Jump to content

Randallb21

Member
  • Posts

    64
  • Joined

  • Last visited

Files posted by Randallb21

  1. 1997 Florida Marlins Logo

    This is the logo set for the 97 Florida Marlins.  Please enjoy.

    12 downloads

       (1 review)

    0 comments

    Submitted

  2. SMB3 Cleveland Guardians (Logo and Uni only)

    This is by request.  The Cleveland Guardians without the roster.  Logos and Uniforms only. Roster is from 2021

    85 downloads

       (1 review)

    0 comments

    Submitted

  3. SMB3 1994 Montreal Expos

    The 1994 Montreal Expos were the best team Montreal ever produced.  They finished with an MLB best 74-40 record when the players strike stopped the season.  Had they continued and won the world series, major league baseball may still exist today in Montreal.
     
    The Expos were led by Larry Walker, Marquis Grissom, Moises Alou (3rd in MVP voting), Ken Hill, Jeff Fassero, and a 22 year old Pedro Martinez.
     
    Ratings are based on OOTP player ratings.
     
    References:
    Google Images
    Out of the Park Baseball 21
    Baseball-Reference.com

    197 downloads

       (0 reviews)

    0 comments

    Updated

  4. SMB3 MLB21 Team Pack (TSR V 1.0)

    Project Randall (formally Project Awesome) team would like to share with the Super Mega Baseball community our MLB 30 team pack for your enjoyment. Our pack aims to bring all 30 Major League teams to the SMB3 world to enjoy alongside Metalhead Software’s pre existing teams. A lot of hard work and collaboration went into gathering stats, developing helper tools, and compiling, tweaking, or creating from scratch the absolute best logo representations around.  We are quite proud of the final product which is a direct result of our team’s dedication to recreating all 30 MLB teams in the SMB3 universe. We hope you enjoy playing it as much as we enjoyed creating it! 
     
    Features:   
    Realistic logos and uniforms for all 30 MLB teams
    Current rosters for all 30 MLB teams
    Pitchers have real to life windups, pitch types and arm angles
    Recreated all MLB players within SMB3
    Unique likenesses for each individual player
    Unique custom stats for each individual player
    Unique gear and equipment for each individual player  
    Correct player ages
    Traits included
     
    Link to AFerrea’s (JudgeZarbi) Transfer Tool for installing!  
     
    We want to thank Randallb21 for making this happen as without him this may not have happened.     
     
    Rating System Explanation  
    Our rating system is derived from MLB The Show 20 ratings.  Contact and Power stats were taken by the average of the left/right split.  Fielding was taken by an average of fielding and reaction ratings.  Arm was taken as an average of arm strength and arm accuracy ratings.  Speed was a straight one to one pull.
     
    Velocity, Junk, and Accuracy were a straight one to one pull from Velocity, Break, and Accuracy.
     
     
    Traits
    Traits were determined by taking career and 2020 season stats depending on the stat. League average was calculated then compared against league average per each player. Traits were awarded to players that were significantly above or below the league average. Traits were not balanced within the team; every team should have around the same number of positive and negative traits. League-wide there were at least 10 players and not more than ~60 players with that trait.
     
