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Gordo

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Everything posted by Gordo

  1. The BaseUp! Rosters that will be included in the TC 13 mod will have all injured players positioned back within their respective organizations. All organizations will have full or near full capacity. Cyberface ID updates will be done as well in conjunction with the official list.
  2. Earlier version might still trump this..... something about the lips.
  3. Gordo

    Luis Avilan 2013

    Might be your best to date!
  4. Good addition....thanks.
  5. Gordo

    Eric Sogard

    Excellent effort....thanks.
  6. http://www.mvpmods.com/index.php?showtopic=55475 ...and look at threads for previous roster versions speaking to this very thing (basically your cyber installs are probably not correct)
  7. Absolutely it would. And just so you know, corrections for improper cyberface assignments, etc. are already being worked on for the roster set that will be included with the TC mod, along with other tweaks for better uniformity.
  8. Check the DL section for a mod of this. You can't make the game play other than how it was programmed, however.
  9. It's the same principle. As long as kraw followed the official ID system, there should be no problems. Or you can simply wait for the TC13 mod. ....and believe me, there are several other guys here with much more expertise
  10. It includes the face mod NUMBER ID's from Jed since Jed follows the official ID list as maintained by kyleb. Kyleb and I worked collaboratively on this effort so you know it all jives! Face mods are always installed seperately as they get integrated into the models.big file. The only thing the roster set does is make sure the numbers match up with the number give to the cyber files as per the cyber modder.
  11. Thanks guys and just so you know that kyleb was the huge backbone in this. He is thorough and tireless...as well as encouraging to get the job done correctly! He deserves just as much, if not more, credit here!!
  12. Version A

    784 downloads

    [A Complete MLB/MiLB Roster Set] Works best with MVP08, MVP 12 & MVP 13 Total Conversion Mods INSTALLATION: Place all 19 .dat files from the zip file into your MVP baseball <data/database> subfolder VERSION: 2013 Phase 2 Release Date: 07.05.13 All pertinent transactions made to 07.02.13 Dozens of imported/created players for complete MLB-Single A roster play Updates to fielding attributes based on Fangraphs formulas for MLB players Players with significant/season-ending injuries placed in FA pool for easy re-insertion to their respective organization. 2012 All-Star teams and Futures Teams complete!!
  13. File Name: BaseUp! Rosters 2013 ~ Phase 2 File Submitter: daflyboys File Submitted: 05 Jul 2013 File Category: Rosters Version: 1.0 [A Complete MLB/MiLB Roster Set] Works best with MVP08, MVP 12 & MVP 13 Total Conversion Mods INSTALLATION: Place all 19 .dat files from the zip file into your MVP baseball <data/database> subfolder VERSION: 2013 Phase 2 Release Date: 07.05.13 All pertinent transactions made to 07.02.13 Dozens of imported/created players for complete MLB-Single A roster play Updates to fielding attributes based on Fangraphs formulas for MLB players Players with significant/season-ending injuries placed in FA pool for easy re-insertion to their respective organization. 2012 All-Star teams and Futures Teams complete!! Click here to download this file
  14. Red..... sometimes guys on this site will post to unload a used good version cheaper than you'll find on the 'net. GL.
  15. It's a shame the Xbox version doesn't get a little more credit. True widescreen 720p and largely moddable with a modded Xbox and FTP files right into it. I really liked it as an option at the time.
  16. The roster set that will be included with the TC 13 mod should be released this weekend, and depending on how quickly the final tweaks go, possibly even by tomorrow, 7/5! Beyond the other features previously discussed, this set will encompass MLB-Single A, with long-term injured players available for re-insertion to the proper organization from the FA pool, and organizations typically having the proper space to do so. Kyleb and I worked extremely long and hard on this to make the most functional and stable set for the upcoming TC 13 mod. This release will allow users to give us some initial feedback in terms of what is needed cosmetically or in regards to a significant transaction that may have been missed (though we're certainly not going to be able to keep up with the call-ups/send-downs within a given organization.) Certain players at lower levels needed to be eliminated since complete organizations seem to house more than 100 players across their 4 teams. Also, ratings for guys below the 40 man roster are typically arbitrary, but we've attempted to keep them within given ranges. We hope you enjoy this preview and look for some good, constructive feedback. Having said that, we know guys typically struggle with loading rosters because of different operating systems as well as some guys not having cyberfaces installed correctly (e.g., mismatched races) which have been discussed how to correct multiple times. So those comments won't be considered.
  17. Very realistic! How's everything going, Jed?
  18. It's $40-43 on ebay. Gamecube is an entirely different format. The words "hacked" and "lawful" are pretty much antonyms.
  19. Need numbers for created PIT org players: Zack Dodson Joan Montero Emmanuel De Leon Zac Fuesser Need numbers for created LAD org players: Jose Dominguez Casio Grider Need numbers for created SFG org players: Miles Schroder Elliott Blair (that should be the last of them)
  20. Need numbers for created WAS org players: Sean Nicol Cole Leonida
  21. Thanks kyleb Need numbers for created CWS org players: Martin Medina Rangel Ravelo Need numbers for created SEA org players: Michael Dowd Jordan Pries
  22. Never mind. Found it: http://www.mwgfx.co.uk/programs/dxtbmp.htm
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