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Qbrick808

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Posts posted by Qbrick808

  1. Brian McCann is on the Gwinnett Braves, right?

    The players on this team weren't edited yet! ;) I stated in the Readme and in this thread that only the players that are on the MLB teams have gotten rating edits. Since then it is called a BETA version. :)

    I think in a future version Brian McCann will have satisfying ratings. :D

    And big thank you for your kind words! :) It feels good to get such responses.

    Well, that would certainly explain the McCann issue. I was so eager to get playing that I cruised right past any ReadMe files and just fired it up (atypical for me). Even still, it's not like McCann was SO terrible... I just thought it was off to see him in a lineup where Freddie Freeman was the better of those two lefty hitters in every way, but I guess that's a non-issue now with your explanation.

    The bottom line... one long day of gameplay and I'm loving it... I'm hooked.

    It is my GO TO roster when I set up any longer term mode play (that's why I've been doing Post-Season Mode instead of Franchise, because I know that this is not quite ready to use for a 162 game season just yet).

  2. Hey Wudl--

    Big time congratulations on getting this initial full-league release out there.

    It seems like ages ago when we were discussing the various ways to go with so many of the formulas. I am well aware of all the hard work which was required by you to reach this moment, and you are greatly appreciated.

    I've been playing games with the new roster all day -- probably 10 or more -- and I'm having a blast!

    One thing I was wondering about was if you plan to make any "manual corrections" to players abilities when the outcomes of the formulas just don't match the truth. It's pretty clear that your design isn't going to reflect every MLB player quite accurately by comparison to all the rest because there are certain elements which will simply not translate so perfectly into the standardized formulas.

    Just a quick example which comes to mind. I was playing a playoff series with the Braves and I chose to use Brian McCann as my cacher. McCann is a good guy to look at if you want to see a player who is not nearly as good as he shoud be relative to the rest of the league using the model in place.

    One thing might be to take a closer look and see why that is (and if it can be compensated for within the structure of your design), but another option is obviously to just bump up his offensive numbers a bit so he's more on the level where he belongs. I realize that the goal was to try and avoid arbitrary decisions based on the general perceptions we have, so you might decide that you're content to just roll with what the formulas spit out even if some players seem to be too good or not good enough.

    People always have the choice to make adjustments themselves if they wish, so if a Braves fan is annoyed that McCann seems a bit too light with the bat, they can always go in and give him a boost to make him the player they believe he should be.

    Regardless, I haven't seen too many glaring issues like that, and the experience thus far has been tremendous! I find that this is helping me to really feel as if they in fact did release a new 2013 PC version because with your changes, all of the offseason player movement, and some of the other mods which have come out or that I am working on myself, it's actually feeling a lot like a whole new game.

    Again, the hard work is so greatly appreciated, and I can only hope you keep working on ways to discover and implement more improvements and come up with new ideas as we roll with this into the new season just ahead. You've got a lot of support and gratitude behind you, so hopefully that will help you to maintain the momentum which has propelled you this far.

    The work has proven to be a booming success. I have to believe this has turned out better than you realistically envisioned, and that's always an inspiring experience. Keep up the A+ performance!

  3. Ok, so I've been playing around with the uniforms hoa file which controls the manager jacket, the small in game logos for lineups, scoreboard, etc, and the replay wipes. I've had good luck as you can see prom the pics. I just got the manager jacket done. However, I want to change the old logo on his left arm to the new logo. Its not in this file. Anyone know where its at?

    Yes Sir Raiders Bball--

    Open the specific IFF file for the uniform you're dealing with and go to texture 16 with the jersey numbers.

    I will insert an image below with an explanation of what's what. I'm erasing the smaller numbers so I have room to write, so don't be confused by that.

    post-96698-0-83574100-1359380490_thumb.j

  4. When ever I try importing the uniforms into Ty's editor this error comes up

    Open up the text file which you're importing (use Notepad or whatever).

    On the left side, each row begins with a number and they're in order starting with 0 and going as high as 486.

    Scroll down to see if there are any rows which start with numbers between 95 - 102.

    If there are, erase those lines and save the text file without those rows included.

    Then try the import again.

  5. Can't get into game this morning. Everything else is ok on the web> Is there a way to play game without accessing their servers? If not, what a rip-off.

    Yeah, it seems they are down again. Happened like this about a week ago and they resolved it pretty quickly (same day).

    I just don't get the concept at all that we need their computers to be operating properly just to play the game. That would make total sense if I wanted to play against a remote online opponent, but I'm just interested in playing a game in Franchise Mode.

