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Gordo

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Everything posted by Gordo

  1. I installed W10 to my 2ndary HDD and only attempted a copy of the patched folder to no avail, but I didn't do a full install. I did try it with the above TeamRivals fix above, but it's probably due to not installing a virgin install to begin with (duh, me). I'm going to try Owen sig disable thing above. Addendum: Ok pretty good progress. I'm not sure if it had to do with TeamRival's fix or Owen's sig disable. I would try the latter first and then dive into TeamRival's if necessary. I installed a fresh copy to desktop. I copied the entire MVP15 data folder from my W7 install and replaced the basic data folder. I was able to use the enbseries mod as well (the one that changes the lighting) and do resolution changer (but after doing res changer, I had to re-do Owens fix). And now that I'm typing this, I did forget to do an official MVP patch, though I still have that .exe file from a previous install, so I should be able to swap it (as I was getting stuttering on walk-up/run-in cut scenes as well as on throws especially across the diamond. I could also apply graphics enhancements through my NVIDIA control panel. Here's some screen shots:
  2. You can try the resolution changer. It should be in the DL section. Strangely enough, the Xbox (original) version was formatted in 16:9, but not the PC.
  3. You're asking for quite a bit on something that very few people use any longer. There have been a couple of recent Xbox threads here. I would contact those guys who seem involved with it and go from there. Also, look at the Xbox DL section here to see what is capable.
  4. Basically, you need updated rosters AND faces to avoid crashes. You can't just add rosters to the original game install. The only way to do that is to change all of the custom cyberface numbers in one of the editing programs to a default generic face between 901 and 915.
  5. I don't have the game, but the body of work is impressive, have to say. Also, it's sad that there's over 1000 downloads and 2 reviews. People can't take 30 secs. to post gratitude for something that took weeks and months to create. Our entitled culture.
  6. You spawned me into thinking faces that would be great to have moving forward, into next year. I don't want any of the face makers to take this as a demand, but only as suggestions (I understand it's a lot of work). I'm sure some of these are already being considered. Sorry, if I'm bringing in any names here that maybe have been done and I'm not keeping up: Schwarber Bourgeois Urshela Almonte Lindor Barnes Lowrie (update) Colon Cron Giavotella Hernandez (Enrique, LAD) Seager (Cory, LAD) Realmuto Dietrich Conforto Bird Rupp Altherr Spagenburg Duffy (Matt, SFG) Marte (Ketel, SEA) Piscotty Pham Forsythe Casali Butler Alberto DeShields Goins Carrera (Ezequiel, TOR)
  7. Only thing I know of if there is a guy selling rosters for the PS2. No idea what he's charging. Google is your friend. http://www.dmrosters.com/
  8. Hey guys.... I know I posted a link to an existing TW PC golf ladder. This is different. I'm starting a closed ended, season format league which will only allow 3 click swing on advanced play. This would help insure that the playing field is more level as many, many true swing users employ an edge when they swing (known cheating method). The league would have distinct seasons with playoffs and a champion. Seasons will hopefully continue one after the other. The schedule will be flexible and not overwhelming (the equivalent of 2 - 9 hole matches per week). Here's the initial site set-up: http://clickersgolfclub.yolasite.com/ You can indicate your interest via PM here or if you use Game Ranger, my screen name there is Gordo. I'll try to keep a room open each day for a while where you can leave your contact info.
  9. He seem to have more of an Ortiz shaped face:
  10. Again, hopefully you're looking for feedback. Shield's nose seem too wide and bulbous. Mateo's complexion seems too dark and his cheeks/jowls need to be puffier:
  11. Version 1.0.0

    988 downloads

    Primary changes involve calculating in end of season ERA's. A few other tweaks done here and there. Playoff rosters not included here; reverted back primarily to season roster arrangements.
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