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picklebrad

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Everything posted by picklebrad

  1. Oooooohhhhh WOW! That could change EVERYTHING!
  2. Is this just basically for higher resolution textures?
  3. I'd rather not have anything to do with men blasting...
  4. A little over saturated my friend. If you could tone down the color a bit, they would look way better.
  5. Holy hell...he really does exist! LOL
  6. It's up to you man. Maybe the batting practice ones.
  7. All jokes aside, I managed to get my umpire properly adjusted and it even shows up in the mod tool but once I import it, in game there is no difference.
  8. Thank you so much. I'll check it out.
  9. I was thinking of taking Freddie Freeman and giving him a massive underbite and making him look more spanish looking.
  10. How do you open stadiums in Blender? Do you select all of the pieces or just some of them? I notice when you select certain #s the model disappears. I'm guessing that's some sort of HDR lighting or something.
  11. hate him with a passion but I'll give it a shot.
  12. That's what I'm saying. I don't think it has to be the exact same vertices, but I'm sure there is a limit.
  13. Now you make me want to start messing around with stadiums again. Isn't there a poly limit at all?
  14. HOLY CRAP! I CAN'T BELIEVE WE ALL FORGOT CHIPPER! I hope he's not watching. He'll kill us with one of his huntin' rifles. Or yet even worse.... '>
  15. I'm glad you got it to work. Sorry your beast of a machine can't be used to it's maximum capability! LOL If you do however get your Brett Wallace CF finished and need me to convert it back for you, just send me the files and I'll do it for you. (In case your 32 bit Windows 8 goes nuts on you)
  16. 2 words.....Hank Aaron! C'mon people...I can't believe you guys left him out and no I am not being biased because I'm a Brave's fan either.
  17. Apparently that link doesn't work. Try this one..... https://www.dropbox.com/sh/lz611u7665q2s4w/WRJmoCyM8C
  18. Hmmmmmm....that doesn't look right. Open Blender, then hit "a" twice to select the starting objects then delete, then hit enter to clarify. Go to File / Import / select import .cff It should take a second and ask you to move the cursor then it will open. Here is the cff for Brett Wallace you asked for. https://dl.dropboxusercontent.com/u/17161216/player_head_0301Face.cff
  19. Brett Wallace huh... Sounds good. I'll send over the cff in the AM.
  20. I think it's because you're on a 64 bit system. If you want, let me know what player you want to do and I'll send you the cff file to work with.
  21. Ok, so here is the file that you need to start making Cyberfaces. http://forums.nba-live.com/viewtopic.php?f=136&t=76415 Make sure to install the scripts that are provided and read the instructions to install Blender. Everything should be in the post above. I usually like to select a player that already has a similar head shape. For instance with Lawrie I used Josh Hamilton. Then you can just rename the player head # to whatever you like so you don't overwrite that one. MAKE SURE THAT YOU SAVE THE .DDS "texture" FILE AS A .PNG FOR IT TO OPEN PROPERLY IN BLENDER AND SO THAT YOU CAN VIEW IT ON THE MODEL. To start sculpting, change the mode from edit to scuplt then change Animation to Modeling to see your tool seetings. I like to use the Sculpt mode with the X symmetry turned on. All of your Sculpt settings should be at the very bottom in the middle of the Tools window. If you can't see it, you may need to drag it up. Then you just simply click either, grab, draw, pinch, smooth etc, Change the size and strength of each brush and get to work. Don't forget to turn on the X symmetry at the bottom under the sliders. There you have it. HAVE FUN MOLDING DIGITAL CLAY! Once you are happy, export it back to a .cff file. Once you export your cff back to an iff with the NBA CF Converter tool, it will ask you what PNG you want to select for the texture. This is where (if you've changed the texture map in photoshop) you select the playerhead____.iff in which you imported the .dds file to. Bada bing, you have a new file called player_headxxxx_new.iff. Just delete the "new" part and import it into your game folder. Be sure to back everything up ( you seem like smart folks, but I've been burned once or twice before). If you have any more questions please PM me. I can't wait to see what amazing CF's you are going to come up with. we are just now touching the surface.
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