    What kind of design is that from a fundamental perspective? In 2 years, 5 years, even 10 years from now, if I want to play this game alone on my own PC, I'll need some company's servers to be up and running properly? What if they go out of business? There's no way some organization is going to maintain operational servers into perpetuity even beyond their own existence as a commercial entity.

    If the online elements didn't work, and the MLB Today mode wasn't functional, that would be fine, but to make Franchise mode, My Player and Post-Season mode unavailable to paying customers because a connection is unavailable to some server in cyberspace is pretty ridiculous, absurd and stupid.

    Why should you even need to be connected to the Internet at all just to play this game in stand-alone modes? Makes no sense. Why can't I play a couple of games on my laptop during my flight from the east coast to San Francisco? Not cool. Very not cool.

  6. I use to have to rotate or move my joystick in a certain direction to throw a pitch but now when I pick a pitch before I can move the joystick the pitcher is throwing the ball a soon as i push the button to pick the pitch I want to throw.

    Is there a cure for this or is this normal?

    No, this is not normal.

    It sounds like you may have inadvertently switched your settings from Total Control Pitching to Classic Pitching.

    You can easily check this and reset it to the way you want if this is in fact your issue.

    Go into OPTIONS --> MY CONTROLLER --> CONTROL SETUP.

    Once there, press down on the Left Joystick to Click the button which is underneath it.

    You should see a new screen with four choices. The first line should be Pitching – Control Type.

    If that is set to Classic, set it back to Total Control.

    Exit out of the controller screens and then you will once again need to use the joystick motions in order to pitch.

  7. index.php?app=downloads&module=display&s

    File Name: VIBRANT COLOR UNIFORMS

    File Submitter: Qbrick808

    File Submitted: 08 Nov 2012

    File Category: Uniforms and Accessories

    Something a little different; team colors for all 30 franchises used in more interesting ways than you see in the normal uniforms.

    Each MLB team has one uniform in this pack which replaces the regular HOME; you can obviously swap to a different slot if you prefer.

    In order to get proper colors for jersey names, jersey numbers, helmets, undershirts and shoes, make use of Ty's Editor and import the included color list file.

    If you are not using a Mod Enabler, remember to back up your original files.

    Then, place these uniform files into the main MLB 2K12 Program folder.

    Screen shots attached for you to take a look at.

    Enjoy!

    index.php?app=core&module=attach&section

    index.php?app=core&module=attach&section

    index.php?app=core&module=attach&sectionindex.php?app=core&module=attach&sectionindex.php?app=core&module=attach&sectionindex.php?app=core&module=attach&sectionindex.php?app=core&module=attach&sectionindex.php?app=core&module=attach&section

    index.php?app=core&module=attach&section

    Click here to download this file

    post-96698-0-64841200-1352391367_thumb.p

    post-96698-0-03291100-1352391376_thumb.p

    post-96698-0-82534500-1352391384_thumb.p

    post-96698-0-15191800-1352391390_thumb.p

    post-96698-0-01384500-1352391399_thumb.p

    post-96698-0-25470000-1352391407_thumb.p

    post-96698-0-60413900-1352391421_thumb.p

    post-96698-0-53684800-1352391433_thumb.p

    post-96698-0-72726400-1352391439_thumb.p

    post-96698-0-04242500-1352391449_thumb.p

    post-96698-0-97287400-1352391617_thumb.p

    post-96698-0-91730300-1352391630_thumb.p

    post-96698-0-91204300-1352391642_thumb.p

    post-96698-0-17457500-1352391650_thumb.p

  8. I know how to program in Java and C#, and...that's about it. Though I've never tried to make a mod for MLB 2k12, if it becomes necessary, I may take a crack at it.

    Hey Parker--

    I've got some programming skills as well, although it's been a while since I used any of them in earnest. I'd be glad to offer some assistance to you in order to make the workload less of a burden on just one person. I could handle some of the grunt work which would allow you to make some real progress a reality.

    I think it's important that someone starts to put some effort into this kind of thing sooner rather than later because as time passes, and as real baseball 2012 ends, the likelihood of people getting involved with such projects will most certainly diminish.

    Perhaps you could take a closer look and see what you think might be some good ideas. Perhaps KC and others on the site could offer suggestions for what would be most beneficial, and you could respond with what is realistic and possible.

    I just don't want to see the efforts and momentum to keep improving this entity die as the calendar turns to November and then December.

  9. I'll answer your Qs later a bit

    Just to throw one of those key questions out there...

