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Everything posted by wudl83
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The current lineups produce the following ratings for the AL: Angels 94 (92 pitch/89 batt) Tigers 93 (94 pitch/91 batt) Blue Jays 90 (93 pitch/83 batt) Orioles 88 (87 pitch/83 batt) Rangers 88 (86 pitch/83 batt) Yankees 87 (89 pitch/81 batt) Red Sox 87 (88 pitch/84 batt) White Sox 87 (88 pitch/83 batt) Rays 86 (92 pitch/77 batt) Athletics 86 (87 pitch/80 batt) Indians 86 (84 pitch/80 batt) Mariners 82 (83 pitch/77 batt) Royals 80 (86 pitch/68 batt) Twins 77 (79 pitch/69 batt) Astros 75 (78 pitch/68 batt) I think these numbers are somehow okay. Some seem a little bit too high or a little bit too low but that is mostly depending on one or two players being in the lineup or not. E.g. when you take out Weaver of the Angels starting rotation the Angels get a 87 pitching rating. Or when you take out the Big Papi of the Red Sox batting lineup the Red Sox batting rating drops from 84 to 82. But I ask myself how the overall team rating is calculated. Often it does not make much sense. The Tigers have a better pitching and a better batting rating than the Angels but the Angels get the higher overall rating. Same with Red Sox and the Rangers. But well, I do not care for overall ratings too much. And I don't know why pitching is always rated better than batting. Although some pitching staffs are really bad.
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Every rating (except durability, pickoff, peak age start/end) is based on formulas. I even took some projections into account.
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I am back at work. I have done all the trades for the AL based on the latest official 2k roster. So far I have given every AL team 25 players, 13 hitters and 12 pitchers. I have edited all ratings of those players and assigned new cyberface numbers to players that only had a generic one. I made AL minor league transactions as far as the players were already in the game but didn't edit the ratings of those players. I will work on the NL 25 man rosters next. I also edited lineups and rotations. When I have finished the 25 man rosters of the NL I go deeper into the minor leagues. The plan is to give every team the current 40 man rosters and some minor leaguers and top prospects.
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Twnlove In Mlb 2K12 ( A.j.c.y Mod. Rlsd! In ..... Pg.15 O )
wudl83 replied to twnlove's topic in Mod Previews
Great work as always. -
Twnlove In Mlb 2K12 ( A.j.c.y Mod. Rlsd! In ..... Pg.15 O )
wudl83 replied to twnlove's topic in Mod Previews
Holy Hack Jack. 2k should hire you. :good: -
We could work on the roster together if you like, PM me if there is interest. Got some ideas already how we could do it.
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Hm. I am very curious how you can assign reliable ratings for batting, pitching and fielding when you do not have specified rating numbers for the stats. I don't want to badmouth your work. Was simply curious. I HAVE a table for those things and that's why I a got to work about 4-6 hours on one franchise. I think without it I would be much more faster.
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Do you have something like a data table where it says for example ".250 batting average = 70 contact"?
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What do you edit? Ratings? On what base? Tendencies? On what base? Pitches or pitch types? Simply curious. :)
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When I use Reditor it screws up minor leaguer's names. I do not know why but it automatically assignes the same name to a bunch of players. This only happens with minor leaguers that have no license.
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The problem with the automatically assigned names occured again. Seems like it is caused be Reditor. EDIT Wow. This problem groes bigger and bigger. Now my backup is screwed, too. This means I have every second Giants minor league pitcher with the same name. When I try to edit the name then the names of the other guys change, too. WTF
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SF Giants finished. No fake names, only real players from MLB over AAA and AA to A. Every pitcher has the right pitch types. Read tons of scouting reports and looked at stats for every minor leaguer.
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Okay fine. Thx for your tests. Should help a lot. Still found no way to work around this "name-bug" or how I should call it. Everytime I change the names of certain players the names are automatically assigned to others. It is independent of using the editor or doing it ingame. Seems like I have to start over. Maybe it has to do wie BSU-Fan reaching the player limit ingame. Don't know. SF Giants (MLB > AAA > AA > A) are nearly finished...again. Consisting of all the guys that are currently on the 40-man-roster and the rest of the players being real ones, too, mainly the top prospects.
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Hm. New problem occured. When I change the name of some players it may be that automatically the names of other players change, too. I do not know why, but it did happen multiple times now and I found no way to fix it. I think I gonna start over again, that is no big problem as long as I am able to fix that.
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Are there any problems later regarding offseason, playoffs, and so on? Or does nearly all function properly besides this problem with the empty slot in the NL Central and the one you mentioned, sask3m?
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Ok guys. Thx. I gonna change the rosters and ratings first and then maybe I change this, too.
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One question. How do you calculate the NEW RATINGS the players get or do you give them on a random base?
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When there is a ghost team I surely won't move Houston. That's no progress, that's BS. MVP2005 is completely different to 2k12. MVP 05 is perhaps the game that is the easiest one to edit ever.
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But I thought the game doesn't work properly afterwards? Had read something like that.
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I do not think that the new schedule will even work properly since we can not move HOU from the NL to the AL.
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I haven't been working on the schedule by now and don't know of someone who would be doing it either. This is so much work. There are always so many guys that say "oooh I am gonna make a complete roster update including rating changes, transactions, schedule, etc." and then they realize how much work it is and then quit at some point and you will never hear from the again lol.
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For mlb players it works this way: I have made a query with certain stats at fangraphs.com. The results can be extracted. E.g. into Excel. In Excel I simply copy those stats into a premade table where I have some formulas running and then I immediately get the ratings for every ability. Then I can put those numbers into the game. Takes about 2-3 minutes per player I think. The problem is that for minor leaguers there is no such option available like the one for MLB players at fangraphs.com. I would have to copy every single number out of the regarding player site at baseball-reference.com and then put it into Excel. That is way too much work. It would be never ending. And after that you still had to find a way to rate things differently because AAA is different than A and so on.
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Is Someone Going To Create A Roster Update For 2K12?
wudl83 replied to LouisvilleLipp's topic in Mod Requests
Nah, but how should this work? :D -
I am not at home right now so I can't tell exactly how many teams I have done, but I think the AL East is mostly finished including MLB, AAA, AA, A affiliates. Besides from that I picked some random teams without a concrete schedule. Minor leaguers have accurate ratings as far as I was able to assign so far. I can not use a excel sheet which gives me the ratings like I have for the MLB players. That's the only problem. And that's why the ratings are mostly kinda guessing.
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I hope I can provide you with an update! I have taken on the work again. Played a game yesterday. Blue Jays vs. Angels. Holy sh.t. This Angels lineup is a nightmare. Trout, Pujols, Hamilton, Trumbo. Too many guys to pitch around them. :D