    Trait Spreadsheet
      
    FAQ
     
    Q: How do I install this wonderful teampack?
    A: With Ferrea's PC Team Transfer Tool that you can find here.
    Q: Why isn’t player X on Y team? 
    A: We know that everything isn’t going to be 100% accurate due to Trades/ DFA’s/ Free Agency/ and Call-ups/Send-downs taking place all the time.  
    Q: Why is my team's logo/uniform X or Y?
    A: There is only so much we can do with the built in editor and there is also a layer limit that we have to work within. We all want them as accurate as possible; we did the best we could within the game limitations.  
    Q: Why are some of the away uniforms the team’s alternative colored versions? 
    A: While we understand this isn’t the normal for away jerseys. We enjoy incorporating more color to our uniform designs. This game is fun and colorful so we wanted to add our own color to the MLB teams.
    Q: Why does player X only have Y for his Power stat, he totally is a prospect and will be hitting .525 by the end of his career? 
    A: First of all please refer to the section regarding how we determined our stats for this project. We also built our rosters on current playing players that were active on the team. We stayed away from projecting our opinions and assumptions on how we think a player will perform in the future. The rosters created are based on the rosters of today; we may provide an update at the end of the season to bring the rosters inline with how they may have changed.
    Q: Can I change a player's stats to whatever I want and make them look how I see fit? 
    A: Of course you can! This game is all about creating and sharing and we want you to change whatever you want to. We just ask a couple things. Please only make these changes for your personal use only. Please don’t re-release our work as your own.                                                    
    Q: Will you release an OOTP version of this roster set?
    A: Yes. An OOTP version will be coming soon!
     
     
    Credits:
    Aferrea
    Archangel_Alan
    Kccitystar
    Matosawitko
    Randallb21
    TheRosterFarian
    Tjans
    Tootblan
    Wiggin
    Woofy
    ZachAlmighty 
     
    Resources 
    MLB The Show 20
    Google Images
    Youtube
    Baseball-Reference.com
    FanGraphs

    7582 downloads

       (2 reviews)

    1 comment

    Updated

  5. SMB3 MLB21 Team Pack (OOTP v1.0)

    The Project Randall (formally Project Awesome) team would like to share with the Super Mega Baseball community our MLB 30 team pack for your enjoyment. Our pack aims to bring all 30 Major League teams to the SMB3 world to enjoy alongside Metalhead Software’s pre existing teams. Our design philosophy was to create all 30 MLB teams in SMB3 rated in such a way that they can compete with the game’s stock teams. High ratings of 99 have been reserved for the truly outstanding players! A lot of hard work and collaboration went into gathering stats, developing helper tools, and compiling, tweaking, or creating from scratch the absolute best logo representations around.  We are quite proud of the final product which is a direct result of our team’s dedication to recreating all 30 MLB teams in the SMB3 universe. We hope you enjoy playing it as much as we enjoyed creating it! 
     
    This year we have brought you two options!  You can use this file which bases ratings from "Out of the Park Baseball" or you can use our other file which uses a "MLB The Show" ratings base.
     
    Features:   
    Realistic logos and uniforms for all 30 MLB teams
    Current rosters for all 30 MLB teams
    Pitchers have real to life windups, pitch types and arm angles
    Recreated all MLB players within SMB3
    MLB teams fit in with developer created teams
    Unique likenesses for each individual player
    Unique custom stats for each individual player
    Unique gear and equipment for each individual player  
    Correct player ages
    Traits included
     
    Link to AFerrea’s (JudgeZarbi) Transfer Tool for installing!  
     
    We want to thank Randallb21 for making this happen as without him this may not have happened.     
     
    Rating System Explanation  
    Our rating system is derived from OOTP ratings, which for the current year are based in turn on ZiPS predictions.  
     
    Key points to note about our conversions:  
    Out of the Park Baseball (OOTP) ratings typically run from 0-200 rather than 0-99, so scaling is a simple case of dividing by two
    Every stat is increased by 8% in order to give numbers that are fairly competitive with the stock teams
    All stats are capped between 1 and 99 in their respective categories after all of the calculations have been performed
    Whenever rounding needs to be performed, it's always rounded down.
     
    Power
    For power, contact, junk, accuracy, the vsL and vsR ratings are added together and then divided by four. (Divided by two to average, then divided by two again to scale to SMB2)
     
    ARM
    For arm, we simply divide the relevant arm rating by two. For IF primaries this is IF arm, for OF primaries it's OF arm and for C primaries it's C arm.  
     
    Fielding
    For fielding, we combine the range and error ratings and divide by four. The types follow the same as arm, except that for C primaries we simply divide catcher ability by two.  
     