    You've said that you will be able to allow for changing the schedule.

    The bigger question in that area looking forward is, will you be able to change the league and divisional alignment so that Houston is transplanted from the NL Central to the AL West?

    If this is something which can be done but you have not made it possible yet, it should be considered a priority.

    Making the schedule match the real MLB for future years as of 2013 will not have quite the same significance if we cannot have the leagues set up with all of the teams in their proper divisions.

    Thanks so much for your efforts... looking forward to your upcoming release.

  10. index.php?app=downloads&module=display&s

    File Name: Business Attire Uniforms

    File Submitter: Qbrick808

    File Submitted: 25 Sep 2012

    File Category: Uniforms and Accessories

    I am sure a lot of people enjoyed the "business attire" uniform included in the 2K Image Patch upload by DomoeYuse; I know I did.

    This mod runs with that thought and includes a similar uniform to the one just mentioned for each MLB team with an assortment of colors.

    All of the 30 teams have one uniform in this pack which replaces the regular Home.

    Obviously, if you'd like to add one or some of these and keep the home uniforms, these can be swapped to other slots.

    You will get much more out of these uniforms if you use the included Color List and Ty's Editor, however, no editor is required for these to work.

    If you are not using a Mod Enabler, be sure to back up your original files, and then place these in the main MLB 2K12 Program folder.

    Thanks to DomoeYuse for the inspiration and to KC for producing such good conventional uniforms which served as great templates.

    I have attached some screen shots for you to take a look at. Enjoy!

    Click here to download this file

  11. Too bad it seems that there occur problems regarding my first thought of transfering RF/9 into a range rating.

    If I did it this way then I would get players like Scutaro having a way higher range rating than Brandon Crawford. Or Dexter Fowler having a way smaller fielding rating than Hunter Pence.

    But I think the RF/9 stat is pretty good to rate a players primary, secondary, and so on position.

    Perhaps I got to find a formula which translates speed and instincts into the range rating? Something like: the higher the speed of a player and the better his instincts the more range he gets?

    I think the issue you bring up regarding Pence and Fowler should be somewhat mitigated by the positions they play. There should be an inherently higher range base number for CF as opposed to RF and LF.

    The aspect which needs to be compensated for, and the Crawford versus Scutaro example points it out very well, is that these numbers are dealing with such small and subtle differences which means there are going to be some instances which simply don't fit the mold. Crawford has properly handled 97.2% of his chances at SS this season while Scutaro has been good on 97.7% of his opportunities at the position. When dealing with such small margins between numbers, 0.5% is going to translate into a lot.

    You mentioned adding speed into the equation, and while I don't really love the idea for infielders, it's probably the best method you can go with. In the OF, speed and range are obviously very related, but the range of an infielder is much more about quickness than speed, and as I'm sure you know those two traits are not the same thing at all.

    Regardless, I could see tweaking the formula by determining an appropriate percentage of the player's speed rating and introducing that into the equation in a way which seems to work without throwing things out of proportion.

  12. wait a second. can we define "BASERUNNING AGGRESSIVENESS" ??

    from that formula, i'm seeing stolen bases at 2nd, stolen bases at 3rd, stolen bases at home, caught stealing, and triples over hits (i think?), which, if i'm understanding it correctly, does not take into account runners who are already on base, for example going first to third, or going first to home, or second to home.

    Albert Pujols by no means is a good base stealer or a fast runner, but i will say after watching him for 11 years in St. Louis, he is a very aggressive, and very savvy baserunner. Jose Oquendo (third base coach) meant NOTHING to Albert rounding third, he had made up his mind already. i've seen Albert run through so many signs, and take more chances than ever.

    sorry to make it complicated, but there is no stat for that. Albert is as aggressive of a baserunner as i've seen, and i think there are more things that go into baserunning aggressiveness.

    but now that i really think about it more, in terms of the video game trying to think correctly, forget what i said maybe. it's really just trying to make the best simulation of how many bases he would steal, or how many triples he'll collect. i'm a big believer that baseball is purely a game of stats at the end of the day, but i'm a bigger believer that baseball is a game of intangibles at the end of the day.

    No, you're completely missing it. What you're describing is by far the single largest component of that formula.

    XBT% = Extra Bases Taken Percentage

    It's the reason a guy like Pujols has just 8 Stolen Bases and 0 Triples yet shows a very respectable number.

    XBT% is defined as the Percentage of times a runner advances more than one base on a single, or more than two bases on a double, when it is possible for him to do so.

