
mcoll
Modder-
Posts
544 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Everything posted by mcoll
-
File Name: al west File Submitter: mcoll86 File Submitted: 08 Apr 2012 File Category: Uniforms and Accessories here the al set of my sets. next up is the al central. Click here to download this file
-
-
2Kshare Official [4-12-12] Most Fake Names Gone Some Real Pics Still Missing
mcoll replied to nastynachos's topic in MLB 2K12
maybe official, but likely not to be opening day roster since today games are still spring games, and one regular season game is st.loius and Miami going on. we'd have probably half to have one regular season game played by every team before we have a real official regular season could be published before we have one. -
who's uniform are off? there's at least a couple of us with uniforms for the dodgers on the site? there also an issue with colors related to the way the light works in game and in some lights can make the colors not quite match.
-
that because they are a modiffied morerized version of the older uniforms, and there right. there upated with slightly different numbers setup, and color.
-
File Name: NL east File Submitter: mcoll86 File Submitted: 02 Apr 2012 File Category: Uniforms and Accessories this competes my nl sets for now. the next set up will the al west Click here to download this file
-
-
-
File Name: NL Central File Submitter: mcoll86 File Submitted: 28 Mar 2012 File Category: Uniforms and Accessories this the second division ready to used in my sets. the NL Central. have fun the NL East is the next one to come Click here to download this file
-
ther a cubs set coming from from me to. current set soon. maybe but a long shot for tonight, likely more tomorrow tues the latest
-
not lkely. peices within the iff ropbaly have been moved or added, so they wont fully work in 11 if at all. exsample uniforms have changed, with a couple peices in the file, just as logo have ther ownl peice seq, where in 11 its on the uniform. the only i know that works in bth are the lighting mod that was made for the basketball game, but works on tour baseball games, but needs twating agion, becuase of what 2k did to the lighting.
-
unless im remembering the wrong roster.iff in the main folder has never opened in the editor,its not a true "roster" file. only the .ros file are true edited roster files the editor can open. im thinking its holding file for the game start point, but i remember that part with any degree of certinity
-
that works. at least for me that works.
-
-
one step throw youthat forogot her. you have to the roster file and put it into the the save file before you load it up. kind of import step there
-
one of us will if ds hasnewt done it yet. there not the only team they mess up the helment logo on, they did to ari to on one of the alt uniforms. im allready got that fixed in my set im relaseing this weeking i hope. i dont know if there are other teams with that issue or not we will see
-
the only trhing ty editor effects color wise is the helments, shoes, sleves, chaging gear depending whatthe catcher is wearing, and shoes, the caps are in if the each uniform iff file itself, i i've a lot these unforms and know the my facts. so confirm i this for you.
-
there two reasons lad looks off. your right there off, oe is the way the lighting effefs are done is messing up colors somewhat, but 2k never seems to ge thte colors right. its like they have monkey doing ther colors. the selves, numbers, shoes and helments are hex/rgb color controlad in the roster files, but fixes are coming for shocks, caps, throws things. if you look there a dodger set i did that as the cap in the right shade of blue, given the liggting efftecs issues. now if they could train the mokeny to do a color colr match number research and do it, they be better off. lol im make home road and priamery alts for the mlb teams, so be paitent with the proper colors, so if you see and issue, be paatient, i or one of mco grate unifroms modders are likely to get the all the teams between done sonner or later.
-
-
Version 1
273 downloads
this psd file containing the swatches for each mll club teams color. this should help in assting you in the colors. there as asscutre as im able to have them. this help for those who hate trying to get the hex color inof during creation. just use tan eyedroper in paintnet or photoshop for the color you want and give you the vaules if you need them -
probelm with the logos is because they removed the logo from the jersey seq #5 and its has its own seq number, that why your seeing t2 logos. eyou either half to remove the logo from the older #5 then import theat into it, or your going to need to edit the logo in the newer one to get the color right. its either number 13 or 18 in the new one i thinks 13.
-
he responded to me by eamil, so you might havea chance!
-
if you have a program that handle dds, just photoshop or paint net add the dds plung in in pohtoshop you save the caps from last year in dds, open itit in either program and rzie it in the program save it, then import into the new ones. that your best best or use the template i put up in dds form for photoshop as it has layers and do color work there then save each one at a time. already sized for the right size and save each in dds form and iponert your new cap wher you need to
-
they over did t he lighting reflectios. the caps also ahve an issue with looking ruberry and the white uniforms in day tend to take a bit of a yellow tenit to them. iots a light and light relefection issue. its been discussed in the moddong thread. i think of the guys name the worked the lighting file right now, but maybe he'll work it, dont if he will or not, but maybe he will and find away to soften that problem. its as if they said we take the bad light effects tb rays home games had last year for the helemnt and alppied to everyone.
-
ther in the game, but i will be doing an improved version soon. they need wirk so be doing them all, i think,