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wudl83

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Everything posted by wudl83

  1. Oh thanks for the info, I gonna look at it and correct it.
  2. I packed the faces now as a test and the file is 616 MB. I first gonna ask the modders who created the faces before I drop such a file. I don't want to upload anything without permission of the creators. Thank you. It's weird. I can not access any minor leagues for any setup. The only minors I can click is "AAA" International League. Do not see PCL or the lower leagues - have I disabled something.
  3. To be honest I do not understand your first question. The jerseys should show up no matter if you use my roster or not. They are not directly related to my roster. Regarding cyberfaces the problem is that 1) there are different cyberfaces out there for one player which have different IDs and I can not know which cyberfaces are in use more and 2) that those numbers often differ greatly from the related portrait ID. For that I changed most cyberfaces to match the related portrait ID of the player. That makes much more sense compared to two different numbers. If it is possible I could try do it. But this would be a massive file. Thank you. I do not understand your question either. In my file there should be teams from AAA over AA to A. Don't you see AA and A or what is your problem? Could you clarify it?
  4. Ah okay I see the problem. It was only an idea by myself. ;)
  5. Is there a way for you to change the pitch names? Right now I use a version of your scoreboards which shows 4-seamers as "seam" and 2-seamers as "2 seam" and so on. This doesn't only show up in the scoreboard itself which causes overlapping, but also it shows up in the sometimes occuring box which shows us the distribution of pitches that were thrown. Maybe it would be possible for you to make something like this without the brackets: - 4S (4 seamer) - 2S (2 seamer) - CB (curveball) - 12-6 (12-6 curveball) - PC (power curve) - KC (knuckle curve) - KB (knuckle ball) - SF (splitfingered fastball) - SCH (split change) - CCH (circle change) - CH (changeup) - SI (sinker) ... ?
  6. @Qbrick: Thanks, that helps a lot! @KCCitystar: Nice, I gonna send it to you. @Herky: Generally I plan on giving every team only real players with ratings that reflect their real strengths, weaknesses, and so on. So yes, the Cubs are included.
  7. Sorry guys I was busy over the last few days. New version should come tomorrow or Friday at the latest. I fully updated the Yankees and Giants minor league system. Only real players, "real" attributes, and so on. If you want to pick either team for your franchise I think it could be lots of fun. I also updated the latest transactions and signings like Casper Wells and so on. What is left till I will release the new version are only the updated 25-man rosters and the lineups. One question: Does anybody have a good place for me where I can find an overview of the team's scouts or even who's the respective teams head scout? Scouts are quite a blank spot for me.
  8. Lad dir mal Beyondo runter. 8)
  9. There was a time when I was jealous because The Show was only available for PS. And I don't own one. But work like yours makes the jealousy go away quicker than ever. Since all those cool mods came out this year MLB 2k12 looks like a whole new game.
  10. Looks so cool. Keep it going. :good:
  11. Yap I read that. In my next version I will update the readme. The majority wanted the new schedule, so we gotta deal with those issues. But those aren't issues which destroy the game.
  12. I think that this has to be the way to workaround the issue. You can load another roster ingame and play games but the default roster should be loaded everytime on startup. That's the problem with the new schedule...
  13. First you need to have a save of it. That means you should download the 2k roster and save it. Then load it ingame. After that I suggest to quit the game, start it from anew and then you will see if the default roster will be loaded. Or aren't you able to get into the game menu?
  14. Yes it works fine with the common minor issues. Those and the workarounds can be found in the discussion thread.
  15. okay thx guys I will add that to the readme. should be no biggy.
  16. Where does it freeze? Loading screen? I get no freezes. Does anybody else have this issue?
  17. I totally underestimated the FA pitcher's pool. It seems that there are way above 100-150 pitchers in it. Can't tell you any timestamp for the FA pitcher's to be finished but I will come up with another version within the next few days where I will do some minor changes and I will update some more FA pitchers, too. The most FA pitchers that are rated above 70 are edited anyway.
  18. Thanks, but I was already aware of it. This is the only issue that we get when we implement the new schedule. Seems like the numbers of teams for every division in the standings are somehow hardcoded - so this problem occurs. But in the normal screens or in the schedule standings it doesn't occur. Kinda strange lol
  19. Yah lol I noticed that while trying and got confused. Nevertheless I implemented it in my rosters. As long as the blank spots are the only issues so be it.
  20. Holy cow, that is crazy stuff. Keep this work going, this is really unbelievable! So good!
  21. New version released. Includes: - some transactions (unfortunately I missed Francisco to Brewers) - some rating edits of the current players that already had gotten edits - lots of FAs updated (a bunch of pitchers still lacking edits) - Houston to AL - new schedule Since some guys asked me which cyberfaces they should download to avoid the bald heads I gonna right down a list of which cyberfaces you should download from mvpmods.com. Besides that you simply can download most 2k12 cyberfaces and they should already show up ingame.
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