    That means going from 1st to 3rd on a single, scoring from 1st on a double, or even scoring from 2nd on a single.

    This is the exact stat for what you were describing but I guess you simply didn't realize it exists.

    And like I said, in this formula I mentioned above, XBT% alone significantly outweighs all of the other components combined.

    Look at the breakdown for each player I used as examples:

    ----Albert Pujols gets a rating of 0.53. He's getting 0.06 of that from SBs, nothing from Triples, and 0.47 from XBT%.

    ----Erick Aybar gets a rating of 0.68. He's getting 0.09 of that from SBs, 0.04 from Triples, and 0.55 from XBT%.

    ----Mike Trout gets a rating of 0.92. He's getting 0.26 of that from his many SBs, 0.04 from Triples, and 0.62 from XBT%.

    I think if anything, some people will probably feel the taking of an extra base is too dominant for this rating, but I think it's pretty fair.

  13. The only real problems left are the following:

    - aggression for baserunning

    - fielding range

    - fielding ability at a certain position

    BASERUNNING AGGRESSIVENESS -- you might try this formula, or perhaps tweak it a bit to something which you prefer.

    The logic is to measure SB attempts (with more credit applied for trying to steal 3B or Home) against SB Opportunities. Then you add in some more credit for Triples relative to total Hits, and finally you add the percentage for Extra Bases Taken.

    -------- (((SB2 + CS2) + ((SB3 + SBH + CS3 + CSH) * 2)) / SBO) + (3B / H) + XBT%

    To see it in action, let's compare 3 Angels in 2012 to see how this looks when you do the math:

    ALBERT PUJOLS--

    -------- ((( 7 + 0 ) + (( 1 + 0 + 1 + 0 ) * 2 )) / 189 ) + ( 0 / 151 ) + 47%

    -------- ( 11 / 189 ) + 0 + 0.47

    -------- 0.0582 + 0.47

    -------- Albert Pujols has a relative Baserunning Aggressiveness Rating of 0.5282

    ERICK AYBAR--

    -------- ((( 13 + 3 ) + (( 1 + 1 + 0 + 0 ) * 2 )) / 181 ) + ( 5 / 127 ) + 55%

    -------- ( 20 / 213 ) + 0.0394 + 0.55

    -------- 0.0939 + 0.0394 + 0.55

    -------- Erick Aybar has a relative Baserunning Aggressiveness Rating of 0.6833

    MIKE TROUT--

    -------- ((( 39 + 3 ) + (( 6 + 1 + 0 + 0 ) * 2 )) / 217 ) + ( 6 / 158 ) + 62%

    -------- ( 56 / 217 ) + 0.0380 + 0.62

    -------- 0.2581 + 0.038 + 0.62

    -------- Mike Trout has a relative Baserunning Aggressiveness Rating of 0.9161

    As you can see, the numbers bear out the truth when comparing these three players. If you apply this formula to every player, you can then scale the results on some form of curve to translate these rating numbers into the numbers you actually want to assign for the game.

    FIELDING RANGE -- This is always a tough one to try and quantify with straight numbers.

    To keep things simple, you might want to just use a comparison of Range Factor per 9IP and the league average per position.

    For each position a player plays, use the formula RF/9 - lgRF9.

    If we go back to our three Angels, we can see the results:

    ALBERT PUJOLS--

    ---- as a 1B: 9.78 - 9.31 = +0.47

    ---- as a 3B: 2.30 - 2.59 = -0.29

    ERICK AYBAR--

    ---- as a SS: 4.55 - 4.45 = +0.10

    MIKE TROUT--

    ---- as a CF: 2.70 - 2.58 = +0.12

    ---- as a LF: 2.06 - 1.96 = +0.10

    ---- as a RF: 1.50 - 2.03 = -0.53

    Since the interface doesn't allow you to input different numbers for the Range at each position, you can apply the formula to the total defense for each player, but this leads right in to your question about...

    FIELDING ABILITY AT SPECIFIC POSITIONS -- This may lead to a lot of work, but that seems to be what you're dealing with anyway so I'm sure your attitude is that you might as well make it as accurate as possible.

    Let's look at a guy who plays multiple positions with differing results.

    Scott Hairston has played all three OF spots for the Mets this season; 51 games in LF, 37 in RF and 10 in CF. It's worth pointing out that when factoring in how much a guy plays at a given position, it is probably a better statistical approach to use the number of Chances he received rather than the game total; Hairston has had 57 Chances in LF, 58 in RF and 11 in CF (you see how deceiving those numbers can be if you just go by games). For each of the defensive categories (Glove, Arm Str, Arm Acc, Rng and Ant) you're going to have a formula or method of arriving at a representative number. So let's take the example I just gave for Range and apply it to Scott Hairston in the three OF spots.