    VEL
    For velocity, we take the center of the MPH range given by OOTP, and add a random amount of velocity between -0.5 and +0.5 MPH. This allows pitchers who are listed as having the same velocity range to have different velocities. We then scale the velocity between 85 MPH at 1 velocity, and 99 MPH at 99 velocity. The downside of this system is that repeatedly generating stats will give differing velocities to each pitcher (unless they fall well off the top or the bottom of the scale). We decided this trade-off was worth it to avoid the situation where every pitcher with a certain range would have identical velocity.  
    The formula to convert MPH to a velo stat is given as ((mph - 85) * (98/14) + 1). Apply the 8% increase after.  
     
    Speed
    Speed was a tough decision to make. It was hard to find a formula that would give good results for both modern and historical players. Eventually, we settled on using a combination of fielding range, stealing ability, and running speed.  
     
    Traits
    Traits were determined by taking career and 2019 season stats depending on the stat. League average was calculated then compared against league average per each player. Traits were awarded to players that were significantly above or below the league average. Traits were not balanced within the team; every team should have around the same number of positive and negative traits. League-wide there were at least 10 players and not more than ~60 players with that trait.
     
    Trait Spreadsheet
     
    Positional Stats
    For P/IF primaries, we use running speed, stealing ability, and IF range, and divide by six. (Divided by three to average, then two again to scale)  
    For OF primaries, we use running speed, stealing ability, and OF range, and divide by six.  
    For C primaries, since they don't have a range, we use running speed and stealing ability alone and divide by four.  
     
    FAQ
     
    Q: How do I install this wonderful teampack?
    A: With Ferrea's PC Team Transfer Tool that you can find here.
    Q: Why isn’t player X on Y team? 
    A: We know that everything isn’t going to be 100% accurate due to Trades/ DFA’s/ Free Agency/ and Call-ups/Send-downs taking place all the time.  
    Q: Why is my team's logo/uniform X or Y?
    A: There is only so much we can do with the built in editor and there is also a layer limit that we have to work within. We all want them as accurate as possible; we did the best we could within the game limitations.  
    Q: Why are some of the away uniforms the team’s alternative colored versions? 
    A: While we understand this isn’t the normal for away jerseys. We enjoy incorporating more color to our uniform designs. This game is fun and colorful so we wanted to add our own color to the MLB teams.
    Q: Why does player X only have Y for his Power stat, he totally is a prospect and will be hitting .525 by the end of his career? 
    A: First of all please refer to the section regarding how we determined our stats for this project. We settled on stats for players that fit within existing SMB2 teams so that we could use our MLB teams to play against the already awesome teams the developers created. We also built our rosters on current playing players that were active on the team. We stayed away from projecting our opinions and assumptions on how we think a player will perform in the future. The rosters created are based on the rosters of today; we may provide an update at the end of the season to bring the rosters inline with how they may have changed. In addition, OOTP tends to underrate prospects until they prove that it is their actual skill level.
    Q: Why is the VEL stat for X not his exact real life MPH? 
    A: This ties into our design philosophy and making sure the players fit in the SMB2 world. We scaled the VEL stat to reflect their real life MPH and also create diversity between pitchers. We did not want everyone with 95~ VEL. In addition, we wanted to be able to use the same formula for historical players, where PitchF/X data is not available, so compromises had to be made.  
    Q: Can I change a player's stats to whatever I want and make them look how I see fit? 
    A: Of course you can! This game is all about creating and sharing and we want you to change whatever you want to. We just ask a couple things. Please only make these changes for your personal use only. Please don’t re-release our work as your own.                                                    
     
    Credits:
    Aferrea
    Archangel_Alan
    Kccitystar
    Matosawitko
    Randallb21
    TheRosterFarian
    Tjans
    Tootblan
    Wiggin
    Woofy
    ZachAlmighty 
     
    Resources 
    Out of the Park Baseball 2021
    Google Images
    Youtube
    Baseball-Reference.com
    FanGraphs

    870 downloads

       (1 review)

    0 comments

    Updated

×
×
  • Create New...