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Everything posted by Kccitystar
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File Name: 2013 Texas Rangers File Submitter: Kccitystar File Submitted: 07 Mar 2013 File Category: Uniforms and Accessories Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the Texas Rangers, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Rangers uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 10 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a Rangers_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation by clicking the link below. A little goes a long way towards paying things like tuition for college Thank you, and enjoy! Click here to download this file
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Version 1.1
500 downloads
Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the New York Mets, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Mets uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 10 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a mets_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation by clicking the link below. A little goes a long way towards paying things like tuition for college Thank you, and enjoy! -
File Name: 2013 New York Mets File Submitter: Kccitystar File Submitted: 07 Mar 2013 File Category: Uniforms and Accessories Included are the 2013 Home and Away set of all associated uniforms, as well as team logos for the New York Mets, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Mets uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 10 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a mets_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation by clicking the link below. A little goes a long way towards paying things like tuition for college Thank you, and enjoy! Click here to download this file
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Version 1.4
1179 downloads
Included are the 2014 Home and Away set of all associated uniforms, as well as team logos for the New York Yankees, a crowd file and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Yankees uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 8 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a Yankees_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation by clicking the link below. A little goes a long way towards paying things like tuition for college Donations can be sent to kccitystar@optonline.net Thank you, and enjoy! -
File Name: 2014 New York Yankees File Submitter: Kccitystar File Submitted: 06 Mar 2013 File Category: Uniforms and Accessories Version: 1.4 Included are the 2014 Home and Away set of all associated uniforms, as well as team logos for the New York Yankees, a crowd file and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Yankees uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 8 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a Yankees_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. DONATIONS: As you know, this update is 100% completely free. If you really love my work and feel that it has increased your enjoyment of MLB2K12, be sure to leave a small donation by clicking the link below. A little goes a long way towards paying things like tuition for college Donations can be sent to kccitystar@optonline.net Thank you, and enjoy!
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Honestly, I believe that 2K is in a tough spot ever since they made that MLB deal. To me, I feel that 2K Sports (Visual Concepts or Kush Games) as a whole had literally no idea that 989 Sports (now SCEA San Diego) would step their game up over the years incrementally as much as they did the past 7 years since the MLB deal was made to create a fun, realistic game of baseball. They did have something special to build on with the Kush Games versions of MLB2K (2K7 and 2K8) but I don't know what happened after that.
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2K has no real interest in the PC sports game market because we don't make them enough money for them to throw us a bone and make a 2K13 PC release. NBA 2K gets PC versions because their game is wildly successful regardless of whether or not us PC guys make any noise.
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Kccitystar here. No really, that's it on PSN ;)
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Wait whoa hold up....what operating system are you using? Maybe you have to configure the utilities to run as Administrator. That's how they worked for me.
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Thanks for the response Joe. I've tried to reach out to everyone I know, while it's been hard, I know a project of this magnitude is going to be fun to see it through from start to finish. We've got a ton of creative people participating in this endeavor, however, I think there should be a list about potential non-modder candidates to be in the documentary, like a big name associated with the MVP series, like someone from the old development team or something. I immediately thought of Ben Brinkman, but I take it he's busy being Executive Producer of the Call of Duty games. Another name is Brent Nielsen, who was one of the guys who was associated with the Triple Play games and was one of the guys who was integral to the development of MVP Baseball. I do not know how to reach them, but I do know Nielsen has a twitter account... I also thought of probably a current baseball player or a player who has been aware of our work, be it Total Classics, any of the Total Conversion mods or even MVP Caribe. I think we should try to figure out what we can/can't legally do in terms of MLB/EA related stuff though.
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Just picked it up today. Install time is brutal. 25 minutes or so for 10 gigs of game data
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These are awesome ideas man, they just need to be split into tiers. I say we name the tiers after the difficulty settings in the game :)
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Haha, welcome back! About the 2K editing.... We did find out how to edit the textures to get results that we wanted, but it's been difficult if only because we rely a lot on the NBA 2K modding community for tools/resources since the file systems are the same for both sports games. I think it was discovered how to move objects in the stadiums, but not able to add stuff though.