    ---- as a LF: 1.52 - 1.83 = -0.31

    ---- as a RF: 2.11 - 2.01 = +0.10

    ---- as a CF: 1.77 - 2.51 = -0.74

    So very clearly when it comes to Range, Hairston deserves a much better rating as a RF than anywhere else. If you did something like this with the other four defensive categories, you could merge them into one number with an appropriate formula. Then you could use the number of Chances each player had at each position as some form of multiplier to determine how significantly his above/below the league average standing should affect the number you give him for the position (which is then used as a multiplier against all of the other ratings by the program's original coding).

  14. Has anybody an idea how I could separate the bunt rating from the drag bunt rating?

    On fangraphs.com you can see how many infield hits and sacrifice bunts (I think success of them, too) but I have no clue how to separate the two bunt variations.

    There's no perfect way, but this is what I do to generate a success rating for each category:

    For the Bunt ranking: Sac Bunts / (Total Bunts - Bunt Hits)

    For the Drag Bunt ranking: Bunt Hits / (Total Bunts - Sac Bunts)

  15. The Starting Rotation:

    -- LHP Sandy Koufax

    -- RHP Bob Gibson

    -- LHP Randy Johnson

    -- RHP Pedro Martinez

    -- RHP Tom Seaver

    The Bullpen:

    -- RHP Mariano Rivera

    -- LHP Billy Wagner

    -- RHP Bruce Sutter

    -- RHP Dennis Eckersley

    -- RHP Rollie Fingers

    For the lineups, I don't see how to avoid to specifying the scenarios in order to identify who is on the bench and who starts at what positions. I had to pick something, so the rule I went with is that players are eligible for defensive positions at which they've played 100+ career games.

    Versus a RHP without DH:

    -- 1 - S - 3B Pete Rose

    -- 2 - R - CF Willie Mays

    -- 3 - L - LF Ted Williams

    -- 4 - L - RF Babe Ruth

    -- 5 - L - 1B Lou Gehrig

    -- 6 - R - 2B Rogers Hornsby

    -- 7 - L - C Yogi Berra

    -- 8 - R - SS Honus Wagner

    BENCH PLAYERS:

    -- Johnny Bench

    -- Mike Schmidt

    -- Alex Rodriguez

    -- Hank Aaron

    -- Rickey Henderson

    -- Stan Musial

    -- Frank Robinson

    Versus a RHP with a DH:

    -- 1 - S - LF Pete Rose

    -- 2 - R - CF Willie Mays

    -- 3 - L - DH Ted Williams

    -- 4 - L - RF Babe Ruth

    -- 5 - L - 1B Lou Gehrig

    -- 6 - R - 3B Alex Rodriguez

    -- 7 - R - 2B Rogers Hornsby

    -- 8 - L - C Yogi Berra

    -- 9 - R - SS Honus Wagner

    BENCH PLAYERS:

    -- Johnny Bench

    -- Mike Schmidt

    -- Hank Aaron

    -- Rickey Henderson

    -- Stan Musial

    -- Frank Robinson

    Versus a LHP without DH:

    -- 1 - R - LF Rickey Henderson

    -- 2 - R - SS Honus Wagner

    -- 3 - R - CF Willie Mays

    -- 4 - L - RF Babe Ruth

    -- 5 - R - 1B Hank Aaron

    -- 6 - R - 3B Mike Schmidt

    -- 7 - R - C Johnny Bench

    -- 8 - R - 2B Rogers Hornsby

    BENCH PLAYERS:

    -- Yogi Berra

    -- Lou Gehrig

    -- Pete Rose

    -- Alex Rodriguez

    -- Ted Williams

    -- Stan Musial

    -- Frank Robinson

    Versus a LHP with a DH:

    -- 1 - R - DH Rickey Henderson

    -- 2 - R - CF Willie Mays

    -- 3 - L - LF Babe Ruth

    -- 4 - R - RF Hank Aaron

    -- 5 - R - 3B Mike Schmidt

    -- 6 - L - 1B Lou Gehrig

    -- 7 - R - 2B Rogers Hornsby

    -- 8 - R - C Johnny Bench

    -- 9 - R - SS Honus Wagner

    BENCH PLAYERS:

