Playball335
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Version 2.1a
17 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. In 2000 John Ehlinger(US) and Ian Thompson(UK) decided to combine their work on the motion captures of High Heat Baseball and produced a replacement set of files that they called 'SuperTask'. We are pleased to say that this was so successful that the file was mentioned in the press and we understand also at 3DO. We hope that this year's version will bring as much enjoyment as last year. Due to the sheer number of animations in this year's game we welcomed 'Sandberg's' offer of working on the signature pitcher and batter stuff for us. Thanks Matt. Thank you also to Heed, Qrashman and Frisky who tested the files for us again this year. - John Ehlinger / Ian Thompson -
Version 0.90
11 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. High Heat 2002 HTML Reformat or HHReformat for short is a little utility a wrote that cleans up and reformats the HTML generated by High Heat 2002. - Marcus Barnard -
Version 2.1
9 downloads
Welcome to the readme for HH Boxscore Info. This purpose of this program is to read and parse the boxscores created by the various versions of High Heat Baseball. Versions 2000,2001 and 2002 are currently supported. To use the program, open a boxscore and when the file has finished being read, the individual boxes are listed in a grid. To view a boxscore, double click on it. You can now also use the reports menu to run a variety of reports against the data collected from the boxes. Another feature is the ability to export boxscores to HTML. To use this feature, select in the main grid the boxes you want to export and use the export menu to save them to HTML. A file is generated for each team with links to individual boxscores and each box is saved as it's own HTML file. - Marcus Barnard -
Version 1.0.0
8 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. - Removes the "read-only" attribute for every file in every High Heat directory. - Extract to your High Heat main directory (i.e. C:\Program Files\3DO\High Heat Major League Baseball 2002) - Run H4P-ReadOnlyRemover.bat - Higgy4Prez -
Version 1.0.0
11 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. - Replaces all three intro movies with blank files. - This enables the game to load much faster. - Extract to the MOVIES director - Run H4P-FastStart.bat to run the changer. - Higgy4Prez -
Version 1.02
9 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. Version 1.02: - Re-upload with a re-packed version. Maybe this will stop some of the problems... Version 1.01: - Fixes the home font for the Tigers (alpha mask wansn't lined up correctly). - Fixes the #44 bug for every team (players with #44 would show up as #4 in the game). - Higgy4Prez -
Version 7.6
15 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. General description: The trade program part offer up to 3 players trades on ML and AAA levels. 1- Open you season file by locating the *.sea file. 2- Choose your team. -It will show a list of your players with their Historical stats. -To see their actual stats season, hit Actual once a team have been choose. -The players in the small trade list are the one the team is ready to let go. 3- You can place players in the trade list by dragging them, by clicking on the Level and holding. And vice-versa if you want to remove them. 4- From here you got 2 choices: A- Choose another team in the list below by clicking on the combo list, and see what players they got to offer. You can also drag players from their list if you want to offer for different players. PROPOSE a trade to the computer by hitting Propose trade button. B- Sim days of trading. This initiate the trades between the computer teams. It also initiate the trades offers made from the computer to you , the player. It will sim the number of days you have play in your game before opening the program. The default value is one day. 5- Save your file for the change to take effect. 6- Once in HH, verify your lineups if a trade have been made with your team. The trade program place players in your Inactive list. 7- After you have accept an offer from another team, you will be inform on how many days still left to sim. You can place new player in your trading list then and sim the remaining days. The Free Agent program part offer to negotiate your players and make 9 rounds of FA draft. 1-Start (Create) a new season, but do not sim or play any game. For the FA to work your days must be zero; 2-Go into free agent/negotiate. The computer decrease of one year the contracts and place all players that are free in your team list. 3-Make a proposition to a player. You have only one shot at this. A-put the number of years you want in the small edit box. B-click once on the player, in the list to choose him. C-Click on the proposition button and see what the player say in the players answer. 4-To just free a player, choose him in the list and click on No Offer. 5-Once all the players are gone in your list, click free agent draft. 6-Click on start round (Up to 9). Wait for your turn, then click on the players list to choose a player and accept this button. You will see if the players accept or not. If not you loose your turn (And so does computer teams, by the way). - Dubeau/Andre Tremblay -
Version 3.0
7 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. The UnHide utility will only work with High Heat Major League Baseball 2002. What this utility does is find "invisible" players and either: A. Attempt to move them to the team they originally belonged to (40 man roster) or, B. Move them all to the free agent pool. Using UnHide --------------------------------------- UnHide should work without problems, but it's still always a good idea to backup the original files before using UnHide to modify them. The files that will be changed are Players.hh and Season.hh. Open a High Heat 2002 season by loading a .sea file for an existing season. After the season loads, either move the players to their original teams or to the free agent pool by clicking on one of the two buttons. If hidden players are found, they will be automatically moved and those players will be listed. SAVE the season! -
Version 9A
12 downloads
Credit for this upload goes to the original author found either in the title or in the notes below (if available). I am just making it available for the MVP Mods community. Hey Folks, I've been messing with the ActorTask.hh file and I wanted to know if people can try this one out and see if it makes the swing animations any better. Pay particular attention to the 'cocking' of the bat and the actual swing through. Please send either post your responses to our discussion boards, or send them to: gsueyoshi@baseballsimcentral.com How To Install ============== First, open your High Heat 2002 directory -- usually located at: C:\Program Files\3DO\High Heat Major League Baseball 2002 Click into the Anim2K2 folder and look for a file called ActorTasks.hh. You should rename this file in case you want to go back to using it later. Once you have renamed the file, unzip the contents of ActorTasks.zip to this directory. You should be all set. Thanks, Gen Sueyoshi