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I don't know exactly how much to budget for this endeavor though
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It's a site that's helps setup crowdfunding for projects created by people/communities. When you set up a project, there is a funding goal and deadline, and there's an all-or-nothing approach to it: If people like the project, they can pledge money to make it happen. If the project succeeds in reaching its funding goal, everyone who donated/pleged to fund this project has their credit cards charged when time expires. If the project falls short, no one is charged anything, and nobody loses money. Whatever is on Kickstarter has to be a project, something with a clear goal, like making an album, a book, or a work of art. A project will eventually be completed, and something will be produced by it. If a project is successfully funded, Kickstarter takes 5% from whatever the project funding goal was.
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I'm wondering, since kickstarter was mentioned, what would be the incentives for people to pitch in? What can we offer? I mean I already had the goal of putting it up on YouTube to be archived forever....
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So far people on board as of this post: Y4L (for historian purposes) Trues Totte RaptorQuiz BigRog (used to make sigs in the off-topic) Fuzz HFLR Homer DennisJames71 MrDudleyDoWright5 stecropper I just extended an invite to JoeRudi26, plan on sending Jim825, The Big O, and SESbb30 an invite also. I'd also want to include Sean O into this, if only because he contributed a lot towards stadium work as well as engaging in productive discussions here on MVPMods. I'm sure he's got a lot to talk about. At the moment I'm kind of stuck on how exactly to fund this film, given that everyone's in different locations and I don't have the visual equipment at the moment to make it happen...so we're at square one.
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Modding itself has been very therapeutic from one of the darkest periods in my life (2008-ongoing), so this game has affected everyone somewhat in other ways. I could do something like that. I'm just working out a few things.
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Things....just got realer :)
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I'm trying to get more people involved. I spoke to Fuzz a while ago, so he's in.
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I can't really see myself doing that with annual sports titles. Then again, I do have MLB 2K12 on my Steam account....:| My bro will most likely buy it for us to play (we're competitive like crazy at almost everything).
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Use this one :) uniform_swy.rar
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replace the uniform_swy.iff file with another team and import the associated images in there. Resize one of the images I uploaded to 64x64 and try that out.
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I wanted to run this idea by all of you, since we have all been friends for many years now. Last night, HFLR and I were chatting and catching up with life, modding and the success of MVP Caribe. We were reminiscing about modding and stuff, and it dawn upon the both of us that we should definitely look into filming a brief documentary about the site, MVP Baseball and how it brought us all here. Nothing incredibly lengthy, probably a one hour/45 minute short documentary, about: - The origins of MVPMods - How some of us who got into modding for MVP actually started - The "golden years" of the site, when things started to hit their stride - The end of MVP Baseball and the fallout from 2K acquiring the MLB licensing - The legacy of MVP Baseball and MVPMods and what it has meant to everyone involved (projects such as MVP Caribe, Total Classics, etc.) - Among other things that can be discussed could be some of the highs and lows in regards to the site, memorable moments, that one time Pirate got his Great American Ballpark mod posted in a PC gaming mag, stuff like that. While I am extending this invite to all of the modders and people from the "old guard", I was just wondering if anyone would want to hop on board and contribute something, given the immense size of the entire MVP/2K Baseball community. I think it would be awesome. As I sit here reminiscing on a lot of things that went down on this site, I realize that while we may just be a site based on PC baseball games, there are so many memories, friendships formed, drama, excitement, surprises, and people I will always remember. Honestly, to me it would feel like it would be the perfect way to preserve the work of more than 8 years of modding and being a part of this site/community, almost like a love letter/thank you note. Now, filming it all is going to be a ridiculous uphill climb, because many people do not live in the US, Some of us live in Asia, others live south of the equator, and some live in Europe, so what I could attempt to do would be like a skype call or have some things vlogged, and the footage compiled and added to the documentary. In no way would this be for profit or anything like that, it would honestly just be uploaded to YouTube, immortalized on its own channel. If anyone else is interested/has some ideas, I welcome them. Let's brainstorm.
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all in 512x512 size for importing