    -- Yogi Berra

    -- Pete Rose

    -- Alex Rodriguez

    -- Ted Williams

    -- Stan Musial

    -- Frank Robinson

    Yogi Berra

    Johnny Bench

    Lou Gehrig

    Rogers Hornsby

    Mike Schmidt

    Pete Rose

    Honus Wagner

    Alex Rodriguez

    Babe Ruth

    Willie Mays

    Hank Aaron

    Ted Williams

    Rickey Henderson

    Frank Robinson

    Stan Musial

  16. Quickly, the only reason I mentioned that Jeter has the 5-2 edge in Gold Gloves was because I didn't want to dwell on the defense between the two so I thought I'd just let the voters' voice be heard there. The fact is that Ripken was never a great defensive SS. I'm not claiming that Jeter is Ozzie Smith, but he is certainly no worse than Ripken and I'd have to give him the slight edge if forced to decide. You claim his defense is very suspect; that is simply a fabrication. If you've watched his career, the worst way you would ever depict Derek Jeter's defensive play would be as solid.

    Okay, enough on that, I really wanted to talk about Henderson.

    You said that you picked Rickey, "for everything he gives: gets on base, great defense, speed."

    Since when has Rickey Henderson ever been a great defensive player? For the most part, his play in the outfield would be accurately described as below average. That's a big part of his reputation, and it's true. He wasn't terrible, but we can't begin making up stories about his great defense because it was never there. In an era with smaller ball parks which made it easier for OFs to cover the available ground, a Fielding Percentage of .979 was not good. You want to be in the mid .980s for that, and the upper .980s into the .990 to be seen as great. If it seems like nitpicking to claim that the mid .980s is not far from .979, that would mean you're not really grasping the statistic very well. Every percentage point in the Fielding Percentage for an OF is a huge difference so it is fair to say that .983 and .979 are really not even close.

    Now, unless I'm missing something, your roster does not have a backup 2B, but it does have 7 regular OFs plus some other guys who can play in the OF. If Henderson is not going to be used in the way which would make him the effective stud that he was, why fill that slot with an OF at all? There are several guys who could fill the backup 2B role while also providing great defense, great speed and the ability to get on base.

    -- Joe Morgan, Hall of Famer, 689 SB, .392 OBP, 268 HR and 5 Gold Gloves

    -- Roberto Alomar, Hall of Famer, 474 SB, .371 OBP, 210 HR and 10 Gold Gloves

    -- Eddie Collins, Hall of Famer, 741 SB, .424 OBP (actually a better OBP than Rickey)

    On the other hand, if that spot must be filled by an OF, there are several choices to look at:

    -- Barry Bonds, 514 SB, 762 HR, .444 OBP and 8 Gold Gloves (.984 Fielding %)

    -- Larry Walker, 230 SB, 383 HR, .400 OBP and 7 Gold Gloves (.987 Fielding %)

    -- Tony Gwynn, 319 SB, 135 HR, .388 OBP and 5 Gold Gloves (.987 Fielding %)

    -- Kenny Lofton, 622 SB, 130 HR, .372 OBP and 4 Gold Gloves (.984 Fielding %)

    -- Ryan Braun in just 6th year, 116 SB, 194 HR, .372 OBP with a .991 Fielding %

    If it's all about roles, there are a ton of ways to go, but having Rickey Henderson on the bench as a 7th OF makes very little sense.

    Finally, if you're looking for a negative thing to say about Greg Maddux, there is one I can point to (but remember that I still think he was tremendous). Anyone who used to watch the Braves games on TBS will remember what the announcers often referred to as "The Sign." Maddux had this move where he would gesture to the dugout which became familiar to attentive viewers. Usually in the 6th or maybe the 7th inning, he'd be out on the mound cruising along with about 70 to 80 pitches thrown, and suddenly he would just decide that he was done for the day. There was something lacking in his will to push himself the way so many other pitchers take such pride in looking within for a bit more. There is that saying which is a bit of an anachronism now about how, "Pitchers like to finish what they start." I realize that Maddux did throw over 100 complete games, but when he didn't feel like staying on the hill, all he was interested with was himself.

    Consider the fact that he did throw 109 CGs, and then look at this comparison to some other greats when it comes to Innings Pitched per Start; also remember that this is another stat where extrapolated out over the entire career, every single digit's difference is huge:

    IP/GS

    7.88 Bob Gibson

    7.67 Warren Spahn

    7.61 Bob Feller

    7.61 Juan Marichal

    7.47 Gaylord Perry

    7.40 Jim Palmer

    7.38 Tom Seaver

    7.34 Ferguson Jenkins

    7.29 Steve Carlton

    7.24 Bert Blyleven

    7.18 Don Drysdale

    7.15 Catfish Hunter

    7.14 Ron Guidry

    7.11 Jack Morris

    7.06 Curt Schilling

    7.01 Sandy Koufax

    7.01 Roy Halladay

    6.76 Greg Maddux

  17. I'm considering other factors like depth, balance, defense, speed, etc. I wasn't just looking at the most offensively dominant players.

