Hello everybody,
i think i've played now enough games to see what i like and do not like with MVP13. First of all, the Stadiums etc. are awesome. What i noticed here and there on some Stadiums is that the Players sometimes can go partially through walls, and sometimes they can't reach corners although they should. So obviously here and there some measurement glitches. No Problem since that happens only once in a while.
I think some thinks i noticed is not fixable because it's the game itself, not the patch. For instance the catcher. What in real usually is the most demanding and toughest position, here it is completely under the Radar. There are no smooth Hands, no chemistry between pitchers and catchers, no different defensive blocking skills etc. Only important Thing with catchers in this game is his arm and accuracy. So actually you might place Ichiro behind the dish and he'll do good. That would be cool if that could be fixed sometime, but as i said, probably not possible since coded.
The other Thing is the scoring. Sometimes the game is giving Errors which are actually no Errors, like flyballs bouncing off the wall and over the outfielders head etc. at least it should be a single and an error, but not just an error and the hit taken away. also it happens sometimes when a fielder fumbles the ball in air but still gets control of it making a flyout, he gets an error.
what is definitely fixable and what i don't like because not realistic are some pitchbehaviours. a cutter is a cutter because it flies like a cutter, not like a screwball. it's ok for fourseamers to have somewhat movements. that's the difference between Outs and homeruns, but some have really uber behaviour, flying like sliders etc.
also there are many pitchers with wristbands etc. it's not only unrealistic, but it's also not allowed for the pitcher to have any of those items besides his mitt.
otherwise a really cool patch which is definitely better than MVP12. just some hints for what might be improved at some time.
cheers
creaghorn