Jump to content

Jed

Modder
  • Posts

    3493
  • Joined

  • Last visited

  • Days Won

    45

Posts posted by Jed

  1. The new player does not have a number of face, as all numbers you have to take a new player to give the face a number of the player whose face you no longer need ..... So the players are usually in the minor leagues.

  2. In MVPedit program give players any number of a player in minor league and whose face you do not need . Click EXPORT and find database in MVP 2005 folder C:\Program Files\EA SPORTS\MVP Baseball 2005\data\database (This address is for me, for you maybe on another path, but you will find it) and click ok. After export simpli click on the picture (face) and change whit new, click to ORD and ORL file and change too, click OK i You are finished..................That s it..................

  3. keep doing them. you'll learn as yo do them, so don't rush it. it's tedious work at times, but the results will be great if you keep it up. i've changed my methods a lot since doing that video tutorial, but it at least gives you some basic ideas. I stopped using the eraser altogether, and started using layer masks instead. works better if you make a mistake.

    as for josh johnson, it's looking good. the textures are starting to improve. however, his face is too long. put your picture next to a real one of him, and you'll see what i mean. the bride of his nose and cheeks aren't that long.

    Thanks for the advice we will try ........ Here today I worked 14 hours on the job so I never touched Hudson picture ..... As I have time so I will do that ....... Thanks Homer once again means a lot to me ... Regards .....

  4. For as much as you like cyberfaces, I think you should give it a try...Homer's tut and Jogar's tut are both awesome to learn from, it explains the process flawlessly. Its not hard to learn how, the hard part is getting good and it only comes with work and time.

    I hear ya there bro, I've only been able to work on 1 cyberface so far lol I'm such a perfectionist I don't think I'll ever be happy with it. You've come along way, don't let what I said discourage you at all as I look forward to your releases and my constructive criticism is only aimed at helping you get better with the limited experience I have.

    Hopefully in a week or so, I'll start posting some here. Got to be happy with it myself first! :)

    So the brother I completely agree. And for those who believe in me, here are the rewards. Hudson made ​​a lot better. Enjoy beautiful ..... Thank you and welcome ....

    hudsondanslicicakrugnova.png

    HudsonDan.rar

  5. Instead of posting 5 straight posts about what is wrong, go to google and look at a pic lol

    Jed, I think you'd be better off trying to use the scale tool on the head and scale it up (all but the bottom verts (or points) so that the neck still lines up). Trust me I know how hard it is, Im pretty good at making the texture (the .fsh) still working on editing the shape. And even then what looks good in OEdit may not translate to the game. Keep plugging away bro!

    Fully're right OEdit I use and it is really very difficult to work. It takes a lot of patience. But I'm in no hurry as he says this issue is a place for beginners in this business, and should not expect miracles in a short time .... Learning and making progress, slowly .....Regards Bro......

  6. Well here's a question for Homer Veesmack jogar. How can I increase or decrease the size of a cap that does not change the dimensions of the head?

    However I am still new to this so there is still much that I do not know .................

×
×
  • Create New...