    As far as I'm concerned, Jeter has no business being on an all time great list.

    Maddux no doubt belongs on there.

    As for the bullpen, I'm a full believer in having a balanced one, not just the best closers of all time. There are plenty of options for guys who can close, those that can handle lefty's, and those that can stretch out in long relief and spot start as needed. Goose was great, and I would have no problem with him being on the team. But when you've got Mo AND Eck, there's no need for Goose. Smoltz gives you a solid third option to close, set up, and go long.

    DH is my call. Whether everyone agrees with it or not, it's apart of the game.

    There's plenty of power to put in the OF. Coming off the bench, I wanted to see some more speed, versatility and defense. Rickey's the man for that. Yes he was a great leadoff hitter, but that wasn't all he was. You only leadoff off once a game, and there was a great deal more to his career than that.

    Rose was a tough one because of his versatility. There's nothing to argue there, but those were supposed to be tough choices. I've still got every role I need covered.

    I too am giving significant consideration to depth, balance, defense, speed, et al.

    I just can't see how Ripken can even be considered over Jeter for SS.

    Jeter has 5 Gold Gloves and Ripken has 2, so straight up I'm just calling Jeter the better defender.

    Jeter's .313 AVG is way, way better than Ripken's .277.

    Jeter's game is not about power, yet he trails in RBIs by less than 100 (should easily pass that by) and is also less than 100 HR behind.

    Jeter's strengths show up in a major way with an advantage of more than 500 Runs Scored, over 700 more Hits, more Doubles, more Triples, over 300 more Stolen Bases, a much better OBP and even a SLG which is virtually identical.

    This one shouldn't really be much of anyone's debate.

    I'll just keep saying this: Greg Maddux was great, but he's not even a Top 10 all-time SP much less Top 5. Without even spending any time thinking about it, all you have to do is think Sandy Koufax, Randy Johnson, Tom Seaver, Pedro Martinez, Bob Gibson, Steve Carlton, Warren Spahn... how many is that? When you throw in Walter Johnson and Christy Mathewson... it's just not fair to consider Maddux better than those guys and others.

    I would have to take Goose over Eckersley simply because he's an old school closer who would regularly come in during the 7th inning with every intention of finishing the game. How often did LaRussa bring Eck in to close during the 7th? Goose has so much more of a track record and history as a reliever over Smoltz so I'd lean to him there as well.

    DH may be your call, but the reason I don't like it in this discussion is because most of the guys on this list played when there was no such thing as a DH.

    Leading off is not just about the time you lead off in the 1st inning. It's the idea that you set a tone for the lineup which dictates that every time you cycle back around to the top, the gameplan begins again with Rickey doing his thing. That just doesn't work with him as a pinch-hitter or pinch-runner. Plus, Rickey Henderson was a notoriously bad pinch-hitter. He hit around .280 as a starter and around .230 when coming off the bench. He slugged .420 as a starter and less than .320 when he didn't start. He also did not steal as well when being asked to come in off the pine. His percentage was 75% as a replacement but 81% in games he started. I don't think Rickey had the focus to stay intense when not starting; when you think about it, his whole mindset was to be the very start of every game. This shows up well in his BB/K ratio. As a starter, he walked MUCH more than he struck out; as a bench player, his walks and Ks are exactly even. It's also hard to dismiss those 81 HRs he did hit to lead off games in the 1st inning.

    I add Rose to the squad because he absolutely deserves to be there, but also because I need a backup 3B other than Pujols. With Ripken off the team, somebody has to be there to play behind Schmidt, and Pujols would be much better used at 3B only in a pinch rather than as the regular #2 man.

  18. I think what you are leaving out of the Ruth/Williams argument is that Ted missed 3 years of his PRIME (1943-1945) (Age 25-27) to serve in the military. When Williams played, he was the greatest on the field. He hit .388 at the age of 39!

    Look, it's not like I'm trying to bash Ted Williams. That would be ridiculous. But would 3 prime years have given him an extra 193 HRs? Maybe it would have given him right around the 374 RBIs and 376 Runs Scored which separate them.

