little goes a long way towards paying things like tuition for college Thank you, and enjoy! Click here to download this file
  12. Version 1.21

    587 downloads

    Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the Baltimore Orioles, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up any current changes as well as exporting your original colors for all of the Orioles uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are several files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the currently existing uniforms for the Baltimore Orioles. The only files that do not require copying over to your MLB 2K12 directory are the colorlist.txt and the Roster Editor used to import the colorlist. Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation. A little goes a long way towards paying things like tuition for college Donations can be sent to kccitystar@optonline.net Thank you, and enjoy!
  13. File Name: 2014 Baltimore Orioles File Submitter: Kccitystar File Submitted: 26 Apr 2013 File Category: Uniforms and Accessories Version: 1.21 Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the Baltimore Orioles, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up any current changes as well as exporting your original colors for all of the Orioles uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are several files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the currently existing uniforms for the Baltimore Orioles. The only files that do not require copying over to your MLB 2K12 directory are the colorlist.txt and the Roster Editor used to import the colorlist. Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation. A little goes a long way towards paying things like tuition for college Donations can be sent to kccitystar@optonline.net Thank you, and enjoy!
  14. I think what I want to hex edit out of the global.iff file is the intensity of objects that have black in them. Everything is still a grey color and no matter what I do (replacing textures) it will not change. The eye-black in this game is still a grey color.
  15. I'm looking to hex edit the global.IFF file, but I don't know where to find the values for lighting/shadows. I do know the offsets for the texture names, if that helps :)
  16. I'd send it back to Wudl83 since he is the person who will upload it, not me
  17. These are the settings that you should have when you edit textures:
  18. When you are done with your roster, send it my way so I can hex-edit the color values for the scoreboards since you cannot do that with any editor at the moment. I'll edit the colors for all the associated teams and send it back your way ;)
  19. I'll just take baby steps and work this out with my roster and see if it's similar to any other roster sets. This shouldn't be too hard to implement in a roster editor if the color value is consistent in a certain number of bytes/blocks in the data, honestly. AN IDEA: What could be done so far is to identify all of the stock 2K overlay color values and work from there. That shouldn't be too hard and I could get started on that later this week, since no roster that is out right now has the values changed/updated yet. This way, the values themselves could be changed via a hex editor directly from any roster :D
  20. I may have managed to get the hang of it, I changed the Oakland green to the one in my uniform update, #002319. Hex editing is cool, except the part where you have to calculate the checksum, but other than that, SUCCESS.
  21. Do you know if this works for any roster or just the one I uploaded?
  22. here you go player_head_6390.7z
  23. This is scrolling down to the offset where the Astros colors are located:
  24. Worked perfectly. The more offsets we can find, the better. To be specific: Orioles Giants Marlins Braves Reds Angels Diamondbacks
×
×
  • Create New...