mcoll
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Everything posted by mcoll
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yes. the wildcard round is one game only as far as i know
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you dont need to open the .cdf, but you half to have them with the .iff to open the iff because there connected together. so import both back into the game folder, even be one going to show it hasn't been changed, but it has, its an internal thing between the files, best has i can explain it.
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soundes you edit them right. what i do is save out the orignal art you weant work on, then in paitn or photoshop cratre a clear transperant layer over the orignal art, then puse another layer to to your work on,, then when your ready, unclech the orignal art work layer and save it as a png file. import the the png file into the proer placement. and get gid ot the orignal art, and your work will show up. that if your useinig the program written in the other lanague, but remeber before you lose the file, you half to save it, it does save it autamoatically loke the other editors do, tyhen import the new the the small, large meduim iff and cdf back into the game folder, then they should appear in the place where the orignal art would appear was.
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all the logo's are in f4 files and are easy to replace. the files are largelogo2d.iff mediumlogo2d.iff, smalllogo2d.iff, to open them you want the the cdf, or they will not open, the scarred in there, the three files are the same, but you need to import your art into each one according to there size. large are 512X512 medium 256x256 and small are 128x128. byond that i dont much about about the create a team. i bleave there two images per each team, in each file, as that is true with the real teams. good luck
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i thought that be the case. the mod im doing is far from done at this point, but at least i know for right now i ave to wait on text stuff. all im going to do is chnage a few in game text things, so it wont be hard once we do have the way to do it.
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bow if we had translated readable version, which doest appear to be happaneing we'd be good.
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that did it, ty. its a pain that tool is not to understand what click is what, but its the answer i needed.
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its #3 that giving me the issues on that file.
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i having troubple with the bmp in the uniform file. any tips.
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the problem is there one peice, in the uniform file wher the jacket is, that is a bmp, that the one peice im talking about,
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im still not getting something with the bmp to work right. its the only peice i cant get changed right, i could some pointers on this issue.
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thanks kc.
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doesnt matter, i still need to know how get them open. they contain logos for teams.
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as anyone seen any word anything official why this happened and if there any chance of this happening again, we know it not season date specific in game, since were all at different points in the season,
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change your system date, that fix it.
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i wuld thin so, but the worse is going happanyou set tothe right date or let the updae do it and you half to do again for a a day or two
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will the good news is the clock issue seems to have fixed getting the game to run both versions i have. one modded heavy and the other very little modded. the issue right now im having still is every-time i enter the game it does not gave my setting for living roster and autosave the other things is its not saving "player1" entry. i have no idea why right now.
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no kidding. im learning programing now as a part of it requirements, and i can see how complex it can get and finding the erros is pain, since some half to be found manually for different reasons.
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i know it does, but you half to remember when your writing coed for programs, especially throws for games that have a large # of veritable code in them, it like your going to have a few bugs, and small a bug like the real-time date, can be easy to miss. one line of code out of many. depending on the language the compiler and interpitor they used, this may not have come up as a glitch in the code. sometimes they don't appear in the control environment, because testing should, but doesn't always test every little thing, it gets by.
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in the taskbar click the clock and at the bottom it will say change date and time, click that. then ckick the first box, change date and time thant brings up the clanader, slect a date, and hit ok, that will change. its temorpy bwcuase yes it sync, but doesnt do that all the time, its set to update itself at time period of time,
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i know, that why i said, the one most said they ran into, thinging its realtime date code issue.. not saying quit right, but that the idea.
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i changed the date the 11th and it getting to the main screen. other try to advance the date and iff this works. on your pc system. if the xbox is effected like one just said the date be the issue.
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will some have said there not even close to the all state in the season, so the date is not the issue, someone said they had one season at 60 games and one at 30. Besides that the season mode isn't loaded up when the crash happens from what im reading, it happens at or before the main screen comes up, where you have the players at the top, season and my player screen at. will if that the case that glitch in the coding, which not good, but is a issue code that they fix in snap. dating coding isn't a big deal, but that makes me wonder if that part of the issue why the patching there working on was pulled back.
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what would be installed depends each systems setup for updates,. if we all had it doing it automatically, that might be it, but some don't have that set to auto, and a couple of us have said its been a month since they did updates, all throw i would not rule it out completely yet, that doesn't seem it. the only in game update i know of in game would be rosters, but again that depends on if you using living rosters, again not all of us do, but cant rule anything there totally either, there might be something with 2k, but is unknown, that kind of leaves us with anything installed recently, but that so varied, that would be hard to pen down, so maybe there something with the directx, i don't know but that what i would say right.