    For all of the praise about Williams' batting, his AVG was .344 compared to Ruth's .342. His OBP was .482 compared to Ruth's .474. And of course nobody can compete with Ruth's SLG of .690 (Teddy had .634).

    Williams had 19 more Doubles (525-506), but Ruth had 65 more Triples (136-71).

    Ruth stole 123 bases compared to 24 for Williams.

    And it's worth noting that while they are either very close or Ruth has a big lead in all the key stats, Ruth had only 832 more Plate Appearances; that's just over one season for Ted Williams. If you were to add in those three extra years of prime play for Teddy, then he'd have closed the gap in several categories but would have needed about 1300 extra chances in the batter's box to do so.

    Each player had exactly 16 seasons with 400+ Plate Appearances, and in those years, this is how often they led the league in key categories:

    CAT -- BABE -- TED

    HRs -- 12 -- 4

    RBI -- 6 -- 4

    RUN -- 8 -- 6

    BBs -- 11 -- 8

    AVG -- 1 -- 5

    OBP -- 10 -- 12

    SLG -- 13 -- 9

    PLUS...

    100+RBI 13 -- 9

    100+RUN 8 -- 6

    100+BBs 13 -- 11

    Those numbers in their respective eras are pretty hard to argue against.

  19. Let the debate begin...

    Starting at the top, I still have to say that Greg Maddux just does not belong. He was great, but not great enough for this list. In more recent times, Tom Seaver has to get the nod over him while Steve Carlton and Warren Spahn are pretty easy arguments to make as well. From a full historical perspective, Christy Mathewson and Walter Johnson should be insulted that people are claiming Maddux belongs above their names on any list. I don’t like the idea of moving Walter Johnson over to the bullpen because that was not really his role; he started more than 83% of the games he pitched in.

    By removing Johnson from the bullpen, that opens up the obvious slot for Goose Gossage who has to be in there. I also believe that Bruce Sutter must be in that pen, and I think Lefty Grove needs to be seen as a starter having pitched in relief just ¼ of the time he was on the mound. I would have much less of a problem with the idea of using John Smoltz as a reliever – as more than a third of his appearances came in relief and he was dominant in that role – but then that would leave this roster without a lefty in the bullpen, so I’d probably have to fall back to Billy Wagner.

    When I was comparing Honus Wagner to Derek Jeter, I also threw Cal Ripken Jr. into the mix just to see if he might be worthy of a top two slot; he wasn’t. Obviously I agree that Wagner should be the starting SS, but the backup on the bench has to be Jeter.

    I certainly have no problem with putting Yogi Berra behind the dish instead of Mike Piazza. Yogi was a much better defender, made the All-Star Team in 15 consecutive seasons, and won the AL MVP Award three times all in seasons when he caught 140+ games.

    I don’t love the idea of adding the DH here because it feels like a bit of a copout. The fact is that Babe Ruth played as much in LF as he did in RF, and he was a far superior defender to Ted Williams at any position. People often say Williams was the best hitter of all time, or the best lefty hitter of all time, but the numbers actually show that the Babe seems to get short shrift when those statements are tossed around. Even without considering his tremendous pitching, Ruth is the better player.

    I absolutely loved to watch Rickey Henderson play. There’s just one problem with putting him on the bench of a team like this. The whole reason Rickey was Rickey was because of the impact he had on the game as the leadoff man day in and day out. If you make him a bench player, he becomes little more than a pinch runner who is almost sure to get you a stolen base whenever you need it; aren’t there dozens of players like that? If you can’t start him, then I don’t think you can make a great case to include him.

    So, you drop the DH, move Ruth to LF, put Williams on the bench, and replace Henderson with Pete Rose who would serve as the ultimate pinch-hitter and be the primary backup at both 2B and 3B while also offering the ability to come in and play 1B and anywhere in the OF.

    I would truly love to find a spot for Roberto Clemente, but the only logical place would be instead of Stan Musial, and despite being a tremendous hitter, defender and human being, Clemente was just not a better ballplayer than Musial.

  20. in the logo file each team is suppose to have 2 logo slots, and i found everything i want so far but the tuson padres. one is located at slot 52 using the nba mod tool, but cant find tuson other slot, any one know where it is?

    That would be found in slot number 174.

    The Tucson Padres were formerly the Portland Beavers from 2001 - 2010.

    This logo was used on the Portland Beavers cap from 2008 - 2010.

    After the 2010 season, the Portland owner was forced to sell for financial reasons.

    A deal was made with the San Diego Padres franchise owner and the team was relocated and renamed.

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