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MannyRamirez

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Everything posted by MannyRamirez

  1. I've got a monitor that has a setting to simulate a square screen. If I don't select the square setting the game automatically stretches to fit the widescreen and all the graphics are short and wide. I found a guy selling brand new retro PCs on ebay with fresh Windows XP SP3 installed. They are a little bit more expensive than trying to do a build on used hardware, but I'm pleased. The card is NVIDIA GeForce Quadro K620 w 2GB RAM. https://www.ebay.com/itm/353685934101 Maybe I did somehow switch the teams but I thought it was Cards vs Cubs when I first loaded it up. I'm not gonna re-install it to check, but I'm running off a legit copy of the CD I bought for $80. After doing this build and seeing the difference in graphics between the original game and after the 5 patches I would definitely not enjoy a cracked version of the game where you can't install the patches. The patches are necessary for the throws to look smooth without stuttering. I did also set up this game on Dolphin and it's incredible. There are shaders and enhancements that improve the graphics. Of course the downside is no mods. I also found one difference in the gameplay. The GC version of this game doesn't have "quick pickoff throw". There is just the regular pickoff move. Otherwise I think they are exactly the same as far as I can tell. The GC game was the one I was playing 20 years ago when I first fell in love with it. It's such a fun game to play. Main thing, though, is that I can't play the game on my modern PC. I tried SafeDiskShim + DGVoodo2 and still did not work even with those hacks. My XP build is also off the internet and will never be online. The Retro PC is kind of fun, and it's nice knowing it will always be able to play the game because there won't be any updates to the OS, drivers, etc. Everything is locked in place sort of like a time capsule from 2005. But, I still would like to have it running on the modern PC if possible. I don't know why it didn't work for me with SafeDiskShim and DGVoodo2. I still get Black Screen, Blue circle, Back to Desktop. I've kind of given up and I can just play on the dedicated computer, but willing to try things if anyone posts more solutions to the problem of playing this game on Win 11. Does the resolution changer mod stretch the graphics? I thought I read somewhere that unless you play on square e.g. 1260x1024 then it will stretch the graphics and players will look short and wide.
  2. Win11 + Legit CD copy using USB CD Drive + SafeDiskShim + DGVoodo2 instructions followed to the letter = Black Screen, Blue circle, Back to Desktop... no baseball The idea of the dedicated Windows XP PC already won me over. I've got a dedicated box off the internet Win XP SP3 Direct X 9.0C + XBOX 360 Controller Drivers + Joy2Key + Monitor set at 60Hz and Square Mode (black bars on the side). I've got all 5 patches installed and it is playing great. This game is really a masterpiece. I played the default teams Cards vs Cubs which is weird because the Gamecube version defaults to Cards vs Red Sox so the cover star is actually playing. Anyways, I was testing controls and serving up meatballs and David Eckstein hit one into gap in Wrigley and it kicked off the piece of the wall that sticks out and veered 90 degrees toward the foul pole outfielder had to pick it up in the corner and he got a triple. Also have one that went into the ivy for a ground rule double. This game has just enough arcade element to it where it's just so much fun, but it's still pretty much a simulation. I'm excited to try some of the total conversion and total classic mods. I was disappointed to see that the 2025 Mod was teased and then disappeared. Oh well, it looks like there's a lot of great mods, so I'm excited to try them. I can't wait to try 1994 Ken Griffey Jr. I already had my XP box working when I was reading about these other solutions and I felt kind of dumb having invested in the XP box and the XBox 360 controllers and configuring that whole setup if I could just play this game on my regular modern day computer. But, if were possible to play on my regular computer that would be optimal, so I went ahead with the instructions regarding safediskshim and dgvoodo2. None of that worked with my legit copy running on Windows 11. I copied the files over to the right directory. I have the physical disk 2 in the drive. Nothing. But it does work really well on XP. My retro setup is on an Nvidia GeForce GTX745. That being said I gotta give an honorable mention to the version I won't say specifically but born out of the GameCube flavor of this game and it looks stunning with the enhancements.
  3. I was able to get vibration to work by installing the ForceFeedback Driver for XInput. It works, but it's a bit jarring and doesn't remind me of the satisfying rumble from my Gamecube days playing this game. I realized it's not that big of a deal as you can learn the edge of the strikezone based on the limits of the joystick. The rumble is almost bad to the point where I would prefer it off. But, I decided to leave it on for now as maybe better than nothing plus it can always still be disabled from the in game menu. It seems like most old games work with X-Input, but the button mapping might be off. As long as the mapping is configurable and you have enough buttons on your controller for the game, then you should be good. I got my Gamecube controllers hooked up using the Mayflash adapter, which is D-Input with vibration feedback. The only problem is it's impossible to configure MVP 2005 PC version with Gamecube controllers, because the Gamecube controller doesn't have enough buttons. The actual Gamecube version of the game works with additional button combinations, but the controller.cfg file only allows you to map single buttons to each command. (let me know if I'm wrong here) I thought there was supposed to be a way to make a virtual controller with Joy2Key, so I could map Gamecube button combos to a keyboard command and make a control profile that way. If there was some way to do this I would attempt it. But I don't see that option on my Joy2key 5.2.1. Overall, though, I'm pleased with the X-Bbox 360 controller and Joy2key does allow me to navigate the menus from the controller. I still have a few more things to test on the X-Box 360 controller like bunting, relay throws, fake throws., etc. But, it looks like the config I copied from this site is getting me all set to play this game, so I very much appreciate the guidance.
  4. I'm running an X-Box 360 controller on Windows XP SP3. It seems to work perfectly with a config I downloaded from this site. However, I'm not getting any vibration. I haven't played this game in a long time, but seems you need the vibration to play the game with another player so you can feel the outside of the zone. Or, are you guys just playing the game without vibration?
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