Jump to content

DonSPa

Modder
  • Posts

    1977
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by DonSPa

  1. lol thats ok steve i almost have done that as well but glad u figured it out
  2. If u have major league modded unis in the minor league slots and try and play a minor lg game it will crash.Best thing is to put those modded unis starting in the cool base slots as those are considered empty and working ur way down thru the actual empty slots.When i first uploaded my unis i replaced the minor lg slots because i wasnt sure with all the ones i planned on doing would have enough slots.Myself i made a text file with just NL teams and a seperate text file for AL teams for Tys editor oh and if ur using tys editor and using the cool base slot dont forget to uncheck the disable uniform slot,if i remember correctly it is checked
  3. Ive come close a couple times but as u I lost the bid in the 9th inning.Probally the most frustrating one was 2k10 i had perfect game in the 9th inning and the freeze bug hit me 2k11 I had a perfect game thrown against me in arizona and i always play as the Pirates and that was an annoying game as i struck out over 20 times lolol which almost made me throw the disk.This year the 7th inning has been a killer for me
  4. how are u saving them as? DXT1, DXT5 with or with out mipmaps etc and which paint program are u using for the ads
  5. if u mean the ads, all u gotta do is take note on real clips during games of the placement of ads and what the ads are and then open the game and take note of where 2ks ads are and replace the fake ads with the real ads.But the bad thing is 2k has never been great at having correct placement of ads so most stadiums will not be 100% accurate in game,a modder just has to do the best that he can do to find the ads open the stadium iff in the mod tool and scroll down to sequence #12 and then just use the down arrow to scroll thru all the subfiles to find the ads
  6. File Name: 2012 PNC Park Pittsburgh File Submitter: DonSPa File Submitted: 03 Jun 2012 File Category: Stadiums updated PNC Park. as of july 26 2012 this is an update of my earlier pnc park Thanks goes tp Kccitystar who did recoloring of the walls and the pirates sideline logo done by sixers85. Thank you guys for helping make this mod even better whats updated scoreboard: updated pnc bank updated allegheny sports medicine outfield: updated budweiser added Bowsers Blasts added the Budweiser Bowtie over clemente wall: replaced consol energy with twitter and facebook Dugout: added neweracap along top edge added Pirates logo inside dugout UPDATE AUG updated with kccitystars lighting this should be the final update Click here to download this file
  7. Version 3.0 Final

    1140 downloads

    updated PNC Park. as of july 26 2012 this is an update of my earlier pnc park Thanks goes tp Kccitystar who did recoloring of the walls and the pirates sideline logo done by sixers85. Thank you guys for helping make this mod even better whats updated scoreboard: updated pnc bank updated allegheny sports medicine outfield: updated budweiser added Bowsers Blasts added the Budweiser Bowtie over clemente wall: replaced consol energy with twitter and facebook Dugout: added neweracap along top edge added Pirates logo inside dugout UPDATE AUG updated with kccitystars lighting this should be the final update
  8. as far as i can see this is the only close thing to straight shot u can get ive looked at several actual jerseys and all are side shots http://www.sportslogos.net/blog/2012/05/24/a-look-at-the-2012-mlb-all-star-game-jerseys/
  9. DonSPa

    Pc Patch ?

    usually the pc patch will follow
  10. li peace it all looks the same to us who dont know the difference
  11. stl ive done the same just create from an existing player that u know wont be playing...tinpan i myself think its easier just to use the editor,it doesnt matter either way just the editor makes life lil easier lol
  12. I didnt know that either darth until last year when someone requested updated allstar unis,i never gave it a thought that the game was released long before the allstar unis were officially announced heres an actual pic as u can see kc did an excellent job
  13. one note on unis #12 is just the hat logo, the helmet logo is on the #16 bottom right hand corner
  14. never mind i just saw another thread where u said u dont have photoshop
  15. no harm in asking and darth theres allstar unis in game but they are not 2012 version they are from 2011,the ones kccitystar posted are what the correct unis look like that they will wear in KC for this years allstar
  16. photo shop i know shows the alpha channels
  17. strawberry on my last post above I put in how to do green screens,once u get the hang of it its easy.The only thing ive never figured is how to get the new logos saved as a alpha channel
  18. the numbers u wont be able to get the right color scheme because they are masked some how.The only way is to use this years version of tys editor which is free this year.Which paint are u using?? For photoshop what ive done is ive opened the green screens and made the whole thing all green,saved it opened it up again and then went to the alpa channel and greyed it all and saved it again.Reopened it for later.Then i take (for ur instance the numbers)I would open the numbers up and then click image...adjustments...black and white...once u ok it now u wanna go to filter...stylize...emboss...once embossed hit on select tab..... select all and copy it and then go back to ur all green screen and click on paste... now click on the layer tab...layer style...blending options...for blend mode click on the down tab and choose overlay and click ok and u should now see ur numbers all green save it and import it back on the mod tool the only thing i have not figured out yet is how to save the modded logos etc as an alpha channel.I can copy the original alphas and work on greying the original logos and then deleting the original alpha i just cant seem to save a modded one in the alpha
  19. I made a tutorial ,its located under the downloads miscellaneous section.The main jersey is sequence#05.Most dont have the logos on them but I find when modding ,for me its easier to put the logos on the main file.The jersey logo is actually #13 so u need to blank that file if u add them to the #5 because both logos will show.The green screen for the jersey logo is #18. #00 and #02 are the players names on the back and the green screen.Those u will find 2k made it difficult to modify as u get an error when trying to add them to photoshop.U can use a blank template for those but if u allready worked on the jersey 05 u may have to reimport it because for some reason it makes the top half screwed up. Here is the following files 00 is the players name 01 cap green screen(usually dont need to modify)but there are some that does have a logo. 02 players name green screen 05 jersey, pants and socks 06 jersey green screen 08 cap logo green screen 11 cap 12 cap logo 13 jersey logo 15 front and back numbers green screen 16 front and back numbers (lower right corner small logo) this is the batting helmet logo.Im not sure what the bigger logo goes to 18 jersey logo green screen 19 actually not sure what this file is
  20. check ur alpha channel on the 05 uniform sequence,if u havnt greyed out the old logos etc they will bleed thru in game
×
×
  • Create New...